local locale = LibStub("AceLocale-3.0") local L L = locale:NewLocale("GladiusEx", "deDE") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" -- L["DEAD"] = "" -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" -- L["Drinking"] = "" -- L["DRINKING: %s (%s)"] = "" -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" -- L["Enemy spec: %s (%s/%s)"] = "" -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" -- L["Low health"] = "" -- L["Low health alert"] = "" -- L["Low health settings"] = "" -- L["LOW HEALTH: %s (%s)"] = "" -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" -- L["RESURRECTING: %s (%s)"] = "" -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "esES") if L then L["Absorbs"] = "Absorcion" L["Absorbs bar color"] = "Color de la barra de absorciones" L["Absorbs color"] = "Color de absorciones" L["Absorbs settings"] = "Opciones de absorciones" L["absorbs:shortTag"] = "Absorciones (corto)" L["absorbsTag"] = "Absorciones" L["Action"] = "Acción" L["Active"] = "Activo" L["Add"] = "Añadir" L["Add click action"] = "Añadir acción de click" L["Add cooldowns group"] = "Añadir grupo de cooldowns" L["Add new aura"] = "Añadir nueva aura" L["Add new aura filter"] = "Añadir nuevo filtro de aura" L["Add new cast"] = "Añadir casteo" L["Add tag"] = "Añadir etiqueta" L["Add text"] = "Añadir texto" L["Adjust size"] = "Adjustar tamaño" L["Adjust size to the frame size"] = "Adjust tamaño al tamaño del frame" L["Advanced font rendering"] = "Rasterizacion de fuentes avanzada" L["Advanced options"] = "Opciones avanzadas" L["Alert animation"] = "Animacion de alerta" L["Alert animation settings"] = "Opciones de la animacion de alerta" L["Alert color"] = "Color de la alerta" L["Alert overlay color"] = "Color de la sobreposicion de la alerta" L["Alert priority"] = "Prioridad de la alerta" L["Alerts"] = "Alertas" L["Align of the text"] = "Alineamiento del texto" L["Alpha high"] = "Alpha alto" L["Alpha low"] = "Alpha bajo" L["Alpha of the icon border while the spell is being used"] = "Alpha del borde del icono mientras el hechizo esta en uso" L["Alpha of the icon border while the spell is not on cooldown"] = "Alpha del borde del icono mientras el hechizo no esta en cooldown" L["Alpha of the icon border while the spell is on cooldown"] = "Alpha del borde del icono mientras el hechizo esta en cooldown" L["Alpha of the icon while the spell is being used"] = "Alpha del icono mientras el hechizo esta en uso" L["Alpha of the icon while the spell is not on cooldown"] = "Alpha del icono mientras el hechizo no esta en cooldown" L["Alpha of the icon while the spell is on cooldown"] = "Alpha del icono mientras el hechizo esta en cooldown" L["alt-"] = true L["Anchor"] = "Ancla" L["Anchor of the frame"] = "Ancla del frame" L["Animation ease function"] = "Function de atenuacion de la animacion" L["Animation ease method"] = "Metodo de atenuacion de la animacion" L["Animation ease mode"] = "Modo de atenuacion de la animacion" L["Announcements"] = "Anuncios" L["Announcement toggles"] = "Control de anuncios" L["Announces when an enemy drops below a certain health threshold"] = "Anuncia cuando un enemigo baja por debajo de una cierta cantidad de vida" L["Announces when an enemy tries to resurrect a teammate"] = "Anuncia cuando un enemigo intenta resucitar a un compañero" L["Announces when enemies sit down to drink"] = "Anuncia cuando un enemigo se sienta a beber" L["Announces when the spec of an enemy was detected"] = "Anuncia cuando la especialización de un enemigo es detectada" L["Apply filter to"] = "Aplicar filtros a" L["Arena"] = true L["Attach text to module bar"] = "Adjuntar texto a la barra del módulo" L["Attach to"] = "Adjuntar a" L["Attach to the given frame"] = "Ajuntar al frame dado" L["Aura name"] = "Nombre del aura" L["Auras"] = true L["Auras alerts"] = "Alertas de auras" L["Auras per row"] = "Auras por fila" -- Needs review L["Available"] = "Disponible" L["Background color"] = "Color del fondo" L["Background padding"] = "Ajuste del fondo" L["Bar"] = "Barra" L["Bar height"] = "Alto de la barra" L["Bar order"] = "Orden de la barra" L["Bar settings"] = "Opciones