local L = LibStub:GetLibrary("AceLocale-3.0"):NewLocale("Grid2Options", "zhTW") if not L then return end --{{{ General options L["GRID2_WELCOME"] = "歡迎使用 Grid2" L["GRID2_DESC"] = "Grid2 隊伍&團隊框架插件,以清楚明瞭的顯示方式提供隊伍&團隊成員的生命及重要資訊。" L["General Settings"] = "一般設置" L["statuses"] = "狀態" L["indicators"] = "指標" L["Frames"] = "框架" L["frame"] = "框架" L["Default Font"] = "預設字型" L["Invert Bar Color"] = "反轉顏色" L["Swap foreground/background colors on bars."] = "交換狀態條上前景/背景的顏色。" L["Background Color"] = "背景顏色" L["Sets the background color of each unit frame"] = "設定每一個單位框架的背景顏色" L["Mouseover Highlight"] = "啟用滑鼠懸停高亮" L["Toggle mouseover highlight."] = "啟用/禁用滑鼠懸停高亮。" L["Show Tooltip"] = "顯示提示訊息" L["Show unit tooltip. Choose 'Always', 'Never', or 'OOC'."] = "顯示單位框架的提示訊息。選擇“總是”,“不顯示”或“非戰鬥”。" L["Always"] = "總是" L["Never"] = "不顯示" L["OOC"] = "離開戰鬥" L["Background Texture"] = "背景材質" L["Select the frame background texture."] = "選擇框架背景材質" L["Tile"] = "標題" L["Tile the background texture."] = "標題的背景材質。" L["Tile size"] = "標題大小" L["The size of the texture pattern."] = "材質圖案的大小" L["Inner Border Size"] = "內邊框尺寸" L["Sets the size of the inner border of each unit frame"] = "設定每一個單位框架的內框大小" L["Inner Border Color"] = "內邊框顏色" L["Sets the color of the inner border of each unit frame"] = "設定每一個單位框架的內框顏色" L["Frame Width"] = "框架寬度" L["Adjust the width of each unit's frame."] = "調整各單位框架的寬度。" L["Frame Height"] = "框架高度" L["Adjust the height of each unit's frame."] = "調整各單位框架的高度。" L["Orientation of Frame"] = "框架方向" L["Set frame orientation."] = "設定框架方向。" L["VERTICAL"] = "垂直" L["HORIZONTAL"] = "水平" L["Orientation of Text"] = "文字排列方式" L["Set frame text orientation."] = "設定框架中文字排列方式。" L["Show Frame"] = "顯示框架" L["Sets when the Grid is visible: Choose 'Always', 'Grouped', or 'Raid'."] = "選擇什麼時候顯示 Grid:'總是'、'組隊'或'團隊'。" L["Always"] = "總是" L["Grouped"] = "組隊" L["Raid"] = "團隊" L["Layout Anchor"] = "佈局錨點" L["Sets where Grid is anchored relative to the screen."] = "設定螢幕中 Grid 的錨點。" L["Horizontal groups"] = "水平排列隊伍" L["Switch between horzontal/vertical groups."] = "選擇水平/垂直排列隊伍。" L["Clamped to screen"] = "限制在螢幕內" L["Toggle whether to permit movement out of screen."] = "打開/關閉是否允許把框架移到超出螢幕的位置。" L["Frame lock"] = "鎖定框架" L["Locks/unlocks the grid for movement."] = "鎖定/解鎖 Grid 框架來讓其移動。" L["Click through the Grid Frame"] = "透過 Grid 框架點擊" L["Allows mouse click through the Grid Frame."] = "是否允許滑鼠透過 Grid 框架點擊。" L["Display"] = "顯示" L["Padding"] = "填白" L["Adjust frame padding."] = "調整框架填白。" L["Spacing"] = "空隙" L["Adjust frame spacing."] = "調整框架空隙。" L["Scale"] = "縮放" L["Adjust Grid scale."] = "調整框架縮放。" L["Group Anchor"] = "隊伍錨點" L["Position and Anchor"] = "位置與錨點" L["Sets where groups are anchored relative to the layout frame."] = "設定佈局中隊伍的錨點。" L["Resets the layout frame's position and anchor."] = "重置佈局框架的位置和錨點。" -- L["Frame Strata"] = "" -- L["Sets the strata in which the layout frame should be