local L = LibStub:GetLibrary("AceLocale-3.0"):NewLocale("Grid2Options", "esMX") if not L then return end --{{{ General options L["GRID2_WELCOME"] = "Bienvenido al Grid2" L["GRID2_DESC"] = "Grid2 es un addon de marcos de unidades. Grid2 muestra la vida y toda la informacion importante de los miembros del grupo o raid de una manera mas comprensible." L["General Settings"] = "General" L["statuses"] = "Estados" L["indicators"] = "Indicadores" L["Frames"] = "Celdas" L["frame"] = "celda" -- L["Default Font"] = "" L["Invert Bar Color"] = "Invertir color de barra" L["Swap foreground/background colors on bars."] = "Intercambia los colores de frente y fondo de la barra" L["Background Color"] = "Color del fondo" L["Sets the background color of each unit frame"] = "Elige el color de fondo de las celdas." L["Mouseover Highlight"] = "Resaltar celda del ratón" L["Toggle mouseover highlight."] = "Activa esta opción para que la celda bajo el ratón sea resaltada." L["Show Tooltip"] = "Mostrar Tooltips" L["Show unit tooltip. Choose 'Always', 'Never', or 'OOC'."] = "Cuando mostrar los Tooltips de las unidades. Elige 'Siempre', 'Nunca', o 'Fuera de combate'." L["Always"] = "Siempre" L["Never"] = "Nunca" L["OOC"] = "Fuera de combate" L["Background Texture"] = "Textura del Fondo" L["Select the frame background texture."] = "Elige la textura del fondo de las celdas" -- L["Tile"] = "" -- L["Tile the background texture."] = "" -- L["Tile size"] = "" L["The size of the texture pattern."] = "El tamaño del patrón de textura." L["Inner Border Size"] = "Grosor borde interior" L["Sets the size of the inner border of each unit frame"] = "Ajusta el tamaño del borde interior de las celdas." L["Inner Border Color"] = "Color border interior" L["Sets the color of the inner border of each unit frame"] = "Ajusta el color del borde interior de las celdas." L["Frame Width"] = "Ancho celdas" L["Adjust the width of each unit's frame."] = "Ajusta el ancho de las celdas." L["Frame Height"] = "Alto celdas" L["Adjust the height of each unit's frame."] = "Ajusta el alto de las celdas." L["Orientation of Frame"] = "Orientación de las celdas" L["Set frame orientation."] = "Ajusta la orientación predeterminada de las barras de las celdas." L["VERTICAL"] = "Vertical" L["HORIZONTAL"] = "Horizontal" L["Orientation of Text"] = "Orientación del texto" L["Set frame text orientation."] = "Ajusta la orientación del texto." L["Show Frame"] = "Mostrar Grid2" L["Sets when the Grid is visible: Choose 'Always', 'Grouped', or 'Raid'."] = "Elige cuando quieras que Grid2 sea visible." L["Always"] = "Siempre" L["Grouped"] = "En Grupo" L["Raid"] = "En Raid" L["Layout Anchor"] = "Anclaje del diseño" L["Sets where Grid is anchored relative to the screen."] = "Anclar Grid2 con respecto a la pantalla" L["Horizontal groups"] = "Grupos horizontales" L["Switch between horzontal/vertical groups."] = "Selecciona si los grupos se muestran de forma vertical u horizotal" L["Clamped to screen"] = "Dentro de la pantalla" L["Toggle whether to permit movement out of screen."] = "Impide mover la ventana del Grid2 fuera de la pantalla." L["Frame lock"] = "Ventana Grid2 bloqueada" L["Locks/unlocks the grid for movement."] = "Bloquea o desbloquea el movimiento de la ventana del Grid2" L["Click through the Grid Frame"] = "Clicks a través de Grid2" L["Allows mouse click through the Grid Frame."] = "Permitir hacer clicks a través de las celdas del Grid2" L["Display"] = "Mostrar" L["Padding"] = "Espacio entre celdas" L["Adjust frame padding."] = "Ajusta el espacio entre las celdas del Grid2." L["Spacing"] = "Grosor borde Grid2" L["Adjust frame spacing."] = "Grosor del borde de la ventana del Grid2." L["Scale"] = "Escala" L["Adjust Grid scale."] = "Escala de la ventana del Grid2" L["Group Anchor"] = "Anclaje del grupo" L["Position and Anchor"] = "Posición y anclaje" L["Sets where groups are anchored relative to the layout frame."] = "Indica donde se anclarán los grupos con respecto a la ventana del