de barra" L["Bars height"] = "Altura de las barras" L["Bar texture"] = "Texture de la barra" L["Bar width"] = "Ancho de barra" L["Blacklist"] = "Lista negra" L["Blend"] = "Mezclar" L["Blend mode"] = "Modo de mezcla" L["Blizzard's Floating Combat Text"] = "Texto flotante de Blizzard" L["Border color for spells in this category"] = "Color del borde de los hechizos en esta categoria" L["Border size"] = "Tamaño del borde" L["Border transparency"] = "Transparencia del borde" L["Border transparency settings"] = "Opciones de la transparencia del borde" L["Both"] = "Ambos" L["Bottom"] = "Fondo" L["Bottom left"] = "Abajo izquiera" L["Bottom right"] = "Abajo derecha" L["Buffs"] = true L["Button 4"] = "Botón 4" L["Button 5"] = "Botón 5" L["CastBar"] = "Barra de Casteo" L["Casts"] = "Casteos" L["Casts alerts"] = "Alertas de casteos" L["Cast spell"] = "Castear hechizo" L["Cast text"] = "Texto de casteo" L["Cast time text"] = "Texto del tiempo de casteo" L["cat:cc"] = "Control de Masa" L["cat:defensive"] = "Defensivo" L["cat:dispel"] = "Disipación" L["Categories"] = "Categorias" L["Category"] = "Categoria" L["Category settings"] = "Opciones de categoria" L["cat:heal"] = "Cura" L["cat:immune"] = "Inmune" L["cat:interrupt"] = "Interrupcion" L["cat:knockback"] = "Empuje" L["cat:mass_dispel"] = "Disipación en Masa" L["cat:offensive"] = "Ofensivo" L["cat:pvp_trinket"] = "Trinket PvP" L["cat:silence"] = "Silencio" L["cat:stun"] = "Stun" L["cat:uncat"] = "Sin categorizar" L["Center"] = "Centro" L["Center left"] = "Centro izquierda" L["Center right"] = "Centro derecah" L["Charges: %i"] = "Cargas: %i" L["Choose how low an enemy must be before low health is announced"] = "Elige cuando de bajo tiene que estar la vida de un enemigo antes de ser anunciado" L["Choose how your announcements are displayed"] = "Elige como son mostrados los anuncios" L["Class"] = "Clase" L["Class color"] = "Color de la clase" L["Class icon"] = "Icono de la clase" L["ClassIcon"] = "Icono de clase" L["class:shortTag"] = "Clase (Corto)" L["classTag"] = "Clase" L["Click actions"] = "Acciones de click" L["Clicks"] = true L["Color"] = true L["Color of the background"] = "Color del fondo" L["Color of the cast bar"] = "Color de la barra de casteo" L["Color of the cast bar background"] = "Color del fondo de la barra de casteo" L["Color of the cast bar when the spell can't be interrupted"] = "Color de la barra de casteo cuando el hechizo no puede ser interrumpido" L["Color of the frame background"] = "Color del fondo del frame" L["Color of the frames background"] = "Color del fondo de los frames" L["Color of the gloss"] = "Color del brillo" L["Color of the health bar"] = "Color de la barra de vida" L["Color of the health bar background"] = "Color del fondo de la barra de vida" L["Color of the highlight"] = "Color del resalte" L["Color of the power bar"] = "Color de la barra de poder" L["Color of the power bar background"] = "Color del fondo de la barra de poder" L["Color of the text"] = "Color del texto" L["Cooldown reverse"] = "Invertir cooldown" L["Cooldowns"] = true L["Cooldowns group %i"] = "Grupo de cooldowns %i" L["Cooldown spiral"] = "Espiral de cooldowns" L["Cooldown starts on dispel"] = "Cooldown empieza al dispelear" L["Cooldown starts when aura fades"] = "Cooldown empieza cuando se acaba el aura" L["Copy all settings from arena to party"] = "Copiar todas las opciones de arena a party" L["Copy all settings from party to arena"] = "Copiar todas las opciones de party a arena" L["Copy from arena"] = "Copiar de arena" L["Copy from party"] = "Copiar de party" L["Copy settings"] = "Copiar opciones" L["Crop borders"] = "Recortar borders" L["ctrl-"] = true L["Cubic"] = "Cubico" L["DEAD"] = "MUERTO" L["Dead alpha"] = "Alpha de muertos" -- L["DEATHKNIGHT:short"] = "" L["Debuffs"] = true L["Decrease the priority of spells in this category"] = "Reducir la prioridad de hechizos en esta categoria" L["Default color"] = "Color predeterminado" L["Delete"] = "Eliminar" L["Delete click action"] = "Eliminar accion de click" L["Delete tag"] = "Eliminar etiqueta" L["Delete text"] = "Eliminar