local L = LibStub:GetLibrary("AceLocale-3.0"):NewLocale("Grid2", "zhCN") if not L then return end --{{{ Actually used L["Border"] = "边框" L["Charmed"] = "Charmed" L["Default"] = "Default" L["Grid2"] = "Grid2" L["Beast"] = "野兽" L["Demon"] = "恶魔" L["Humanoid"] = "人型" L["Elemental"] = "元素" --}}} --{{{ Health L["DEAD"] = "死" L["GHOST"] = "魂" L["FD"] = "假" L["Offline"] = "离" --}}} --{{{ Pvp L["PvP"] = "PvP" L["FFA"] = "FFA" --}}} --{{{ Range L["OOR"] = "远" --}}} --{{{ ReadyCheck L["?"] = "?" L["R"] = "是" L["X"] = "否" L["AFK"] = "暂离" --}}} --{{{ Target L["target"] = "目标" --}}} --{{{ Vehicle L["vehicle"] = "vehicle" --}}} --{{{ VoiceComm L["talking"] = "正在说话" --}}} --{{{ DungeonRole -- L["TANK"] = "" -- L["HEALER"] = "" -- L["DAMAGER"] = "" --}}} --{{{ Other roles -- L["RL"] = "" -- L["RA"] = "" -- L["ML"] = "" --}}} --{{{ Resurrection -- L["Reviving"] = "" -- L["Revived"] = "" ---}}} --{{{ Self -- L["Me"] = "" ---}}} --Layouts L["None"] = "无" L["Solo"] = "单人" L["Solo w/Pet"] = "单人以及宠物" L["By Group 5"] = "5人小队" L["By Group 5 w/Pets"] = "5人小队以及宠物" L["By Group 10"] = "10人团队" L["By Group 10 w/Pets"] = "10人团队以及宠物" L["By Group 15"] = "15人团队" L["By Group 15 w/Pets"] = "15人团队以及宠物" L["By Group 25"] = "25人团队" L["By Group 25 w/Pets"] = "25人团队以及宠物" L["By Class"] = "职业" L["By Class w/Pets"] = "职业以及宠物" -- L["By Class 25"] = "" -- L["By Role 25"] = "" -- L["By Class 1 x 25 Wide"] = "" -- L["By Class 2 x 15 Wide"] = "" -- L["By Group 4 x 10 Wide"] = "" L["By Group 25 w/tanks"] = "25人团队及 Tank" L["By Group 40"] = "40人团队" -- L["By Group 25 Tanks First"] = "" -- L["By Group 10 Tanks First"] = "" -- L["Select Layout"] = ""