local L = LibStub:GetLibrary("AceLocale-3.0"):NewLocale("Grid2Options", "zhCN") if not L then return end --{{{ General options L["GRID2_WELCOME"] = "Welcome to Grid2" -- L["GRID2_DESC"] = "" L["General Settings"] = "General Settings" -- L["statuses"] = "" -- L["indicators"] = "" -- L["Frames"] = "" L["frame"] = "frame" -- L["Default Font"] = "" L["Invert Bar Color"] = "反转颜色" L["Swap foreground/background colors on bars."] = "反转提示条上背景/前景的颜色。" -- L["Background Color"] = "" -- L["Sets the background color of each unit frame"] = "" L["Mouseover Highlight"] = "启用鼠标悬停高亮" L["Toggle mouseover highlight."] = "打开/关闭鼠标悬停高亮。" L["Show Tooltip"] = "显示提示信息" L["Show unit tooltip. Choose 'Always', 'Never', or 'OOC'."] = "显示单位框架的提示信息。选择“一直”,“不显示”或“非战斗”。" L["Always"] = "一直" L["Never"] = "不显示" L["OOC"] = "非战斗" -- L["Background Texture"] = "" -- L["Select the frame background texture."] = "" L["Tile"] = "平铺" L["Tile the background texture."] = "平铺背景材质。" L["Tile size"] = "平铺尺寸" L["The size of the texture pattern."] = "材质图案的尺寸。" -- L["Inner Border Size"] = "" -- L["Sets the size of the inner border of each unit frame"] = "" -- L["Inner Border Color"] = "" -- L["Sets the color of the inner border of each unit frame"] = "" L["Frame Width"] = "框架宽度" L["Adjust the width of each unit's frame."] = "调整个体框架的宽度。" L["Frame Height"] = "框架高度" L["Adjust the height of each unit's frame."] = "调整个体框架的高度。" L["Orientation of Frame"] = "框架方向" L["Set frame orientation."] = "设置框架方向。" L["VERTICAL"] = "竖直" L["HORIZONTAL"] = "水平" L["Orientation of Text"] = "文字方向" L["Set frame text orientation."] = "设置文字方向。" L["Show Frame"] = "显示框架" L["Sets when the Grid is visible: Choose 'Always', 'Grouped', or 'Raid'."] = "选择什么时候显示 Grid:“一直”,“组队”或“团队”。" L["Always"] = "一直" L["Grouped"] = "组队" L["Raid"] = "团队" L["Layout Anchor"] = "布局锚点" L["Sets where Grid is anchored relative to the screen."] = "设置屏幕中 Grid 的锚点。" L["Horizontal groups"] = "横向排列队伍" L["Switch between horzontal/vertical groups."] = "选择横向/竖向排列队伍。" L["Clamped to screen"] = "限制在屏幕內" L["Toggle whether to permit movement out of screen."] = "打开/关闭是否允许把框架移到超出屏幕的位置。" L["Frame lock"] = "锁定框架" L["Locks/unlocks the grid for movement."] = "锁定/解锁 Grid 框架来让其移动。" L["Click through the Grid Frame"] = "透过 Grid 框体点击" L["Allows mouse click through the Grid Frame."] = "是否允许鼠标透过 Grid 框体点击。" L["Display"] = "显示" L["Padding"] = "填白" L["Adjust frame padding."] = "调整框架填白。" L["Spacing"] = "空隙" L["Adjust frame spacing."] = "调整框架空隙。" L["Scale"] = "缩放" L["Adjust Grid scale."] = "调整框架缩放。" L["Group Anchor"] = "队伍锚点" L["Position and Anchor"] = "Position and Anchor" L["Sets where groups are anchored relative to the layout frame."] = "设置布局中队伍的锚点。" L["Resets the layout frame's position and anchor."] = "重置布局框架的位置和锚点。" -- L["Frame Strata"] = "" -- L["Sets the strata in which the layout frame should be layered."] = "" -- L["BACKGROUND"] = "" -- L["LOW"] = "" -- L["MEDIUM"] = "" -- L["HIGH"] = "" --blink -- L["Misc"] = "" L["blink"] = "blink" L["Blink effect"] = "闪烁效果" L["Select the type of Blink effect used by Grid2."] = "选择 Grid2 闪烁效果。" L["None"] = "无" L["Blink"] = "闪烁" L["Flash"] = "闪光" L["Blink Frequency"] = "闪烁频率" L["Adjust the frequency of the Blink