texto" L["Destination"] = "Destino" L["Detached group"] = "Grupo separado" L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "Separar el grupo de los frames de unidad, mostrando los cooldowns de todas las unidades y permitiendote moverlo libremente" L["Disable"] = "Desactivar" L["Disable all"] = "Desactivar todos" L["Disable all the spells"] = "Desactivar todos los hechizos" L["Disable all the spells in this category"] = "Desactivar todos los hechizos es esta categoria" L["Disabled"] = "Desactivado" L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "Desactiva esto si tienes problemas con los textos (requiere un reload UI para tomar efecto)" L["Disable this to be able to move the frames separately"] = "Desactiva esto para poder mover los frames por separado" L["Display the cooldown spiral for the drTracker icons"] = "Mostrar la espiral de cooldown para los iconos del drTracker" L["Display the cooldown spiral for the important auras"] = "Mostrar la espiral de cooldown para las auras importantes" L["Down"] = "Abajo" L["Down left"] = "Abajo izquierda" L["Down right"] = "Abajo derecha" L["Drinking"] = "Bebiendo" L["DRINKING: %s (%s)"] = "BEBIENDO: %s (%s)" L["DRTracker"] = "Tracker de DR" -- L["DRUID:short"] = "" L["Duration"] = "Duracion" L["Duration: %is"] = "Duracion: %is" L["Duration of each animation cycle, in seconds"] = "Duracion de cada ciclo de la animacion, en segundos" L["Duration of the enter animation, in seconds"] = "Duracion de la animacion de entrada, en segundos" L["Duration of the fade out animation, in seconds"] = "Duracion de la animacion de desaparicion, en segundos" L["Ease"] = "Atenuacion" L["Ease function"] = "Funcion de atenuacion" L["Ease mode"] = "Modo de atenuacion" L["Enable all"] = "Activar todos" L["Enable all the spells"] = "Activar todos los hechizos" L["Enable all the spells in this category"] = "Activar todos los hechizos en esta categoria" L["Enable module"] = "Activar modulo" L["Enemy spec: %s (%s/%s)"] = "Especialización de enemigo: %s (%s/%s)" L["Enlarged scale"] = "Escala de las agrandadas" -- Needs review L["Enlarge mine"] = "Agrandar las mias" -- Needs review L["Enter animation"] = "Animacion de entrada" L["Enter animation settings"] = "Opciones de la animacion de entrada" L["Events"] = "Eventos" L["Events which update the tag"] = "Eventos que actualizan la etiqueta" L["Example Spell Name"] = "Hechizo de ejemplo" L["Fade out duration"] = "Duracion de la desaparicion" L["Filters"] = "Filtros" L["Filter type"] = "Tipo de filtros" L["First run has been detected, displaying test frame"] = "Se ha detectado la primera ejecucion, mostrando frames de prueba" L["Font"] = "Fuente" L["Font outline"] = "Borde de la fuente" L["Font settings"] = "Opciones de fuente" L["Font shadow color"] = "Color de la sombra de la fuente" L["Font size"] = "Tamaño de la fuente" L["Frame"] = true L["Frame background color"] = "Color de fondo del frame" L["Frame grouping"] = "Agrupamiento de los frames" L["Frame height"] = "Alto del frame" L["Frame level"] = "Nivel del frame" L["Frame level of the frame"] = "Nivel del frame del frame" L["Frame scale"] = "Escala del frame" L["Frame width"] = "Ancho del frame" L["Function"] = true L["General"] = true L["General settings"] = "Opciones generales" L["GladiusEx Enemy Anchor - click to move"] = "GladiusEx Ancla de Enemigos - click para mover" L["GladiusEx Party Anchor - click to move"] = "GladiusEx Ancla de Party - click para mover" L["Global font size"] = "Tamaño de la fuente global" L["Global font, used by the modules"] = "Fuente global, usada por los modulos" L["Global settings"] = "Opciones globales" L["Global texture of the bars"] = "Textura global de las barras" L["Gloss"] = "Brillo" L["Gloss color"] = "Color del brillo" L["Group"] = "Grupo" L["Group background color"] = "Color de fondo del grupo" L["Group by unit"] = "Agrupar por unidad" L["Group %i anchor (%s)"] = "Ancla del grupo %i (%s)" L["Grouping"] = "Agrupamiento" L["Group unit frames"] = "Agrupar frames de unidad" L["Grow direction"] = "Direccion de crecimiento" L["Grow direction of the icons"] = "Direccion de crecimiento de los