local Grid2Options = Grid2Options local L = Grid2Options.L Grid2Options:RegisterStatusOptions( "combat", "combat", function(self, status, options) self:MakeStatusStandardOptions(status, options) self:MakeSpacerOptions(options, 30) options.useEmptyIcon = { type = "toggle", order = 150, width = "full", name = L["Use Empty Icon"], desc = L["Displays an invisible Icon."], get = function(info) return status.dbx.useEmptyIcon end, set = function(info, v) status.dbx.useEmptyIcon = v or nil if status.enabled then status:UpdateDB() status:UpdateAllUnits() end end } end, { titleIcon = [[Interface\CharacterFrame\UI-StateIcon]], titleIconCoords = {0.55, 0.93, 0.07, 0.42} } ) Grid2Options:RegisterStatusOptions( "combat-mine", "combat", function(self, status, options) self:MakeStatusStandardOptions(status, options) self:MakeSpacerOptions(options, 30) options.useEmptyIcon = { type = "toggle", order = 150, width = "full", name = L["Use Empty Icon"], desc = L["Displays an invisible Icon."], get = function(info) return status.dbx.useEmptyIcon end, set = function(info, v) status.dbx.useEmptyIcon = v or nil if status.enabled then status:UpdateDB() status:UpdateAllUnits() end end } end, { titleIcon = [[Interface\CharacterFrame\UI-StateIcon]], titleIconCoords = {0.55, 0.93, 0.07, 0.42} } )