effect."] = "调整闪烁效果频率。" -- text formatting -- L["Text Formatting"] = "" -- L["Duration Format"] = "" -- L["Examples:\n(%d)\n%d seconds"] = "" -- L["Duration+Stacks Format"] = "" -- L["Examples:\n%d/%s\n%s(%d)"] = "" -- L["Display tenths of a second"] = "" -- L["When duration<1sec"] = "" -- misc -- L["Blizzard Raid Frames"] = "" -- L["Hide Blizzard Raid Frames on Startup"] = "" -- debugging & maintenance L["debugging"] = "除错" L["Module debugging menu."] = "除错模块菜单。" L["Debug"] = "除错" L["Reset"] = "Reset" L["Reset and ReloadUI."] = "Reset and ReloadUI." L["Reset Setup"] = "Reset Setup" L["Reset current setup and ReloadUI."] = "Reset current setup and ReloadUI." L["Reset Indicators"] = "Reset Indicators" L["Reset indicators to defaults."] = "Reset indicators to defaults." L["Reset Locations"] = "Reset Locations" L["Reset locations to the default list."] = "Reset locations to the default list." -- L["Reset to defaults."] = "" L["Reset Statuses"] = "Reset Statuses" L["Reset statuses to defaults."] = "Reset statuses to defaults." -- L["Warning! This option will delete all settings and profiles, are you sure ?"] = "" -- L["About"] = "" --{{{ Layouts options -- L["Layout"] = "" L["Layouts"] = "布局" L["layout"] = "layout" L["Layouts for each type of groups you're in."] = "你所在组的布局类型。" -- L["Layout Settings"] = "" L["Solo Layout"] = "单人布局" L["Select which layout to use for solo."] = "选择使用哪个单人布局。" L["Party Layout"] = "小队布局" L["Select which layout to use for party."] = "选择使用哪个小队布局。" L["Raid %s Layout"] = "团队布局 %s Layout" L["Select which layout to use for %s person raids."] = "选择使用哪个团队布局。 %s person raids." L["Battleground Layout"] = "战场布局" L["Select which layout to use for battlegrounds."] = "选择使用哪个战场布局。" L["Arena Layout"] = "竞技场布局" L["Select which layout to use for arenas."] = "选择使用哪个竞技场布局。" -- L["Test"] = "" -- L["Test the layout."] = "" -- L["Select Layout"] = "" -- L["New Layout Name"] = "" -- L["Delete selected layout"] = "" -- L["Refresh"] = "" -- L["Refresh the Layout"] = "" -- L["Toggle for vehicle"] = "" -- L["When the player is in a vehicle replace the player frame with the vehicle frame."] = "" -- L["Header"] = "" -- L["Type of units to display"] = "" -- L["Columns"] = "" -- L["Maximum number of columns to display"] = "" -- L["Units/Column"] = "" -- L["Maximum number of units per column to display"] = "" -- L["First group"] = "" -- L["First group to display"] = "" -- L["Last Group"] = "" -- L["Last group to display"] = "" -- L["Group by"] = "" -- L["Sort by"] = "" -- L["Action"] = "" -- L["all"] = "" -- L["Class"] = "" -- L["Group"] = "" -- L["Role"] = "" -- L["Name"] = "" -- L["Index"] = "" -- L["party"] = "" -- L["raid"] = "" -- L["partypet"] = "" -- L["raidpet"] = "" -- L["Insert"] = "" -- L["Copy"] = "" --{{{ Miscelaneous -- L["New"] = "" -- L["Order"] = "" -- L["Delete"] = "" L["Color"] = "颜色" -- L["Color %d"] = "" L["Color for %s."] = "%s的颜色。" L["Font"] = "字体" -- L["Font Border"] = "" -- L["Thin"] = "" -- L["Thick"] = "" -- L["Soft"] = "" -- L["Sharp"] = "" L["Adjust the font settings"] = "调整字体设置" -- L["Border Texture"] = "" -- L["Adjust the border texture."] = "" L["Border"] = "边框" -- L["Border Color"] = "" L["Background"] = "背景" -- L["Enable