iconos" L["healthabsorbs:shortTag"] = "Vida mas Absorciones (corto)" L["healthabsorbsTag"] = "Vida mas Absorciones" L["HealthBar"] = "Barra de vida" L["health:percentageTag"] = "Vida (Porcentaje)" L["health:shortTag"] = "Vida (Corto)" L["healthTag"] = "Vida" L["Height"] = "Altura" L["Height of the bars"] = "Altura de las barras" L["Height of the cast bar"] = "Altura de la barra de casteo" L["Height of the health bar"] = "Altura de la barra de vida" L["Height of the power bar"] = "Altura de la barra de poder" L["Hide talents until detected"] = "Ocultar talentos hasta que sean detectados" L["Highlight"] = "Destacar" L["Highlight border width"] = "Tamaño del borde" L["Highlight color"] = "Color" L["Highlight focus target"] = "Destacar foco" L["Highlight frame on mouseover"] = "Destacar frame bajo el raton" L["Highlight on mouseover"] = "Destacar bajo el raton" L["Highlight raid assist target"] = "Destacar el objetivo del ayudante" L["Highlight the player target"] = "Destacar el objetivo del jugador" L["High transparency alpha value of the animation"] = "Valor alto del alpha de la animacion de transparencia" L["Horizontal padding"] = "Relleno horizontal" L["Horizontal padding of the icons"] = "Relleno horizontal de los iconos" L["Horizontal spacing"] = "Espaciamiento horizontal" L["Horizontal spacing of the icons"] = "Espaciamiento horizontal de los iconos" L["Hover"] = "Bajo el raton" L["Hover settings"] = "Opciones de bajo el raton" L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "Cuanto puede crecer la barra de absorciones fuera de la barra de vida, como una proporcion de la vida maxima de la unidad" L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "Cuanto puede crecer la barra de sanaciones en curso fuera de la barra de vida, como una proporcion de la vida maxima de la unidad" -- L["HUNTER:short"] = "" L["Icon"] = "Icono" L["Icon border size"] = "Tamaño del borde del icono" L["Icon position"] = "Posicion del icono" L["Icon size"] = "Tamaño del icono" L["Icons max"] = "Maximo de iconos" L["Icons per column"] = "Iconos por columna" L["Icon transparency"] = "Transparencia del icono" L["Icon transparency settings"] = "Opciones de la transparencia del icono" L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "** Si es la primera vez que usas este addon mueve o bloquea los frames para evitar este mensaje **" L["Important auras"] = "Auras importantes" L["In"] = "Entrada" L["Incoming heals"] = "Sanaciones en curso" L["Incoming heals bar color"] = "Color de la barra de sanaciones en curso" L["Incoming heals color"] = "Color de sanaciones en curso" L["Incoming heals settings"] = "Opciones de sanaciones en curso" L["Increase the priority of spells in this category"] = "Incrementar la prioridad de los hechizos en esta categoria" L["In-Out"] = "Entrada-Salida" L["Inside frame"] = "Dentro del frame" L["Inverse"] = "Invertir" L["Invert the bar colors"] = "Invertir los colores de la barra" L["Invert the dark/bright part of the cooldown spiral"] = "Invertir la parte clara/oscura de la espiral de cooldown" L["Items"] = true L["Left"] = "Izquierda" L["Left and right"] = "Izquierda y derecha" L["Left bottom"] = "Izquierda abajo" L["Left top"] = "Izquierda arriba" L["Locked"] = "Bloqueado" L["Lock frames"] = "Bloquear frames" L["Lock the frames to hide"] = "Bloquea los frames para ocultar" L["Lock the group to hide"] = "Bloquea el grupo para ocultar" L["Low health"] = "Vida baja" L["Low health alert"] = "Alerta de vida baja" L["Low health settings"] = "Opciones de alerta de vida baja" L["LOW HEALTH: %s (%s)"] = "VIDA BAJA: %s (%s)" L["Low health threshold"] = "Umbral de vida baja" L["Low transparency alpha value of the animation"] = "Valor bajo del alpha de la animacion de transparencia" -- L["MAGE:short"] = "" L["Margin"] = "Margen" L["Margin between each button"] = "Margen entre cada boton" L["Margin between each module"] = "Margen entre cada modulo" L["maxhealth:shortTag"] = "Vida Maxima (Corto)" L["maxhealthTag"] = "Vida Maxima" L["Max number of rows"] = "Numero maximo de filas" -- Needs review L["maxpower:shortTag"] = "Poder Maximo (Corto)" L["maxpowerTag"] = "Poder