layered."] = "" -- L["BACKGROUND"] = "" -- L["LOW"] = "" -- L["MEDIUM"] = "" -- L["HIGH"] = "" --blink L["Misc"] = "雜項" L["blink"] = "閃爍" L["Blink effect"] = "閃爍效果" L["Select the type of Blink effect used by Grid2."] = "選擇 Grid2 閃爍效果。" L["None"] = "無" L["Blink"] = "閃爍" L["Flash"] = "閃光" L["Blink Frequency"] = "閃爍頻率" L["Adjust the frequency of the Blink effect."] = "調整閃爍效果頻率。" -- text formatting L["Text Formatting"] = "文字格式" L["Duration Format"] = "持續時間格式" -- L["Examples:\n(%d)\n%d seconds"] = "" L["Duration+Stacks Format"] = "持續時間及堆疊格式" -- L["Examples:\n%d/%s\n%s(%d)"] = "" L["Display tenths of a second"] = "顯示到1/10秒" L["When duration<1sec"] = "當持續時間小於1秒" -- misc L["Blizzard Raid Frames"] = "暴風雪團隊框架" L["Hide Blizzard Raid Frames on Startup"] = "啟動後隱藏暴風雪團隊框架" -- debugging & maintenance L["debugging"] = "除錯中" L["Module debugging menu."] = "除錯模組菜單。" L["Debug"] = "除錯" L["Reset"] = "重設" L["Reset and ReloadUI."] = "重設且重載UI" L["Reset Setup"] = "重新設定" L["Reset current setup and ReloadUI."] = "重設目前的設定並重載UI" L["Reset Indicators"] = "重設指標" L["Reset indicators to defaults."] = "重設指標回預設值" L["Reset Locations"] = "重設位置" L["Reset locations to the default list."] = "重設位置至預設清單" L["Reset to defaults."] = "重設至預設設定" L["Reset Statuses"] = "重設狀態" L["Reset statuses to defaults."] = "重設狀態至預設清單" L["Warning! This option will delete all settings and profiles, are you sure ?"] = "警告!這個選項會刪除所有的設定值和設定檔,你確定嗎?" L["About"] = "關於" --{{{ Layouts options L["Layout"] = "佈局" L["Layouts"] = "佈局" L["layout"] = "佈局" L["Layouts for each type of groups you're in."] = "你所在組的佈局類型。" L["Layout Settings"] = "佈局設置" L["Solo Layout"] = "單人佈局" L["Select which layout to use for solo."] = "選擇使用哪個單人佈局。" L["Party Layout"] = "隊伍佈局" L["Select which layout to use for party."] = "選擇使用哪個隊伍佈局。" L["Raid %s Layout"] = "團隊 %s 佈局" L["Select which layout to use for %s person raids."] = "選擇使用%s人團隊佈局。" L["Battleground Layout"] = "戰場佈局" L["Select which layout to use for battlegrounds."] = "選擇使用哪個戰場佈局。" L["Arena Layout"] = "競技場佈局" L["Select which layout to use for arenas."] = "選擇使用哪個競技場佈局。" L["Test"] = "測試" L["Test the layout."] = "測試佈局" L["Select Layout"] = "選擇佈局" L["New Layout Name"] = "新佈局名稱" L["Delete selected layout"] = "刪除所選擇的佈局" L["Refresh"] = "更新" L["Refresh the Layout"] = "更新佈局" L["Toggle for vehicle"] = "隨載具切換" L["When the player is in a vehicle replace the player frame with the vehicle frame."] = "當玩家騎乘載具時以載具框架代替玩家框架" L["Header"] = "標頭" L["Type of units to display"] = "顯示單位類別" L["Columns"] = "列" L["Maximum number of columns to display"] = "最多顯示列數" L["Units/Column"] = "單位/列" L["Maximum number of units per column to display"] = "每一列最多顯示單位數" L["First group"] = "首隊" L["First group to display"] = "第一個顯示的小隊" L["Last Group"] = "末隊" L["Last group to display"] = "最後顯示的小隊" L["Group by"] = "分組依據" L["Sort