Grid2" L["Resets the layout frame's position and anchor."] = "Reinicia la posición y anclajes de la ventana del Grid2" -- L["Frame Strata"] = "" -- L["Sets the strata in which the layout frame should be layered."] = "" -- L["BACKGROUND"] = "" -- L["LOW"] = "" -- L["MEDIUM"] = "" -- L["HIGH"] = "" --blink L["Misc"] = "Varios" L["blink"] = "Parpadeo" L["Blink effect"] = "Efecto de Parpadeo" L["Select the type of Blink effect used by Grid2."] = "Elige el tipo de parpadeo a usar" L["None"] = "Ninguno" L["Blink"] = "Parpadeo" L["Flash"] = "Flash" L["Blink Frequency"] = "Frecuencia de parpadeo" L["Adjust the frequency of the Blink effect."] = "Ajusta la frecuencia del efecto de parpadeo." -- text formatting L["Text Formatting"] = "Formato textos" L["Duration Format"] = "Duracion" L["Examples:\n(%d)\n%d seconds"] = "Ejemplos:\n(%d)\n%d segundos" L["Duration+Stacks Format"] = "Duracion+Acumulaciones" L["Examples:\n%d/%s\n%s(%d)"] = "Ejemplos:\n%d/%s\n%s(%d)" L["Display tenths of a second"] = "Mostrar decimas de segundo" L["When duration<1sec"] = "Si duracion < 1 segundo" -- misc L["Blizzard Raid Frames"] = "Marcos de banda de Blizzard" L["Hide Blizzard Raid Frames on Startup"] = "Ocultar marcos de banda de Blizzard al inicio" -- debugging & maintenance L["debugging"] = "debugging" L["Module debugging menu."] = "Module debugging Menu" L["Debug"] = "Depuración" L["Reset"] = "Reset" L["Reset and ReloadUI."] = "Resetea y Recarga el Interface." L["Reset Setup"] = "Resetea la configuración" L["Reset current setup and ReloadUI."] = "Resetea la configuración y recarga el Interface." L["Reset Indicators"] = "Reseta Indicatores" L["Reset indicators to defaults."] = "Reseta los indicadores a los valores predeterminados." L["Reset Locations"] = "Resetea posiciones" L["Reset locations to the default list."] = "Resetea las posiciones a los valores predeterminados." L["Reset to defaults."] = "Reseta a los valores prededeterminados" L["Reset Statuses"] = "Resetea Estados" L["Reset statuses to defaults."] = "Reseta los estados a los valores predeterminados" L["Warning! This option will delete all settings and profiles, are you sure ?"] = "Atención ! Esta opción borrará toda la configuración y los perfiles definidos. Está seguro ?" L["About"] = "Acerca de" --{{{ Layouts options L["Layout"] = "Diseño" L["Layouts"] = "Diseños" L["layout"] = "diseño" L["Layouts for each type of groups you're in."] = "Diseños para cada tipo de grupo." L["Layout Settings"] = "Diseño" L["Solo Layout"] = "Diseño Solo" L["Select which layout to use for solo."] = "Elige el diseño a usar cuando estas solo." L["Party Layout"] = "Diseño en grupo" L["Select which layout to use for party."] = "Elige el diseño a usar cuando estas en grupo." L["Raid %s Layout"] = "Diseño en Raid %s" L["Select which layout to use for %s person raids."] = "Elige el diseño a usar cuando estas en Raid de %s." L["Battleground Layout"] = "Diseño para BGs" L["Select which layout to use for battlegrounds."] = "Elige el diseño a usar para BGs." L["Arena Layout"] = "Diseño para Arenas" L["Select which layout to use for arenas."] = "Elige el diseño a usar para Arenas." L["Test"] = "Prueba" L["Test the layout."] = "Prueba el diseño." L["Select Layout"] = "Elige diseño" L["New Layout Name"] = "Nombre de nuevo diseño" L["Delete selected layout"] = "Elimina el diseño seleccionado" L["Refresh"] = "Refrescar" L["Refresh the Layout"] = "Refresca el diseño" L["Toggle for vehicle"] = "Intercambia por vehículo" L["When the player is in a vehicle replace the player frame with the vehicle frame."] = "Si el jugador se encuentra en un vehiculo, sustituir al jugador por su vehiculo." L["Header"] = "Cabecera" L["Type of units to display"] = "Tipo de unidades a mostrar" L["Columns"] = "Columnas" L["Maximum number of columns to display"] = "Máximo número de columnas a mostrar" L["Units/Column"] = "Unidades/Col." L["Maximum number of units per column to display"] = "Máximo número de unidades por columna a mostrar" L["First