Maximo" L["Middle"] = "Medio" L["MikScrollingBattleText"] = true L["Minimum health percent to fire the alert"] = "Cantidad minima de vida porciento para disparar la alerta" L["Modifier"] = "Modificador" L["Mod margin"] = "Margen de modulos" -- L["MONK:short"] = "" L["Mouse button"] = "Boton del raton" L["Name"] = "Nombre" L["Name of the aura"] = "Nombre del aura" L["Name of the cast"] = "Nombre del casteo" L["Name of the cast spell"] = "Nombre del hechizo de casteo" L["Name of the tag"] = "Nombre de la etiqueta" L["Name of the text element"] = "Nombre del elemento de texto" L["name:statusTag"] = "Nombre/Estado" L["nameTag"] = "Nombre" L["New aura"] = "Nueva aura" L["New cast"] = "Nuevo casteo" L["None"] = "Ninguno" L["Not interruptible color"] = "Color no interrumpible" L["Number of auras per row"] = "Numero de auras por fila" -- Needs review L["Number of icons per column"] = "Numero de iconos por columna" L["Number of max icons"] = "Numero maximo de iconos" L["Number of rows"] = "Numero de filas" -- Needs review L["OFFLINE"] = true L["Offset X"] = "Desplazamiento en X" L["Offset Y"] = "Desplazamiento en Y" L["On cooldown"] = "En cooldown" L["Options"] = "Opciones" L["Out"] = "Salida" L["Outline"] = "Borde" L["Out of range alpha"] = "Alpha fuera de rango" L["Outside bar limit"] = "Limite fuera de la barra" L["Overlay blend mode"] = "Modo de mezcla de la sobreposicion" L["Padding of the background"] = "Relleno del fondo" -- L["PALADIN:short"] = "" L["Parrot"] = true L["Party"] = true L["Pet"] = "Mascota" L["PetBar"] = "Mascota" L["Player focus target"] = "Foco del jugador" L["Player focus target settings"] = "Opciones del foco del jugador" L["Player target"] = "Objetivo del jugador" L["Player target settings"] = "Opciones del objetivo del jugador" L["Portrait 2D"] = "Retrato 2D" L["Portrait 3D"] = "Retrato 3D" L["Position"] = "Posicion" L["Position of the cast bar icon"] = "Posicion del icono de la barra de casteo" L["Position of the class icon"] = "Posicion del icono de clase" L["Position of the frame"] = "Posicion del frame" L["Position settings"] = "Opciones de posicion" L["PowerBar"] = "Barra de poder" L["power:percentageTag"] = "Poder (Porcentaje)" L["power:shortTag"] = "Poder (Corto)" L["powerTag"] = "Poder" L["Power type"] = "Tipo de poder" -- L["PRIEST:short"] = "" L["Priority"] = "Prioridad" L["Priority of the highlight"] = "Prioridad del destaque" L["Quadratic"] = "Cuadratico" L["Race"] = "Raza" L["raceTag"] = "Raza" L["Raid assist settings"] = "Opciones de ayudante" L["Raid assist target"] = "Objetivo del ayudante" L["Raid icon target %i"] = "Icono de raid %i" L["Raid icon targets"] = "Iconos de raid" L["Raid Warning"] = true L["Relative point"] = "Punto relativo" L["Relative point of the frame"] = "Punto relativo del frame" L["Remaining time"] = "Tiempo restante" L["Remove this cooldowns group"] = "Eliminar este grupo de cooldowns" L["Replaces: %s"] = "Reemplaza: %s" L["Required aura: %s"] = "Aura requerida: %s" L["Reset all arena settings to their default values"] = "Reiniciar todas las opciones de arena a sus valores predeterminados" L["Reset all party settings to their default values"] = "Reiniciar todas las opciones de party a sus valores predeterminados" L["Reset arena settings"] = "Reiniciar opciones de arena" L["Reset module"] = "Restablecer modulo" L["Reset party settings"] = "Reiniciar opciones de party" L["Reset settings"] = "Reiniciar opciones" L["Resets: %s"] = "Reinicia: %s" L["RESURRECTING: %s (%s)"] = "RESUCITANDO: %s (%s)" L["Resurrection"] = "Resureccion" L["Right"] = "Derecha" L["Right bottom"] = "Derecha fondo" L["Right top"] = "Derecha arriba" -- L["ROGUE:short"] = "" L["Role"] = "Rol" L["Say"] = "Decir" L["Scale of the enlarged auras"] = "Escala de las auras agrandadas" -- Needs review L["Scale of the frame"] = "Escala del frame" L["Scrolling Combat Text"] = true L["Select a modifier for this click action"] = "Seleciona un modificador para esta accion de click" L["Select what priority the alert should have - higher equals more priority"] = "Selecciona que prioridad deberia tener la alerta - mas alto significa mas