by"] = "排序依據" L["Action"] = "指令" L["all"] = "全部" L["Class"] = "職業" L["Group"] = "小隊" L["Role"] = "角色" L["Name"] = "名稱" L["Index"] = "索引" L["party"] = "隊伍" L["raid"] = "團隊" L["partypet"] = "隊伍寵物" L["raidpet"] = "團隊寵物" L["Insert"] = "插入" L["Copy"] = "複製" --{{{ Miscelaneous L["New"] = "新增" L["Order"] = "命令" L["Delete"] = "刪除" L["Color"] = "顏色" L["Color %d"] = "顏色 %d" L["Color for %s."] = "%s的顏色。" L["Font"] = "字型" L["Font Border"] = "字型外框" L["Thin"] = "細" L["Thick"] = "粗" L["Soft"] = "柔和" L["Sharp"] = "銳利" L["Adjust the font settings"] = "調整字型設定" L["Border Texture"] = "邊框材質" L["Adjust the border texture."] = "調整邊框材質" L["Border"] = "邊框" L["Border Color"] = "邊框顏色" L["Background"] = "背景" L["Enable Background"] = "啟用背景" L["Adjust border color and alpha."] = "調整邊框的顏色和透明度。" L["Adjust background color and alpha."] = "調整背景顏色和透明度。" L["Opacity"] = "透明度" L["Set the opacity."] = "設定透明度" L[""] = "從字符串組成唯一文字" L["Options for %s."] = "%s狀態的選項。" L["Delete this element"] = "刪除這個元素" --{{{ Indicator management L["New Indicator"] = "新指標" L["Create Indicator"] = "建立指標" L["Create a new indicator."] = "建立新的指標" L["Name of the new indicator"] = "新指標名稱" L["Enable or disable test mode for indicators"] = "啟用或禁用指標的測試模式" L["Appearance"] = "外觀" L["Adjust the border size of the indicator."] = "調整指標的邊框尺寸" L["Stack Text"] = "堆疊文字" L["Disable Stack Text"] = "禁用堆疊文字" L["Disable Cooldown"] = "禁用冷卻" L["Disable the Cooldown Frame"] = "禁用冷卻框架" L["Reverse Cooldown"] = "反向冷卻" L["Set cooldown to become darker over time instead of lighter."] = "將冷卻設為隨時間變暗而非變亮" L["Cooldown"] = "冷卻" L["Text Location"] = "文字位置" L["Disable OmniCC"] = "禁用OmniCC" -- L["Animations"] = "" -- L["Enable animation"] = "" -- L["Turn on/off zoom animation of icons."] = "" -- L["Duration"] = "" -- L["Sets the duration in seconds."] = "" L["Scale"] = "縮放" -- L["Sets the zoom factor."] = "" L["Type"] = "類型" L["Type of indicator"] = "指標類型" L["Type of indicator to create"] = "建立指標類型" L["Change type"] = "改變類型" L["Change the indicator type"] = "改變指標類型" L["Text Length"] = "文字長度" L["Maximum number of characters to show."] = "顯示最多數量文字" L["Font Size"] = "字型尺寸" L["Adjust the font size."] = "調整字型尺寸。" L["Size"] = "尺寸" L["Adjust the size of the indicator."] = "調整指標的尺寸。" L["Width"] = "寬度" L["Adjust the width of the indicator."] = "調整指標寬度" L["Height"] = "高度" L["Adjust the height of the indicator."] = "調整指標高度" L["Rectangle"] = "矩形" L["Allows to independently adjust width and height."] = "允許分別調整寬度和高度" L["Use Status Color"] = "使用狀態顏色" L["Always use the status color for the border"] = "總是使用狀態顏色邊框" L["Frame Texture"] = "框架材質" L["Adjust the frame texture."] = "調整框架材質" L["Show stack"] = "顯示堆疊" L["Show the number of stacks."] = "顯示堆疊數" L["Show duration"] = "顯示持續時間" L["Show the time remaining."] = "顯示剩餘時間" L["Show elapsed time"] = "顯示經過時間" L["Show the elapsed time."] = "顯示已經過的時間" L["Show percent"] = "顯示百分比" L["Show percent value"] = "顯示百分比數值" L["Orientation of the Bar"] = "狀態條增長方向" L["Set status bar