group"] = "Primer grupo" L["First group to display"] = "Primer grupo a mostrar" L["Last Group"] = "Ultimo grupo" L["Last group to display"] = "Ultimo grupo a mostrar" L["Group by"] = "Agrupar por" L["Sort by"] = "Ordenar por" L["Action"] = "Acción" L["all"] = "todos" L["Class"] = "Clase" L["Group"] = "Grupo" L["Role"] = "Rol" L["Name"] = "Nombre" L["Index"] = "Indice" L["party"] = "Grupo" L["raid"] = "Raid" L["partypet"] = "GrupoPet" L["raidpet"] = "RaidPet" L["Insert"] = "Añadir" L["Copy"] = "Copiar" --{{{ Miscelaneous L["New"] = "Nuevo" L["Order"] = "Orden" L["Delete"] = "Eliminar" L["Color"] = "Color" L["Color %d"] = "Color %d" L["Color for %s."] = "Color para %s." L["Font"] = "Fuente" L["Font Border"] = "Borde de la fuente" L["Thin"] = "Fino" L["Thick"] = "Grueso" -- L["Soft"] = "" -- L["Sharp"] = "" L["Adjust the font settings"] = "Ajustes de la fuente" L["Border Texture"] = "Textura del Borde" L["Adjust the border texture."] = "Ajusta la texture del borde." L["Border"] = "Borde" L["Border Color"] = "Color del Borde" L["Background"] = "Fondo" L["Enable Background"] = "Activar fondo" L["Adjust border color and alpha."] = "Color del borde y transparencia" L["Adjust background color and alpha."] = "Color del fondo y transparencia" L["Opacity"] = "Opacidad" L["Set the opacity."] = "Ajusta la opacidad." L[""] = "Texto con solo caracteres" L["Options for %s."] = "opciones de: %s" L["Delete this element"] = "Elimina este elemento" --{{{ Indicator management L["New Indicator"] = "Nuevo Indicador" -- L["Create Indicator"] = "" L["Create a new indicator."] = "Crea un nuevo indicador" L["Name of the new indicator"] = "Nombre del nuevo indicador" L["Enable or disable test mode for indicators"] = "Activa o desactiva el modo test para los indicatores" L["Appearance"] = "Apariencia" L["Adjust the border size of the indicator."] = "Grosor del borde del indicador" L["Stack Text"] = "Acumulaciones" L["Disable Stack Text"] = "Ocultar Acumulaciones" L["Disable Cooldown"] = "Ocultar Cooldown" L["Disable the Cooldown Frame"] = "Desactiva la animacion del Cooldown" L["Reverse Cooldown"] = "Invierte cooldown" L["Set cooldown to become darker over time instead of lighter."] = "Cooldown se oscurecerá con el tiempo." L["Cooldown"] = "Cooldown" L["Text Location"] = "Posición del texto" L["Disable OmniCC"] = "Desactivar OmniCC" -- L["Animations"] = "" -- L["Enable animation"] = "" -- L["Turn on/off zoom animation of icons."] = "" -- L["Duration"] = "" -- L["Sets the duration in seconds."] = "" L["Scale"] = "Escala" -- L["Sets the zoom factor."] = "" L["Type"] = "Tipo" L["Type of indicator"] = "Tipo de Indicador" L["Type of indicator to create"] = "Tipo de Indicador a crear" L["Change type"] = "Cambiar tipo" L["Change the indicator type"] = "Cambio el tipo del indicador" L["Text Length"] = "Tamaño Texto" L["Maximum number of characters to show."] = "Numero máximo de caracteres a mostrar." L["Font Size"] = "Tamaño Fuente" L["Adjust the font size."] = "Elige el tamaño de la fuente" L["Size"] = "Tamaño" L["Adjust the size of the indicator."] = "Ajusta el tamaño del indicador" L["Width"] = "Ancho" L["Adjust the width of the indicator."] = "Anchura del indicator." L["Height"] = "Alto" L["Adjust the height of the indicator."] = "Altura del indicador." L["Rectangle"] = "Rectangulo" L["Allows to independently adjust width and height."] = "Permite indicar el ancho y alto de forma independiente." L["Use Status Color"] = "Usar color del estado" L["Always use the status color for the border"] = "Usar siempre el color del estado para el borde." L["Frame Texture"] = "Textura" L["Adjust the frame texture."] = "Elige la textura" L["Show stack"] = "Acumulaciones" L["Show the number of stacks."] = "Muestra el número de Acumulaciones" L["Show duration"] = "Duración" L["Show the time remaining."] = "Muestra el tiempo que falta" L["Show elapsed time"] = "Tiempo" L["Show the elapsed time."] = "Muestra el tiempo transcurrido" L["Show percent"] = "Porcentaje" L["Show