prioridad" L["Select what priority the aura should have - higher equals more priority"] = "Selecciona que prioridad deberia tener el aura - mas alto significa mas prioridad" L["Select what priority the cast should have - higher equals more priority"] = "Selecciona que prioridad deberia tener el casteo - mas alto significa mas prioridad" L["Select what this click action does"] = "Selecciona que hace esta accion de click" L["Select which mouse button this click action uses"] = "Selecciona que boton del raton usa esta accion de click" L["Self"] = "Mismo" -- L["SHAMAN:short"] = "" L["Shared cooldown: %s (%is)"] = "Cooldown compartido: %s (%is)" L["Shield icon"] = "Icono de escudo" L["shift-"] = true L["Show"] = "Mostrar" L["Show absorbs"] = "Mostrar absorciones" L["Show border around focus target"] = "Mostrar borde alrededor del foco" L["Show border around raid assist"] = "Mostrar bordes alrededor del ayudante de raid" L["Show border around raid target %i"] = "" L["Show Buffs"] = "Mostrar Buffs" -- Needs review L["Show cast time"] = "Mostrar tiempo de casteo" L["Show Debuffs"] = "Mostrar Debuffs" -- Needs review L["Show delay"] = "Mostrar retraso" L["Show important auras instead of the class icon"] = "Mostrar auras importantes en lugar del icono de clase" L["Show incoming heals"] = "Mostrar sanaciones en curso" L["Show only dispellable"] = "Mostrar solo si es disipable" L["Show only mine"] = "Mostrar solo si es mio" L["Show party frames"] = "Mostrar frames de party" L["Show spark"] = "Mostrar chispa" L["Show tooltips"] = "Mostrar descripciones" L["Show total time"] = "Mostrar tiempo total" L["Size"] = "Tamaño" L["Size of the aura icons"] = "Tamaño de los iconos de aura" L["Size of the cooldown icon borders"] = "Tamaños de los bordes de los iconos de cooldown" L["Size of the cooldown icons"] = "Tamaño de los iconos de cooldown" L["Size of the frames border"] = "Tamaño del borde de los frames" L["Size of the icons"] = "Tamaño de los iconos" L["Size of the text"] = "Tamaño del texto" L["Size settings"] = "Opciones de tamaño" L["SkillHistory"] = "Historial de habilidades" L["Space between the icons"] = "Espacio entre los iconos" L["Spacing"] = "Espaciamiento" L["Spec"] = "Especializacion" L["Spec detection"] = "Deteccion de especializacion" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" L["spec:shortTag"] = "Especialzacion (Corto)" L["specTag"] = "Especializacion" L["Spell name"] = "Nombre del hechizo" L["Spell name / Macro text"] = "Nombre del hechizo / Texto de la macro" L["%s settings"] = "Opciones de %s" L["Stealth alpha"] = "Alpha en stealth" L["Stop testing"] = "Parar de probar" L["Tag"] = "Etiqueta" L["Tags"] = "Etiquetas" L["Tag: %s"] = "Etiqueta: %s" L["Tag settings"] = "Opciones de etiqueta" L["Talent"] = "Talento" L["TargetBar"] = "Barra de objetivo" L["Test 2v2"] = "Probar 2v2" L["Test 3v3"] = "Probar 3v3" L["Test 5v5"] = "Probar 5v5" L["Test frames"] = "Frames de prueba" L["Testing"] = "Pruebas" L["Testing settings"] = "Opciones de pruebas" L["Test units"] = "Unidades de prueba" L["Text"] = "Texto" L["Text align"] = "Alineamiento del texto" L["Text align of the cast text"] = "Alineamiento del texto de casteo" L["Text align of the cast time text"] = "Alineamiento del texto de tiempo de casteo" L["Text color"] = "Color del texto" L["Text color of the cast text"] = "Color del texto de casteo" L["Text color of the cast time text"] = "Color del texto de tiempo de casteo" L["Text outline of the global font"] = "Borde de la fuente global" L["Texts"] = "Textos" L["Text settings"] = "Opciones de texto" L["Text shadow color of the global font"] = "Color de la sombra de la fuente global" L["Text size"] = "Tamaño del texto" L["Text size of the cast text"] = "Tamaño del texto del texto de casteo" L["Text size of the cast time text"] = "Tamaño del texto del tiempo de casteo" L["Text size of the DR text"] = "Tamaño del texto de DR" L["Text size of the global font"] = "Tamaño del texto de la fuente global" L["Text to be displayed"] = "Texto a mostrar" L["Texture"] = "Textura" L["Texture of the cast bar"] = "Textura de la barra de casteo" L["Texture