orientation."] = "設定狀態條的增長方向" L["DEFAULT"] = "預設" L["Frame Level"] = "框架層級" L["Bars with higher numbers always show up on top of lower numbers."] = "層級數字較大的狀態條將優先顯示" L["Bar Width"] = "狀態條寬度" L["Choose zero to set the bar to the same width as parent frame"] = "0表示與父框架同寬度" L["Bar Height"] = "狀態條高度" L["Choose zero to set the bar to the same height as parent frame"] = "0表示與父框架同高度" L["Anchor to"] = "定位於" L["Anchor the indicator to the selected bar."] = "將指標定位於所選擇的狀態條" L["Border Size"] = "邊框尺寸" L["Adjust the border of each unit's frame."] = "調整所有框架的邊框" L["Border Background Color"] = "邊框背景顏色" L["Adjust border background color and alpha."] = "調整邊框顏色和透明度" L["Border separation"] = "邊框間距" L["Adjust the distance between the border and the frame content."] = "調整邊框和框架內容的間距" L["Select statuses to display with the indicator"] = "選擇指標要顯示的狀態" L["Available Statuses"] = "可用狀態" L["Available statuses you may add"] = "可自行增加的狀態" L["Current Statuses"] = "目前狀態" L["Current statuses in order of priority"] = "目前狀態的優先權順序" L["Move the status higher in priority"] = "提高狀態優先權" L["Move the status lower in priority"] = "降低狀態優先權" L["indicator"] = "指標" -- L["Maintenance"] = "" -- L["Create"] = "" -- L["Icon"] = "" -- L["Max Icons"] = "" -- L["Icons per row"] = "" -- L["Icon Size"] = "" -- L["Icon Spacing"] = "" -- L["Direction"] = "" -- L["Select the direction of the main bar."] = "" -- L["Blizzard"] = "" -- L["Blizzard Glow effect is already in use by another indicator, select another effect."] = "" -- L["Glow Color"] = "" -- L["Choose how to colorize the glow border."] = "" -- L["Sets the glow color to use when the indicator is active."] = "" -- L["Glow Effect"] = "" -- L["Select the glow effect."] = "" -- L["Animation Speed"] = "" -- L["Number of Lines"] = "" -- L["Thickness"] = "" -- L["Number of particles"] = "" -- L["Scale of particles"] = "" -- L["Pixel"] = "" -- L["Shine"] = "" -- indicator types -- L["background"] = "" L["bar"] = "狀態條" -- L["glowborder"] = "" L["icon"] = "圖示" -- L["icons"] = "" -- L["multibar"] = "" -- L["portrait"] = "" -- L["shape"] = "" L["square"] = "正方形" L["text"] = "文字" -- indicators L["corner-top-left"] = "左上角" L["corner-top-right"] = "右上角" L["corner-bottom-right"] = "右下角" L["corner-bottom-left"] = "左下角" L["side-top"] = "頂部" L["side-right"] = "右邊" L["side-bottom"] = "底部" L["side-left"] = "左邊" L["text-up"] = "上方文字" L["text-down"] = "下方文字" L["icon-left"] = "左圖示" L["icon-center"] = "中央圖示" L["icon-right"] = "右圖示" -- locations L["CENTER"] = "中央" L["TOP"] = "上" L["BOTTOM"] = "下" L["LEFT"] = "左" L["RIGHT"] = "右" L["TOPLEFT"] = "左上" L["TOPRIGHT"] = "右上" L["BOTTOMLEFT"] = "左下" L["BOTTOMRIGHT"] = "右下" L["location"] = "位置" L["Location"] = "位置" L["Align my align point relative to"] = "使我的對齊點靠齊於" L["Align Point"] = "對齊點" L["Align this point on the indicator"] = "靠齊該指標的對齊點" L["X Offset"] = "X 偏移" L["X - Horizontal Offset"] = "X - 水平偏移" L["Y Offset"] = "Y 偏移" L["Y - Vertical