percent value"] = "Muestra como porcentaje" L["Orientation of the Bar"] = "Orientación de la barra" L["Set status bar orientation."] = "Ajusta la orientación de la barra" L["DEFAULT"] = "Predeterminado" L["Frame Level"] = "Nivel" L["Bars with higher numbers always show up on top of lower numbers."] = "Los indicadores con mayor nivel se mostrarán encima del resto de indicadores" L["Bar Width"] = "Ancho de la barra" L["Choose zero to set the bar to the same width as parent frame"] = "Si elige cero la barra tendrá el mismo ancho que la celda" L["Bar Height"] = "Alto de la barra" L["Choose zero to set the bar to the same height as parent frame"] = "Si elige cero la barra tendrá el mismo alto que la celda" L["Anchor to"] = "Anclar a" L["Anchor the indicator to the selected bar."] = "Seleccione la barra a la que desee anclar este indicador." L["Border Size"] = "Grosor del borde" L["Adjust the border of each unit's frame."] = "Ajusta el grosor del borde de cada celda" L["Border Background Color"] = "Color fondo del borde" L["Adjust border background color and alpha."] = "Ajusta el color y la transparecia del fondo del borde" L["Border separation"] = "Separacion del borde" L["Adjust the distance between the border and the frame content."] = "Ajusta la distancia entre el borde y el contenido." L["Select statuses to display with the indicator"] = "Elige los estados a mostrar en este indicador" L["Available Statuses"] = "Estados disponibles" L["Available statuses you may add"] = "Estados que puedes añadir" L["Current Statuses"] = "Estados activos" L["Current statuses in order of priority"] = "Estados activos ordenados por prioridad" L["Move the status higher in priority"] = "Estado con mas prioridad" L["Move the status lower in priority"] = "Estado con menos prioridad" L["indicator"] = "indicador" -- L["Maintenance"] = "" -- L["Create"] = "" -- L["Icon"] = "" -- L["Max Icons"] = "" -- L["Icons per row"] = "" -- L["Icon Size"] = "" -- L["Icon Spacing"] = "" -- L["Direction"] = "" -- L["Select the direction of the main bar."] = "" -- L["Blizzard"] = "" -- L["Blizzard Glow effect is already in use by another indicator, select another effect."] = "" -- L["Glow Color"] = "" -- L["Choose how to colorize the glow border."] = "" -- L["Sets the glow color to use when the indicator is active."] = "" -- L["Glow Effect"] = "" -- L["Select the glow effect."] = "" -- L["Animation Speed"] = "" -- L["Number of Lines"] = "" -- L["Thickness"] = "" -- L["Number of particles"] = "" -- L["Scale of particles"] = "" -- L["Pixel"] = "" -- L["Shine"] = "" -- indicator types L["background"] = "fondo" L["bar"] = "barra" L["glowborder"] = "borde brillante" L["icon"] = "icono" L["icons"] = "iconos" L["multibar"] = "multi barra" L["portrait"] = "retrato" L["shape"] = "figura" L["square"] = "cuadrado" L["text"] = "texto" -- indicators L["corner-top-left"] = "esquina superior izquierda" L["corner-top-right"] = "esquina superior derecha" L["corner-bottom-right"] = "esquina inferior derecha" L["corner-bottom-left"] = "esquina inferior izquierda" L["side-top"] = "lado superior" L["side-right"] = "lado derecho" L["side-bottom"] = "lado inferior" L["side-left"] = "lado izquierdo" L["text-up"] = "texto superior" L["text-down"] = "texto inferior" L["icon-left"] = "icono izquierda" L["icon-center"] = "icono centro" L["icon-right"] = "icono derecha" -- locations L["CENTER"] = "CENTRO" L["TOP"] = "ARRIBA" L["BOTTOM"] = "ABAJO" L["LEFT"] = "IZQUIERDA" L["RIGHT"] = "DERECHA" L["TOPLEFT"] = "ARRIBA-IZQUIERDA" L["TOPRIGHT"] = "ARRIBA-DERECHA" L["BOTTOMLEFT"] = "ABAJO-IZQUIERDA" L["BOTTOMRIGHT"] = "ABAJO-DERECHA" L["location"] = "posicion" L["Location"] = "Posición" L["Align my align point relative to"] = "Elige la posición de la celda donde se anclará el indicador" L["Align Point"] = "Punto a alinear" L["Align this point on the indicator"] = "Anclar este punto del indicador" L["X Offset"] = "Desplazamiento X" L["X - Horizontal Offset"] = "Desplazamiento Horizontal" L["Y