Background"] = "" L["Adjust border color and alpha."] = "调整边框的颜色和透明度。" L["Adjust background color and alpha."] = "调整背景颜色和透明度。" -- L["Opacity"] = "" -- L["Set the opacity."] = "" -- L[""] = "" L["Options for %s."] = "%s状态的选项。" -- L["Delete this element"] = "" --{{{ Indicator management -- L["New Indicator"] = "" -- L["Create Indicator"] = "" -- L["Create a new indicator."] = "" -- L["Name of the new indicator"] = "" -- L["Enable or disable test mode for indicators"] = "" -- L["Appearance"] = "" -- L["Adjust the border size of the indicator."] = "" -- L["Stack Text"] = "" -- L["Disable Stack Text"] = "" -- L["Disable Cooldown"] = "" -- L["Disable the Cooldown Frame"] = "" -- L["Reverse Cooldown"] = "" -- L["Set cooldown to become darker over time instead of lighter."] = "" -- L["Cooldown"] = "" -- L["Text Location"] = "" -- L["Disable OmniCC"] = "" -- L["Animations"] = "" -- L["Enable animation"] = "" -- L["Turn on/off zoom animation of icons."] = "" -- L["Duration"] = "" -- L["Sets the duration in seconds."] = "" L["Scale"] = "缩放" -- L["Sets the zoom factor."] = "" -- L["Type"] = "" -- L["Type of indicator"] = "" -- L["Type of indicator to create"] = "" -- L["Change type"] = "" -- L["Change the indicator type"] = "" -- L["Text Length"] = "" -- L["Maximum number of characters to show."] = "" L["Font Size"] = "字体大小" L["Adjust the font size."] = "调整字体尺寸。" L["Size"] = "边角大小" L["Adjust the size of the indicator."] = "调整边角指示器的大小。" -- L["Width"] = "" -- L["Adjust the width of the indicator."] = "" -- L["Height"] = "" -- L["Adjust the height of the indicator."] = "" -- L["Rectangle"] = "" -- L["Allows to independently adjust width and height."] = "" -- L["Use Status Color"] = "" -- L["Always use the status color for the border"] = "" L["Frame Texture"] = "框架材质" -- L["Adjust the frame texture."] = "" -- L["Show stack"] = "" -- L["Show the number of stacks."] = "" L["Show duration"] = "显示持续效果" L["Show the time remaining."] = "显示的剩余时间。" -- L["Show elapsed time"] = "" -- L["Show the elapsed time."] = "" -- L["Show percent"] = "" -- L["Show percent value"] = "" -- L["Orientation of the Bar"] = "" -- L["Set status bar orientation."] = "" -- L["DEFAULT"] = "" -- L["Frame Level"] = "" -- L["Bars with higher numbers always show up on top of lower numbers."] = "" -- L["Bar Width"] = "" -- L["Choose zero to set the bar to the same width as parent frame"] = "" -- L["Bar Height"] = "" -- L["Choose zero to set the bar to the same height as parent frame"] = "" -- L["Anchor to"] = "" -- L["Anchor the indicator to the selected bar."] = "" -- L["Border Size"] = "" -- L["Adjust the border of each unit's frame."] = "" -- L["Border Background Color"] = "" -- L["Adjust border background color and alpha."] = "" -- L["Border separation"] = "" -- L["Adjust the distance between the border and the frame content."] = "" -- L["Select statuses to display with the indicator"] = "" -- L["Available Statuses"] = "" -- L["Available statuses you may add"] = "" -- L["Current Statuses"] = "" -- L["Current statuses in order of priority"] = "" -- L["Move the status higher in priority"] = "" -- L["Move the status lower in