Offset"] = "Y - 垂直偏移" --{{{ Statuses L["-color"] = ":顏色" L["-mine"] = ":我的" L["-not-mine"] = ":不是我的" L["buff-"] = "增益:" L["debuff-"] = "減益:" L["color-"] = "顏色:" L["status"] = "狀態" L["buff"] = "增益" L["debuff"] = "減益" L["debuffType"] = "減益類型" L["New Buff"] = "新增益" L["New Debuff"] = "新減益" L["New Color"] = "新顏色" L["New Status"] = "新狀態" L["Delete Status"] = "刪除狀態" L["Create a new status."] = "建立新的狀態" L["Create Buff"] = "建立增益" L["Create Debuff"] = "建立減益" L["Create Color"] = "建立顏色" L["Threshold"] = "臨界值" L["Thresholds"] = "臨界值設定" L["Threshold at which to activate the status."] = "啟動該狀態的門檻" L["available statuses"] = "可用的狀態" -- buff & debuff statuses management L["Auras"] = "光環" L["Buffs"] = "增益" L["Debuffs"] = "減益" L["Colors"] = "顏色" L["Health&Heals"] = "生命&治療" L["Mana&Power"] = "法力&能量" L["Combat"] = "戰鬥" L["Targeting&Distances"] = "目標&距離" L["Raid&Party Roles"] = "團隊&隊伍角色" L["Miscellaneous"] = "雜項" L["Show if mine"] = "顯示自己施放的" L["Show if not mine"] = "顯示非自身施放的" L["Show if missing"] = "顯示缺少的" L["Display status only if the buff is not active."] = "只顯示缺少的增益效果" L["Display status only if the buff was cast by you."] = "只顯示自己施放的增益效果" L["Display status only if the buff was not cast by you."] = "不顯示自己施放的增益效果" L["Color count"] = "顏色數量" L["Select how many colors the status must provide."] = "選擇該狀態需要提供多少顏色" L["You can include a descriptive prefix using separators \"@#>\""] = "你可以使用分隔符號\"@#>\"來包含描述性前置詞" L["examples: Druid@Regrowth Chimaeron>Low Health"] = "範例:德魯伊@癒合 奇瑪隆>低生命值" L["Threshold to activate Color"] = "啟用顏色的門檻" L["Track by SpellId"] = "追蹤法術編號" L["Track by spellId instead of aura name"] = "追蹤法術編號而非名稱" L["Assigned to"] = "指定到" L["Coloring based on"] = "著色依據" L["Number of stacks"] = "堆疊數" L["Remaining time"] = "剩餘時間" -- L["Elapsed time"] = "" L["Class Filter"] = "職業過濾" L["Show on %s."] = "在 %s 顯示" L["Blink Threshold"] = "閃爍門檻" L["Blink Threshold at which to start blinking the status."] = "開始狀態閃爍的門檻" L["Name or SpellId"] = "名稱或法術編號" L["Select Type"] = "選擇類型" L["Buff"] = "增益" L["Debuff"] = "減益" L["Buffs Group"] = "增益群組" L["Debuffs Group"] = "減益群組" L["Buffs Group: Defensive Cooldowns"] = "增益群組:防禦冷卻" L["Debuffs Group: Healing Prevented "] = "減益群組:阻止治療效果" L["Debuffs Group: Healing Reduced"] = "減益群組:降低治療效果" L["Filtered debuffs"] = "已過濾的減益" L["Listed debuffs will be ignored."] = "列出的減益效果將被忽略" -- general statuses L["name"] = "名字" L["mana"] = "法力值" L["power"] = "能源" L["poweralt"] = "其他能量資源" L["alpha"] = "透明度" L["border"] = "邊框" L["heals"] = "治療" L["health"] = "生命值" L["charmed"] = "被魅惑的" L["afk"] = "暫離" L["death"] = "死亡" L["classcolor"] = "職業顏色" L["creaturecolor"] = "生物類型顏色" L["friendcolor"] = "友善度顏色" L["feign-death"] = "瀕死" L["heals-incoming"] = "治療承受" L["health-current"] = "目前生命值" L["health-deficit"] = "生命減損值" L["health-low"] = "低生命值" L["health-opacity"] = "健康不透明" L["lowmana"] = "低法力值" L["offline"] = "離線" L["raid-icon-player"] = "團隊標記圖示:玩家" L["raid