Offset"] = "Desplazamiento Y" L["Y - Vertical Offset"] = "Desplazamiento Vertical" --{{{ Statuses L["-color"] = ":color" L["-mine"] = ":mio" L["-not-mine"] = ":no mio" L["buff-"] = "buff: " L["debuff-"] = "debuff: " L["color-"] = "color: " L["status"] = "estado" L["buff"] = "buff" L["debuff"] = "debuff" L["debuffType"] = "tipo de debuff" -- L["New Buff"] = "" -- L["New Debuff"] = "" L["New Color"] = "Nuevo Color" L["New Status"] = "Nuevo Estado" L["Delete Status"] = "Elimina Estado" L["Create a new status."] = "Crear un nuevo Estado" -- L["Create Buff"] = "" -- L["Create Debuff"] = "" -- L["Create Color"] = "" L["Threshold"] = "Umbral" L["Thresholds"] = "Umbrales" L["Threshold at which to activate the status."] = "Elige el umbral para activar el Estado" -- L["available statuses"] = "" -- buff & debuff statuses management L["Auras"] = "Auras" L["Buffs"] = "Buffs" L["Debuffs"] = "Debuffs" L["Colors"] = "Colores" L["Health&Heals"] = "Vida&Curas" L["Mana&Power"] = "Mana&Poder" L["Combat"] = "Combate" L["Targeting&Distances"] = "Objetivos&Distancias" L["Raid&Party Roles"] = "Raid&Grupo" L["Miscellaneous"] = "Miscelaneo" L["Show if mine"] = "Mostrar si es mío" L["Show if not mine"] = "Mostrar si no es mío" L["Show if missing"] = "Muestra si falta" L["Display status only if the buff is not active."] = "Mostrar el estado solo si el buff no esta activo" L["Display status only if the buff was cast by you."] = "Mostrar el estado solo si el buff ha sido casteado por ti" L["Display status only if the buff was not cast by you."] = "Mostrar el estado solo si el buff no ha sido casteado por ti" L["Color count"] = "No. colores" L["Select how many colors the status must provide."] = "Elige cuantos colores debe suministrar el estado" L["You can include a descriptive prefix using separators \"@#>\""] = "Puede especificar un prefijo usando los separadores \"@#>\"" L["examples: Druid@Regrowth Chimaeron>Low Health"] = "por ejemplo: Druida@Recrecimiento Chimaeron>Vida baja" L["Threshold to activate Color"] = "Umbral para activar Color" L["Track by SpellId"] = "Seguimiento por SpellId" L["Track by spellId instead of aura name"] = "Seguimiento por identificador en lugar de por nombre" L["Assigned to"] = "Asignado a" L["Coloring based on"] = "Colorear por" L["Number of stacks"] = "No. Acumulaciones" L["Remaining time"] = "Duracion restante" -- L["Elapsed time"] = "" L["Class Filter"] = "Filtro de clases" L["Show on %s."] = "Mostrar para %s." L["Blink Threshold"] = "Umbral de parpadeo" L["Blink Threshold at which to start blinking the status."] = "Elige el umbral a partir del cual el estado parpadeará" L["Name or SpellId"] = "Nombre o Numero de hechizo" L["Select Type"] = "Seleccione tipo" L["Buff"] = "Buff" L["Debuff"] = "Debuff" L["Buffs Group"] = "Grupo de Buffs" L["Debuffs Group"] = "Grupo de Debuffs" L["Buffs Group: Defensive Cooldowns"] = "Buffs: Cooldowns defensivos" L["Debuffs Group: Healing Prevented "] = "Debuffs: Impiden curacion" L["Debuffs Group: Healing Reduced"] = "Debuffs: Reducen curacion" L["Filtered debuffs"] = "Debuffs filtrados" L["Listed debuffs will be ignored."] = "Los debuffs añadidos e esta lista seran ignorados." -- general statuses L["name"] = "nombre jugador" L["mana"] = "mana" L["power"] = "poder" L["poweralt"] = "poder alternativo" L["alpha"] = "transparencia" L["border"] = "borde" L["heals"] = "barra curas" L["health"] = "barra vida" L["charmed"] = "controlado" L["afk"] = "ausente" L["death"] = "muerte" L["classcolor"] = "color clase" L["creaturecolor"] = "color criatura" L["friendcolor"] = "color amigos" L["feign-death"] = "fingir muerte" L["heals-incoming"] = "curas entrantes" L["health-current"] = "vida actual" L["health-deficit"] = "vida perdida" L["health-low"] = "vida baja" L["health-low"] = "opacidad de la vida" L["lowmana"] = "mana bajo" L["offline"] = "desconectado" L["raid-icon-player"] = "raid icono jugador" L["raid-icon-target"] = "raid icono objetivo" L["range"] = "rango" L["ready-check"] = "comprobacion