of the health bar"] = "Textura de la barra de vida" L["Texture of the power bar"] = "Textura de la barra de poder" L["The direction you want the frames to grow in"] = "La direccion hacia la que crecen los frames" L["Thick outline"] = "Borde ancho" L["Timeout"] = "Tiempo de espera" L["Timeout, in seconds"] = "Tiempo de espera, en segundos" L["Timeout settings"] = "Opciones del tiempo de espera" L["Toggle alerts when some auras are active"] = "Alternar alertas cuando algunas auras estan activas" L["Toggle alerts when some spells are being cast"] = "Alternar alertas cuando algunos hechizos estan siendo casteados" L["Toggle aura buffs"] = "Alternar auras de buff" L["Toggle aura debuffs"] = "Alternar auras de debuff" L["Toggle cast text"] = "Alternar texto de casteo" L["Toggle cast time"] = "Alternar tiempo de casteo" L["Toggle cast time text"] = "Alternar texto de tiempo de casteo" L["Toggle default color"] = "Alternar color predeterminado" L["Toggle delay"] = "Alternar retraso" L["Toggle display of absorbs in the health bar"] = "Alterna mostrar absorciones en la barra de vida" L["Toggle display of advanced options"] = "Alternar mostrar opciones avanzadas" L["Toggle display of incoming heals in the health bar"] = "Alterna mostrar sanaciones en curso en la barra de vida" L["Toggle gloss on the icon"] = "Alternar el brillo del icono" L["Toggle health bar class color"] = "Alternar el color de clase de la barra de vida" L["Toggle if the auras should show the aura tooltip when hovered"] = "Alternar si las auras deben mostrar un tooltip al mover el raton sobre ellas" -- Needs review L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "Alternar si los cooldowns del grupo separado deben ser agrupados por su unidad" L["Toggle if the detached group can be moved"] = "Altenar si el grupo separado se puede mover" L["Toggle if the frames can be moved"] = "Alternar si se pueden mover los frames" L["Toggle if the icon borders should be cropped or not"] = "Alternar si los bordes del icono deben ser recortados o no" L["Toggle if the icons should show the spell tooltip when hovered"] = "Alternar si los iconos deben mostrar la descripcion del hechizo al mover el cursor sobre ellos" L["Toggle if your auras should be enlarged"] = "Alterna si tus auras deben ser agrandadas" -- Needs review L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "Alternar si quieres que la barra de casteo sea parte del frame o si prefieres posicionarla libremente" L["Toggle low health alerts"] = "Alternar alertas de vida baja" L["Toggle remaining time instead of cast time"] = "Alternar tiempo restante en lugar de tiempo de casteo" L["Toggle the cast bar shield icon for not interruptible spells"] = "Alternar el icono de escudo en la barra de casteo para hechizos no interrumpibles" L["Toggle the cast bar spark"] = "Alternar la chispa en la barra de casteo" L["Toggle the cast bar spell icon"] = "Alternar el icono del hechizo de la barra de casteo" L["Toggle the class icon"] = "Alternar el icono de clase" L["Toggle to show your party frames"] = "Activalo para mostrar frames de tu party" L["Toggle total time"] = "Alternar el tiempo total" L["Top"] = "Arriba" L["Top left"] = "Arriba izquierda" L["Top right"] = "Arriba derecha" L["Transparency"] = "Transparencia" L["Transparency for dead units"] = "Transparencia para las unidades muertas" L["Transparency for units in stealth"] = "Transparencia para las unidades en stealth" L["Transparency for units out of range"] = "Transparencia para las unidades fuera de rango" L["Transparency settings"] = "Opciones de transparencia" L[" |T%s:20|t %s [%ss] %s"] = true L["Unit frames"] = "Frames de unidad" L["Unit frames settings"] = "Opciones de los frames de unidad" L["Unit power type"] = "Tipo de poder de la unidad" L["Unit race"] = "Raza de la unidad" L["Unit talent specialization"] = "Especializacion de talentos de la unidad" L["Up"] = "Arriba" L["Up and down"] = "Arriba y abajo" L["Up left"] = "Arriba izquierda" L["Up right"] = "Arriba derecha" L["Use global texture"] = "Usar textura global" L["Use the global bar texture"] = "Usar la textura de barra global" L["Use