-icon-target"] = "團隊標記圖示:目標" L["range"] = "距離" L["ready-check"] = "準備確認" L["role"] = "角色" L["dungeon-role"] = "地城角色" L["leader"] = "團隊隊長" L["master-looter"] = "拾取分配者" L["raid-assistant"] = "團隊助理" L["target"] = "目標" L["threat"] = "仇恨" L["banzai"] = "點名警示" L["banzai-threat"] = "點名警示:仇恨" L["vehicle"] = "載具" L["voice"] = "語音" L["pvp"] = "玩家對玩家" L["direction"] = "方向" L["resurrection"] = "復活" -- L["self"] = "" L["Curse"] = "詛咒" L["Poison"] = "毒" L["Disease"] = "疾病" L["Magic"] = "魔法" L["raid-debuffs"] = "團隊減益" L["raid-debuffs2"] = "團隊減益(2)" L["raid-debuffs3"] = "團隊減益(3)" L["raid-debuffs4"] = "團隊減益(4)" L["raid-debuffs5"] = "團隊減益(5)" -- class specific buffs & debuffs statuses -- shaman L["EarthShield"] = "大地之盾" L["Earthliving"] = "大地生命" L["Riptide"] = "激流" L["ChainHeal"] = "治療鍊" -- Druid L["Rejuvenation"] = "回春術" L["Lifebloom"] = "生命之花" L["Regrowth"] = "癒合" L["WildGrowth"] = "野性痊癒" -- paladin L["BeaconOfLight"] = "聖光信標" L["FlashOfLight"] = "聖光閃現" L["DivineShield"] = "聖盾術" L["DivineProtection"] = "聖佑術" L["HandOfProtection"] = "保護聖禦" L["HandOfSalvation"] = "拯救聖禦" L["Forbearance"] = "自律" -- priest L["Grace"] = "恩典" L["DivineAegis"] = "神禦之盾" L["InnerFire"] = "心靈之火" L["PrayerOfMending"] = "癒合禱言" L["PowerWordShield"] = "真言術:盾" L["Renew"] = "恢復" L["WeakenedSoul"] = "虛弱靈魂" L["SpiritOfRedemption"] = "救贖之靈" L["CircleOfHealing"] = "治療之環" L["PrayerOfHealing"] = "治療禱言" -- mage L["FocusMagic"] = "魔法凝聚" L["IceArmor"] = "冰甲術" L["IceBarrier"] = "寒冰護體" -- rogue L["Evasion"] = "閃避" -- warlock L["ShadowWard"] = "防護暗影結界" L["SoulLink"] = "靈魂鏈結" L["DemonArmor"] = "惡魔護甲" L["FelArmor"] = "邪甲術" -- warrior L["Vigilance"] = "戒備守護" L["BattleShout"] = "戰鬥怒吼" L["CommandingShout"] = "命令怒吼" L["ShieldWall"] = "盾牆" L["LastStand"] = "破釜沉舟" -- class color, creature color, friend color status L["%s Color"] = "%s顏色" L["Player color"] = "玩家顏色" L["Pet color"] = "寵物顏色" L["Color Charmed Unit"] = "高亮被魅惑單位" L["Color Units that are charmed."] = "高亮顯示被魅惑單位。" L["Unit Colors"] = "單位顏色" L["Charmed unit Color"] = "被魅惑單位顏色" L["Default unit Color"] = "預設單位顏色" L["Default pet Color"] = "預設寵物顏色" L["DEATHKNIGHT"] = "死亡騎士" L["DRUID"] = "德魯伊" L["HUNTER"] = "獵人" L["MAGE"] = "法師" L["PALADIN"] = "聖騎士" L["PRIEST"] = "牧師" L["ROGUE"] = "盜賊" L["SHAMAN"] = "薩滿" L["WARLOCK"] = "術士" L["WARRIOR"] = "戰士" L["Beast"] = "野獸" L["Demon"] = "惡魔" L["Humanoid"] = "人型生物" L["Elemental"] = "元素" -- heal-current status L["Full Health"] = "生命值全滿" L["Medium Health"] = "中等生命值" L["Low Health"] = "低生命值" L["Show dead as having Full Health"] = "顯示死亡如同生命值全滿" L["Frequent Updates"] = "頻繁刷新" L["Instant Updates"] = "立刻更新" -- range status L["Range"] = "距離" L["%d yards"] = "%d碼" L["Range in yards beyond which the status will be lost."] = "超出距離以外的狀態都將丟失。" L["Default alpha"] = "預設透明度" L["Default alpha value when units are way out of range."] = "當單位超出距離時的預設透明度。" L["Update rate"] = "更新速度" L["Rate at which the status gets