listos" L["role"] = "rol en raid" L["dungeon-role"] = "rol en mazmorra" L["leader"] = "lider" L["master-looter"] = "maestro despojador" L["raid-assistant"] = "ayudante de raid" L["target"] = "objetivo" L["threat"] = "amenaza" L["banzai"] = "banzai" L["banzai-threat"] = "banzai amenaza" L["vehicle"] = "vehiculo" L["voice"] = "chat de voz" L["pvp"] = "pvp" L["direction"] = "direccion" L["resurrection"] = "resurreccion" -- L["self"] = "" L["Curse"] = "Maldicion" L["Poison"] = "Veneno" L["Disease"] = "Enfermedad" L["Magic"] = "Magia" L["raid-debuffs"] = "Debuffs de Raid" L["raid-debuffs2"] = "Debuffs de Raid(2)" L["raid-debuffs3"] = "Debuffs de Raid(3)" L["raid-debuffs4"] = "Debuffs de Raid(4)" L["raid-debuffs5"] = "Debuffs de Raid(5)" -- class specific buffs & debuffs statuses -- shaman L["EarthShield"] = "Escudo de tierra" L["Earthliving"] = "Vida terrestre" L["Riptide"] = "Mareas Vivas" L["ChainHeal"] = "Sanacion en cadena" -- Druid L["Rejuvenation"] = "Rejuvenecimiento" L["Lifebloom"] = "Flor de vida" L["Regrowth"] = "Recrecimiento" L["WildGrowth"] = "Crecimiento salvaje" -- paladin L["BeaconOfLight"] = "Señal de la Luz" L["FlashOfLight"] = "Destello de Luz" L["DivineShield"] = "Escudo divino" L["DivineProtection"] = "Protección divina" L["HandOfProtection"] = "Mano de protección" L["HandOfSalvation"] = "Mano de salvación" L["Forbearance"] = "Abstinencia" -- priest L["Grace"] = "Gracia" L["DivineAegis"] = "Égida divina" L["InnerFire"] = "Fuego interno" L["PrayerOfMending"] = "Rezo de alivio" L["PowerWordShield"] = "Palabra de poder: escudo" L["Renew"] = "Renovar" L["WeakenedSoul"] = "Alma debilitada" L["SpiritOfRedemption"] = "Espíritu redentor" L["CircleOfHealing"] = "Circulo de sanacion" L["PrayerOfHealing"] = "Rezo de sanacion" -- mage L["FocusMagic"] = "Enfocar magia" L["IceArmor"] = "Armadura de Escarcha" L["IceBarrier"] = "Barrera de hielo" -- rogue L["Evasion"] = "Evasión" -- warlock L["ShadowWard"] = "Resguardo contra las Sombras" L["SoulLink"] = "Enlace de alma" L["DemonArmor"] = "Armadura demoníaca" L["FelArmor"] = "Armadura vil" -- warrior L["Vigilance"] = "Vigilancia" L["BattleShout"] = "Grito de batalla" L["CommandingShout"] = "Grito de orden" L["ShieldWall"] = "Muro de escudo" L["LastStand"] = "Última carga" -- class color, creature color, friend color status L["%s Color"] = "%s" L["Player color"] = "Jugador" L["Pet color"] = "Mascota" L["Color Charmed Unit"] = "Colorear unidades Controladas" L["Color Units that are charmed."] = "Colorear las unidades que han sido controladas por enemigos" L["Unit Colors"] = "Colores unidades" L["Charmed unit Color"] = "Unidad controlada" L["Default unit Color"] = "Predet. unidades" L["Default pet Color"] = "Predet. mascotas" L["DEATHKNIGHT"] = "Caballero de la muerte" L["DRUID"] = "Druida" L["HUNTER"] = "Cazador" L["MAGE"] = "Mago" L["PALADIN"] = "Paladín" L["PRIEST"] = "Sacerdote" L["ROGUE"] = "Pícaro" L["SHAMAN"] = "Chamán" L["WARLOCK"] = "Brujo" L["WARRIOR"] = "Guerrero" L["Beast"] = "Bestia" L["Demon"] = "Demonio" L["Humanoid"] = "Humanoide" L["Elemental"] = "Elemental" -- heal-current status L["Full Health"] = "Vida llena" L["Medium Health"] = "Vida media" L["Low Health"] = "Vida baja" L["Show dead as having Full Health"] = "Muertos con vida llena" L["Frequent Updates"] = "Actualizaciones frecuentes" L["Instant Updates"] = "Actualizaciones instantaneas" -- range status L["Range"] = "Rango" L["%d yards"] = "%d metros" L["Range in yards beyond which the status will be lost."] = "Rango máximo para este estado" L["Default alpha"] = "Transparencia predeterminada" L["Default alpha value when units are way out of range."] = "Transparencia predeterminada de las unidades fuera de rango" L["Update rate"] = "Frecuencia de actualización" L["Rate at which the status gets updated"] = "Frecuencia de actualización de este estado" -- ready-check status L["Delay"] = "Espera" L["Set the delay until ready check results are cleared."] = "Tiempo de espera antes de limpiar