priority"] = "" L["indicator"] = "indicator" -- L["Maintenance"] = "" -- L["Create"] = "" -- L["Icon"] = "" -- L["Max Icons"] = "" -- L["Icons per row"] = "" -- L["Icon Size"] = "" -- L["Icon Spacing"] = "" -- L["Direction"] = "" -- L["Select the direction of the main bar."] = "" -- L["Blizzard"] = "" -- L["Blizzard Glow effect is already in use by another indicator, select another effect."] = "" -- L["Glow Color"] = "" -- L["Choose how to colorize the glow border."] = "" -- L["Sets the glow color to use when the indicator is active."] = "" -- L["Glow Effect"] = "" -- L["Select the glow effect."] = "" -- L["Animation Speed"] = "" -- L["Number of Lines"] = "" -- L["Thickness"] = "" -- L["Number of particles"] = "" -- L["Scale of particles"] = "" -- L["Pixel"] = "" -- L["Shine"] = "" -- indicator types -- L["background"] = "" L["bar"] = "状态条" -- L["glowborder"] = "" L["icon"] = "icon" L["icons"] = "多图标" L["multibar"] = "多指示条" L["portrait"] = "肖像" -- L["shape"] = "" L["square"] = "square" L["text"] = "text" -- indicators L["corner-top-left"] = "corner-top-left" L["corner-top-right"] = "corner-top-right" L["corner-bottom-right"] = "corner-bottom-right" L["corner-bottom-left"] = "corner-bottom-left" L["side-top"] = "side-top" L["side-right"] = "side-right" L["side-bottom"] = "side-bottom" L["side-left"] = "side-left" -- L["text-up"] = "" -- L["text-down"] = "" -- L["icon-left"] = "" -- L["icon-center"] = "" -- L["icon-right"] = "" -- locations L["CENTER"] = "中心" L["TOP"] = "顶部" L["BOTTOM"] = "底部" L["LEFT"] = "左侧" L["RIGHT"] = "右侧" L["TOPLEFT"] = "左上" L["TOPRIGHT"] = "右上" L["BOTTOMLEFT"] = "左下" L["BOTTOMRIGHT"] = "右下" L["location"] = "location" -- L["Location"] = "" -- L["Align my align point relative to"] = "" -- L["Align Point"] = "" -- L["Align this point on the indicator"] = "" -- L["X Offset"] = "" -- L["X - Horizontal Offset"] = "" -- L["Y Offset"] = "" -- L["Y - Vertical Offset"] = "" --{{{ Statuses -- L["-color"] = "" -- L["-mine"] = "" -- L["-not-mine"] = "" -- L["buff-"] = "" -- L["debuff-"] = "" -- L["color-"] = "" L["status"] = "status" L["buff"] = "buff" L["debuff"] = "debuff" -- L["debuffType"] = "" -- L["New Buff"] = "" -- L["New Debuff"] = "" -- L["New Color"] = "" -- L["New Status"] = "" -- L["Delete Status"] = "" -- L["Create a new status."] = "" -- L["Create Buff"] = "" -- L["Create Debuff"] = "" -- L["Create Color"] = "" -- L["Threshold"] = "" -- L["Thresholds"] = "" -- L["Threshold at which to activate the status."] = "" -- L["available statuses"] = "" -- buff & debuff statuses management -- L["Auras"] = "" -- L["Buffs"] = "" -- L["Debuffs"] = "" -- L["Colors"] = "" -- L["Health&Heals"] = "" -- L["Mana&Power"] = "" -- L["Combat"] = "" -- L["Targeting&Distances"] = "" -- L["Raid&Party Roles"] = "" -- L["Miscellaneous"] = "" L["Show if mine"] = "显示自身" -- L["Show if not mine"] = "" L["Show if missing"] = "缺少时显示" L["Display status only if the buff is not active."] = "仅在增益缺少时才显示状态。" L["Display status only if the buff was cast by you."] = "显示你施放增益时的状态。" -- L["Display status only if the buff was not cast by you."] = "" -- L["Color count"] = "" -- L["Select how many colors the status must provide."] = "" -- L["You can include a descriptive prefix using separators \"@#>\""] = "" -- L["examples: Druid@Regrowth Chimaeron>Low Health"] = "" -- L["Threshold to activate Color"] = "" -- L["Track by SpellId"] = "" -- L["Track by spellId instead of aura name"] = "" -- L["Assigned to"] = "" -- L["Coloring based on"] = "" -- L["Number of stacks"] = "" -- L["Remaining time"] = "" -- L["Elapsed time"] = "" L["Class Filter"] = "职业过滤" L["Show on %s."] = "在%s上显示。" -- L["Blink Threshold"] = "" -- L["Blink Threshold at which to start blinking the status."] = "" -- L["Name or SpellId"] = "" -- L["Select Type"] = "" -- L["Buff"] = "" -- L["Debuff"] = "" -- L["Buffs Group"] = "" -- L["Debuffs Group"] = "" -- L["Buffs Group: Defensive Cooldowns"] = "" -- L["Debuffs Group: Healing Prevented "] = "" -- L["Debuffs Group: Healing Reduced"] = "" -- L["Filtered debuffs"] = "" -- L["Listed debuffs will be ignored."] = "" -- general statuses L["name"] = "name" L["mana"] = "mana" -- L["power"] = "" -- L["poweralt"] = "" -- L["alpha"] = "" -- L["border"] = "" -- L["heals"] = "" L["health"] = "health" L["charmed"] = "charmed" -- L["afk"] = "" L["death"] = "death" L["classcolor"] = "classcolor" -- L["creaturecolor"] = "" -- L["friendcolor"] = "" L["feign-death"] = "feign-death" L["heals-incoming"] = "heals-incoming" -- L["health-current"] = "" L["health-deficit"] = "health-deficit" L["health-low"] = "health-low" L["health-opacity"] = "health-opacity" L["lowmana"] = "lowmana" L["offline"] = "offline" -- L["raid-icon-player"] = "" -- L["raid-icon-target"] = "" L["range"] = "range" L["ready-check"] = "ready-check" -- L["role"] = "" -- L["dungeon-role"] = "" -- L["leader"] = "" -- L["master-looter"] = "" -- L["raid-assistant"] = "" L["target"] = "target" L["threat"] = "threat" -- L["banzai"] = "" -- L["banzai-threat"] = "" L["vehicle"] = "vehicle" L["voice"] = "voice" L["pvp"] = "pvp" -- L["direction"] = "" -- L["resurrection"] = "" -- L["self"] = "" -- L["Curse"] = "" -- L["Poison"] = "" -- L["Disease"] = "" -- L["Magic"] = "" -- L["raid-debuffs"] = "" -- L["raid-debuffs2"] = "" -- L["raid-debuffs3"] = "" -- L["raid-debuffs4"] = "" -- L["raid-debuffs5"] = "" -- class specific buffs & debuffs statuses -- shaman -- L["EarthShield"] = "" -- L["Earthliving"] = "" -- L["Riptide"] = "" -- L["ChainHeal"] = "" -- Druid -- L["Rejuvenation"] = "" -- L["Lifebloom"] = "" -- L["Regrowth"] = "" -- L["WildGrowth"] = "" -- paladin -- L["BeaconOfLight"] = "" -- L["FlashOfLight"] = "" -- L["DivineShield"] = "" -- L["DivineProtection"] = "" -- L["HandOfProtection"] = "" -- L["HandOfSalvation"] = "" -- L["Forbearance"] = "" -- priest -- L["Grace"] = "" -- L["DivineAegis"] = "" -- L["InnerFire"] = "" -- L["PrayerOfMending"] = "" -- L["PowerWordShield"] = "" -- L["Renew"] = "" -- L["WeakenedSoul"] = "" -- L["SpiritOfRedemption"] = "" -- L["CircleOfHealing"] = "" -- L["PrayerOfHealing"] = "" -- mage -- L["FocusMagic"] = "" -- L["IceArmor"] = "" -- L["IceBarrier"] = "" -- rogue -- L["Evasion"] = "" -- warlock -- L["ShadowWard"] = "" -- L["SoulLink"] = "" -- L["DemonArmor"] = "" -- L["FelArmor"] = "" -- warrior -- L["Vigilance"] = "" -- L["BattleShout"] = "" -- L["CommandingShout"] = "" -- L["ShieldWall"] = "" -- L["LastStand"] = "" -- class color, creature