updated"] = "狀態更新頻率" -- ready-check status L["Delay"] = "延遲" L["Set the delay until ready check results are cleared."] = "設定延遲直到準備確認的結果被清除" L["Waiting color"] = "等待中的顏色" L["Color for Waiting."] = "等待中顏色" L["Ready color"] = "準備完成顏色" L["Color for Ready."] = "準備就緒顏色" L["Not Ready color"] = "未準備就緒顏色" L["Color for Not Ready."] = "未準備就緒顏色" L["AFK color"] = "暫離顏色" L["Color for AFK."] = "暫離顏色" -- heals-incoming status L["Include player heals"] = "包括玩家治療" L["Display status for the player's heals."] = "顯示玩家治療狀態" L["Minimum value"] = "最小值" L["Incoming heals below the specified value will not be shown."] = "即將到來的治療低於特定值將不會被顯示" --target status L["Your Target"] = "你的目標" --threat status L["Not Tanking"] = "仇恨超過坦克" L["Higher threat than tank."] = "仇恨高於坦克" L["Insecurely Tanking"] = "仇恨不穩定" L["Tanking without having highest threat."] = "坦克不是最高仇恨" L["Securely Tanking"] = "仇恨穩定" L["Tanking with highest threat."] = "坦克最高仇恨" L["Disable Blink"] = "取消閃爍效果" -- voice status L["Voice Chat"] = "語音" -- raid debuffs L["General"] = "一般" L["Advanced"] = "進階" L["Enabled raid debuffs modules"] = "啟用團隊減益模組" L["Enabled"] = "啟用" L["Enable All"] = "啟用所有" L["Disable All"] = "禁用所有" L["Copy to Debuffs"] = "複製到減益" L["Select module"] = "選擇模組" L["Select instance"] = "選擇副本" L["The Lich King"] = "巫妖王之怒" L["The Burning Crusade"] = "燃燒的遠征" L["New raid debuff"] = "新團隊減益" L["Type the SpellId of the new raid debuff"] = "輸入新的團隊減益法術編號" L["Create raid debuff"] = "建立團隊減益" L["Delete raid debuff"] = "刪除團隊減益" -- direction L["Out of Range"] = "超出距離" L["Display status for units out of range."] = "顯示距離過遠的單位狀態" L["Visible Units"] = "可見單位" L["Display status for units less than 100 yards away"] = "替100碼內的單位顯示狀態" L["Dead Units"] = "死亡單位" L["Display status only for dead units"] = "只顯示死亡單位的狀態" -- resurrection L["Casting resurrection"] = "施放復活中" L["A resurrection spell is being casted on the unit"] = "正在施放復活法術於該單位" L["Resurrected"] = "已復活" L["A resurrection spell has been casted on the unit"] = "已經施放復活法術於該單位" -- shields status L["shields"] = "護盾" L["Maximum shield amount"] = "最多護盾數" L["Maximum shield amount value. Only used by bar indicators."] = "最多護盾總數 只能用狀態條指標表示" L["Normal"] = "一般" L["Medium"] = "中" L["Low"] = "低" L["Normal shield color"] = "一般護盾顏色" L["Medium shield color"] = "中等護盾值顏色" L["Low shield color"] = "低護盾值顏色" L["Low shield threshold"] = "低護盾值門檻" L["The value below which a shield is considered low."] = "護盾值為下方數值時表示低護盾值" L["Medium shield threshold"] = "中等護盾值門檻" L["The value below which a shield is considered medium."] = "護盾值為下方數值時表示中等護盾值" L["Custom Shields"] = "自訂護盾" -- L["Type shield spell IDs separated by commas."] = "" -- boss-shields status L["Boss"] = "頭目" L["Supported debuffs"] = "支援的減益效果" -- role related statuses L["Hide in combat"] = "戰鬥中隱藏" L["Hide Damagers"] = "隱藏傷害輸出角色" L["Use alternate icons"] = "Use for raids" L["Show everywhere"] = "无处不显示" L["Show even when not in a dungeon"] = "即使不在地牢中也能顯示" -- status