la comprobación de listos" L["Waiting color"] = "Espera" L["Color for Waiting."] = "Color si estamos esperando respuesta del jugador" L["Ready color"] = "Listo" L["Color for Ready."] = "Color si el jugador esta listo" L["Not Ready color"] = "No Listo" L["Color for Not Ready."] = "Color si el jugador no esta listo" L["AFK color"] = "Ausente" L["Color for AFK."] = "Color si el jugador esta Ausente" -- heals-incoming status L["Include player heals"] = "Incluir mis curas" L["Display status for the player's heals."] = "Muestra el estado de las curas del jugador" L["Minimum value"] = "Valor mínimo" L["Incoming heals below the specified value will not be shown."] = "Las curas entrantes por debajo del valor indicado no se mostrarán" --target status L["Your Target"] = "Tu Objetivo" --threat status L["Not Tanking"] = "Sin tanquear" L["Higher threat than tank."] = "Más amenaza que el tanque" L["Insecurely Tanking"] = "Tanqueando de forma insegura" L["Tanking without having highest threat."] = "Tanqueando sin tener la mayor amenaza" L["Securely Tanking"] = "Tanqueando de forma segura" L["Tanking with highest threat."] = "Tanqueando con mayor amenaza" L["Disable Blink"] = "Desactivar efecto de parpadeo" -- voice status L["Voice Chat"] = "Chat de voz" -- raid debuffs L["General"] = "General" L["Advanced"] = "Avanzado" L["Enabled raid debuffs modules"] = "Módulos activados" L["Enabled"] = "Activado" L["Enable All"] = "Activar todos" L["Disable All"] = "Desactivar todos" L["Copy to Debuffs"] = "Copiar a Debuffs" L["Select module"] = "Selecciona módulo" L["Select instance"] = "Selecciona mazmorra" L["The Lich King"] = "El Rey Exánime" L["The Burning Crusade"] = "La Cruzada Ardiente" L["New raid debuff"] = "Nuevo debuff de raid" L["Type the SpellId of the new raid debuff"] = "Teclea el número de hechizo (SpellId) del debuff de raid" L["Create raid debuff"] = "Crear debuff de raid" L["Delete raid debuff"] = "Eliminar este debuff" -- direction L["Out of Range"] = "Fuera de rango" L["Display status for units out of range."] = "Muestra el estado solo para jugadores fuera de rango" L["Visible Units"] = "Jugadores visibles" L["Display status for units less than 100 yards away"] = "Muestra el estado solo para jugadores a menos de 100 metros" L["Dead Units"] = "Jugadores muertos" L["Display status only for dead units"] = "Muestra el estado solo para jugadores muertos" -- resurrection L["Casting resurrection"] = "Resucitando" L["A resurrection spell is being casted on the unit"] = "Alguien esta resucitando a esta unidad" L["Resurrected"] = "Resucitado" L["A resurrection spell has been casted on the unit"] = "Alguien ya ha resucitado a esta unidad" -- shields status L["shields"] = "escudos" L["Maximum shield amount"] = "Valor maximo" L["Maximum shield amount value. Only used by bar indicators."] = "Valor maximo de los escudos. Solo usado por los indicadores de tipo barra." L["Normal"] = "Normal" L["Medium"] = "Medio" L["Low"] = "Bajo" L["Normal shield color"] = "Color para escudo normal" L["Medium shield color"] = "Color para escudo medio" L["Low shield color"] = "Color para escudo bajo" L["Low shield threshold"] = "Umbral bajo" L["The value below which a shield is considered low."] = "Por debajo de este valor el escudo se considera bajo." L["Medium shield threshold"] = "Umbral medio" L["The value below which a shield is considered medium."] = "Por debajo de este valor el escudo se considera medio." L["Custom Shields"] = "Escudos personalizados" -- L["Type shield spell IDs separated by commas."] = "" -- boss-shields status -- L["Boss"] = "" L["Supported debuffs"] = "Debuffs soportados" -- role related statuses L["Hide in combat"] = "Ocultar en combate" L["Hide Damagers"] = "Ocultar rol de Daño" L["Use alternate icons"] = "Usa íconos alternativos" L["Show everywhere"] = "Mostrar en todas partes" L["Show even when not in a dungeon"] = "Mostrar incluso cuando no esté en una mazmorra." -- status descriptions L["highlights your target"] = "resalta