color, friend color status L["%s Color"] = "%s颜色" -- L["Player color"] = "" -- L["Pet color"] = "" L["Color Charmed Unit"] = "高亮被魅惑单位" L["Color Units that are charmed."] = "高亮显示被魅惑单位。" L["Unit Colors"] = "单位颜色" L["Charmed unit Color"] = "被魅惑单位颜色" L["Default unit Color"] = "默认单位颜色" L["Default pet Color"] = "默认宠物颜色" L["DEATHKNIGHT"] = "死亡骑士" L["DRUID"] = "德鲁伊" L["HUNTER"] = "猎人" L["MAGE"] = "法师" L["PALADIN"] = "圣骑士" L["PRIEST"] = "牧师" L["ROGUE"] = "潜行者" L["SHAMAN"] = "萨满祭司" L["WARLOCK"] = "术士" L["WARRIOR"] = "战士" L["Beast"] = "野兽" L["Demon"] = "恶魔" L["Humanoid"] = "人型" L["Elemental"] = "元素" -- heal-current status -- L["Full Health"] = "" -- L["Medium Health"] = "" -- L["Low Health"] = "" L["Show dead as having Full Health"] = "显示死亡或生命值全满" -- L["Frequent Updates"] = "" -- L["Instant Updates"] = "" -- range status L["Range"] = "距离" L["%d yards"] = "%d码" L["Range in yards beyond which the status will be lost."] = "超出距离以外的状态都将丢失。" L["Default alpha"] = "默认透明度" L["Default alpha value when units are way out of range."] = "当单位超出距离时的默认透明度。" L["Update rate"] = "更新速度" -- L["Rate at which the status gets updated"] = "" -- ready-check status -- L["Delay"] = "" -- L["Set the delay until ready check results are cleared."] = "" -- L["Waiting color"] = "" -- L["Color for Waiting."] = "" -- L["Ready color"] = "" -- L["Color for Ready."] = "" -- L["Not Ready color"] = "" -- L["Color for Not Ready."] = "" -- L["AFK color"] = "" -- L["Color for AFK."] = "" -- heals-incoming status -- L["Include player heals"] = "" -- L["Display status for the player's heals."] = "" -- L["Minimum value"] = "" -- L["Incoming heals below the specified value will not be shown."] = "" --target status L["Your Target"] = "你的目标" --threat status L["Not Tanking"] = "Not Tanking" L["Higher threat than tank."] = "Higher threat than tank." L["Insecurely Tanking"] = "Insecurely Tanking" L["Tanking without having highest threat."] = "Tanking without having highest threat." L["Securely Tanking"] = "Securely Tanking" L["Tanking with highest threat."] = "Tanking with highest threat." -- L["Disable Blink"] = "" -- voice status L["Voice Chat"] = "语音" -- raid debuffs -- L["General"] = "" -- L["Advanced"] = "" -- L["Enabled raid debuffs modules"] = "" -- L["Enabled"] = "" -- L["Enable All"] = "" -- L["Disable All"] = "" -- L["Copy to Debuffs"] = "" -- L["Select module"] = "" -- L["Select instance"] = "" -- L["The Lich King"] = "" -- L["The Burning Crusade"] = "" -- L["New raid debuff"] = "" -- L["Type the SpellId of the new raid debuff"] = "" -- L["Create raid debuff"] = "" -- L["Delete raid debuff"] = "" -- direction -- L["Out of Range"] = "" -- L["Display status for units out of range."] = "" -- L["Visible Units"] = "" -- L["Display status for units less than 100 yards away"] = "" -- L["Dead Units"] = "" -- L["Display status only for dead units"] = "" -- resurrection -- L["Casting resurrection"] = "" -- L["A resurrection spell is being casted on the unit"] = "" -- L["Resurrected"] = "" -- L["A resurrection spell has been casted on the unit"] = "" -- shields status -- L["shields"] = "" -- L["Maximum shield amount"] = "" -- L["Maximum shield amount value. Only used by bar