descriptions L["highlights your target"] = "高亮你的目標" L["hostile casts against raid members"] = "敵對單位施放於團隊成員" L["advanced threat detection"] = "進階的仇恨偵測" L["arrows pointing to each raid member"] = "指向每個團隊成員的箭頭" -- aoe heals L["aoe-"] = "範圍效果:" L["neighbors"] = "鄰近單位" L["highlighter"] = "高亮器" L["OutgoingHeals"] = "治療輸出" L["AOE Heals"] = "範圍治療" L["Highlight status"] = "高亮狀態" L["Autodetect"] = "自動偵測" L["Select the status the Highlighter will use."] = "選擇高亮器的使用狀態" L["Mouse Enter Delay"] = "滑鼠游標移入延遲" L["Delay in seconds before showing the status."] = "狀態顯示前的延遲秒數" L["Mouse Leave Delay"] = "滑鼠游標離開延遲" L["Delay in seconds before hiding the status."] = "狀態隱藏前的延遲秒數" L["Min players"] = "最少玩家數" L["Minimum players to enable the status."] = "最少要幾位玩家數以啟用狀態" L["Radius"] = "範圍半徑" L["Max distance of nearby units."] = "最大的鄰近單位距離" L["Health deficit"] = "生命值減損" L["Minimum health deficit of units to enable the status."] = "單位最少要減損多少生命以啟用狀態" L["Keep same targets"] = "維持相同目標" L["Try to keep same heal targets solutions if posible."] = "如果可能盡量維持相同治療目標" L["Max solutions"] = "最多符合條件的目標數" L["Maximum number of solutions to display."] = "要顯示的最多符合條件目標數" L["Hide on cooldown"] = "冷卻時隱藏" L["Hide the status while the spell is on cooldown."] = "當法術冷卻中時隱藏狀態" L["Show overlapping heals"] = "顯示重疊治療" L["Show heal targets even if they overlap with other heals."] = "顯示治療目標 即使他有重疊其他治療" L["Show only in combat"] = "只在戰鬥中顯示" L["Enable the statuses only in combat."] = "讓狀態只在戰鬥中顯示" L["Show only in raid"] = "只在團隊中顯示" L["Enable the statuses only in raid."] = "讓狀態只在團隊中顯示" L["Active time"] = "活躍時間" L["Show the status for the specified number of seconds."] = "指定狀態顯示秒數" L["Spells"] = "法術" L["You can type spell IDs or spell names."] = "你可以輸入法術編號或法術名稱" -- Import/export profiles module L["Import/export options"] = "匯入/匯出選項" L["Import profile"] = "匯入設定檔" L["Export profile"] = "匯出設定檔" L["Network sharing"] = "網路分享" L["Accept profiles from other players"] = "從其他玩家處接收設定檔" L["Type player name"] = "輸入玩家姓名" L["Send current profile"] = "送出目前的設定檔" L["Profile import/export"] = "匯入/匯出設定檔" L["Paste here a profile in text format"] = "將設定檔以文字格式貼在這" L["Press CTRL-V to paste a Grid2 configuration text"] = "按下 CTRL-V 貼上 Grid2 的設定文字" L["This is your current profile in text format"] = "這是你目前的設定文字" L["Press CTRL-C to copy the configuration to your clipboard"] = "按下 CTRL-C 複製 Grid2 的設定到你的剪貼簿" L["Progress"] = "進展" L["Data size: %.1fKB"] = "資料量:%.1fKB" L["Transmision progress: %d%%"] = "傳輸進度:%d%%" L["Transmission completed"] = "傳輸完成" L["\"%s\" has sent you a profile configuration. Do you want to activate received profile ?"] = "\"%s\" 發送一份設定檔給你,你是否想啟用他?" L["Include Custom Layouts"] = "包含自訂佈局" -- Open manager L["Options management"] = "選項管理" L["Load options on demand (requires UI reload)"] = "只在需要時載入選項 (需要重載UI)" L["OPTIONS_ONDEMAND_DESC"] = "為了減少記憶體使用和載入時間,選項只有在使用者點擊後才會被建立,如果你使用此功能後遇到任何問題請關閉此選項。"