tu objetivo" L["hostile casts against raid members"] = "casteos hostiles contra los miembros de la raid" L["advanced threat detection"] = "deteccion avanzada de amenaza" L["arrows pointing to each raid member"] = "flechas apuntando a cada miembro de la raid" -- aoe heals L["aoe-"] = "aoe: " L["neighbors"] = "Vecinos" L["highlighter"] = "Resaltador" L["OutgoingHeals"] = "Curas salientes" L["AOE Heals"] = "AOE Curas" L["Highlight status"] = "Estado a resaltar" L["Autodetect"] = "Autodetectar" L["Select the status the Highlighter will use."] = "Elige el estado " L["Mouse Enter Delay"] = "Retraso entrada raton" L["Delay in seconds before showing the status."] = "Retraso en segundos antes de mostrar el estado, cuando el raton entra en una unidad." L["Mouse Leave Delay"] = "Retraso salida raton" L["Delay in seconds before hiding the status."] = "Retraso en segundos antes de ocultar el estado, cuando el raton sale de una unidad." L["Min players"] = "Min. jugadores" L["Minimum players to enable the status."] = "Minimo numero de jugadores para activar el estado." L["Radius"] = "Radio" L["Max distance of nearby units."] = "Maxima distancia de las unidades cercanas" L["Health deficit"] = "Vida perdida" L["Minimum health deficit of units to enable the status."] = "Minima vida perdida de las unidades para activar el estado." L["Keep same targets"] = "Mantener objetivos" L["Try to keep same heal targets solutions if posible."] = "Intenta mantener los mismos objetivos si es posible." L["Max solutions"] = "Max. soluciones" L["Maximum number of solutions to display."] = "Maximo numero de soluciones a mostrar." L["Hide on cooldown"] = "Ocultar en cooldown" L["Hide the status while the spell is on cooldown."] = "Oculta el estado mientras el hechizo de curacion este en cooldown." L["Show overlapping heals"] = "Mostrar curas solapadas" L["Show heal targets even if they overlap with other heals."] = "Permitir que se solapen las unidades curadas en distintas soluciones." L["Show only in combat"] = "Mostrar solo en combate" L["Enable the statuses only in combat."] = "Mostrar los estados solo en combate." L["Show only in raid"] = "Mostrar solo en raid" L["Enable the statuses only in raid."] = "Mostrar los estados solo en raid." L["Active time"] = "Tiempo activo" L["Show the status for the specified number of seconds."] = "Mostrar durante los segundos indicados." L["Spells"] = "Hechizos" L["You can type spell IDs or spell names."] = "Teclee un nombre o un identificador de hechizo." -- Import/export profiles module L["Import/export options"] = "Opciones de importación y exportación" L["Import profile"] = "Importar perfil" L["Export profile"] = "Exportar perfil" L["Network sharing"] = "Compartición de red" L["Accept profiles from other players"] = "Aceptar perfiles de otros jugadores" L["Type player name"] = "Nombre del jugador" L["Send current profile"] = "Enviar perfil actual" L["Profile import/export"] = "Importación/exportación de perfiles" L["Paste here a profile in text format"] = "Pegue aqui un perfil en formato de texto" L["Press CTRL-V to paste a Grid2 configuration text"] = "Pulse CTRL+V para pegar un texto de configuración" L["This is your current profile in text format"] = "Este es su actual perfil en formato the texto" L["Press CTRL-C to copy the configuration to your clipboard"] = "Pulse CTRL-C para copiar la configuración al Portapapeles" L["Progress"] = "Progreso" L["Data size: %.1fKB"] = "Tamaño de los datos: %.1fKB" L["Transmision progress: %d%%"] = "Progreso de la transmisión: %d%%" L["Transmission completed"] = "Transmisión finalizada" L["\"%s\" has sent you a profile configuration. Do you want to activate received profile ?"] = "\"%s\" te ha enviado una configuración para el Grid2. Quieres activar el perfil recibido ?" L["Include Custom Layouts"] = "Incluir diseños personalizados" -- Open manager -- L["Options management"] = "" -- L["Load options on demand (requires UI reload)"] = "" -- L["OPTIONS_ONDEMAND_DESC"] = ""