indicators."] = "" -- L["Normal"] = "" -- L["Medium"] = "" -- L["Low"] = "" -- L["Normal shield color"] = "" -- L["Medium shield color"] = "" -- L["Low shield color"] = "" -- L["Low shield threshold"] = "" -- L["The value below which a shield is considered low."] = "" -- L["Medium shield threshold"] = "" -- L["The value below which a shield is considered medium."] = "" -- L["Custom Shields"] = "" -- L["Type shield spell IDs separated by commas."] = "" -- boss-shields status -- L["Boss"] = "" -- L["Supported debuffs"] = "" -- role related statuses -- L["Hide in combat"] = "" -- L["Hide Damagers"] = "" -- L["Use alternate icons"] = "" -- L["Show everywhere"] = "" -- L["Show even when not in a dungeon"] = "" -- status descriptions -- L["highlights your target"] = "" -- L["hostile casts against raid members"] = "" -- L["advanced threat detection"] = "" -- L["arrows pointing to each raid member"] = "" -- aoe heals -- L["aoe-"] = "" -- L["neighbors"] = "" -- L["highlighter"] = "" -- L["OutgoingHeals"] = "" -- L["AOE Heals"] = "" -- L["Highlight status"] = "" -- L["Autodetect"] = "" -- L["Select the status the Highlighter will use."] = "" -- L["Mouse Enter Delay"] = "" -- L["Delay in seconds before showing the status."] = "" -- L["Mouse Leave Delay"] = "" -- L["Delay in seconds before hiding the status."] = "" -- L["Min players"] = "" -- L["Minimum players to enable the status."] = "" -- L["Radius"] = "" -- L["Max distance of nearby units."] = "" -- L["Health deficit"] = "" -- L["Minimum health deficit of units to enable the status."] = "" -- L["Keep same targets"] = "" -- L["Try to keep same heal targets solutions if posible."] = "" -- L["Max solutions"] = "" -- L["Maximum number of solutions to display."] = "" -- L["Hide on cooldown"] = "" -- L["Hide the status while the spell is on cooldown."] = "" -- L["Show overlapping heals"] = "" -- L["Show heal targets even if they overlap with other heals."] = "" -- L["Show only in combat"] = "" -- L["Enable the statuses only in combat."] = "" -- L["Show only in raid"] = "" -- L["Enable the statuses only in raid."] = "" -- L["Active time"] = "" -- L["Show the status for the specified number of seconds."] = "" -- L["Spells"] = "" -- L["You can type spell IDs or spell names."] = "" -- Import/export profiles module -- L["Import/export options"] = "" -- L["Import profile"] = "" -- L["Export profile"] = "" -- L["Network sharing"] = "" -- L["Accept profiles from other players"] = "" -- L["Type player name"] = "" -- L["Send current profile"] = "" -- L["Profile import/export"] = "" -- L["Paste here a profile in text format"] = "" -- L["Press CTRL-V to paste a Grid2 configuration text"] = "" -- L["This is your current profile in text format"] = "" -- L["Press CTRL-C to copy the configuration to your clipboard"] = "" -- L["Progress"] = "" -- L["Data size: %.1fKB"] = "" -- L["Transmision progress: %d%%"] = "" -- L["Transmission completed"] = "" -- L["\"%s\" has sent you a profile configuration. Do you want to activate received profile ?"] = "" -- L["Include Custom Layouts"] = "" -- Open manager -- L["Options management"] = "" -- L["Load options on demand (requires UI reload)"] = "" -- L["OPTIONS_ONDEMAND_DESC"] = ""