the global font size"] = "Usar el tamaño de fuente global" L["Valid slash commands are:"] = "Los comandos válidos son:" L["Vertical padding"] = "Relleno vertical" L["Vertical padding of the icons"] = "Relleno vertical de los iconos" L["Vertical spacing"] = "Espaciamiento vertical" L["Vertical spacing of the icons"] = "Espaciamiento vertical de los iconos" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" L["Welcome to GladiusEx!"] = "Bienvenido a GladiusEx!" L["What auras to filter"] = "Que auras son filtradas" L["When available, show specialization instead of class icons"] = "Cuando este disponible, mostrar la especializacion en lugar de la clase" L["Whitelist"] = "Lista blanca" L["Widget"] = true L["Widget settings"] = "Opciones del widget" L["Width"] = "Ancho" L["Width of the bars"] = "Ancho de las barras" L["Width of the cast bar"] = "Ancho de la barra de casteo" L["X offset"] = "Desplazamiento en X" L["X offset of the cast text"] = "Desplazamiento en X del texto de casteo" L["X offset of the cast time text"] = "Desplazamiento en X del texto del tiempo de casteo" L["X offset of the frame"] = "Desplazamiento en X del frame" L["Y offset"] = "Desplazamiento en Y" L["Y offset of the cast text"] = "Desplazamiento en Y del texto de casteo" L["Y offset of the cast time text"] = "Desplazamiento en Y del texto de tiempo de casteo" L["Y offset of the frame"] = "Desplazamiento en Y del frame" end L = locale:NewLocale("GladiusEx", "esMX") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" -- L["DEAD"] = "" -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" -- L["Drinking"] = "" -- L["DRINKING: %s (%s)"] = "" -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" -- L["Enemy spec: %s (%s/%s)"] = "" -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" -- L["Low health"] = "" -- L["Low health alert"] = "" -- L["Low health settings"] = "" -- L["LOW HEALTH: %s (%s)"] = "" -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" -- L["RESURRECTING: %s (%s)"] = "" -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "frFR") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" -- L["DEAD"] = "" -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" -- L["Drinking"] = "" -- L["DRINKING: %s (%s)"] = "" -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" -- L["Enemy spec: %s (%s/%s)"] = "" -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" -- L["Low health"] = "" -- L["Low health alert"] = "" -- L["Low health settings"] = "" -- L["LOW HEALTH: %s (%s)"] = "" -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" -- L["RESURRECTING: %s (%s)"] = "" -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "itIT") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" -- L["DEAD"] = "" -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" -- L["Drinking"] = "" -- L["DRINKING: %s (%s)"] = "" -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" -- L["Enemy spec: %s (%s/%s)"] = "" -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" -- L["Low health"] = "" -- L["Low health alert"] = "" -- L["Low health settings"] = "" -- L["LOW HEALTH: %s (%s)"] = "" -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" -- L["RESURRECTING: %s (%s)"] = "" -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "koKR") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" -- L["DEAD"] = "" -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" -- L["Drinking"] = "" -- L["DRINKING: %s (%s)"] = "" -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" -- L["Enemy spec: %s (%s/%s)"] = "" -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" -- L["Low health"] = "" -- L["Low health alert"] = "" -- L["Low health settings"] = "" -- L["LOW HEALTH: %s (%s)"] = "" -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" -- L["RESURRECTING: %s (%s)"] = "" -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "ptBR") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" L["DEAD"] = "MORTO" -- Needs review -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" L["Drinking"] = "Bebendo" -- Needs review L["DRINKING: %s (%s)"] = "BEBENDO: %s (%s)" -- Needs review -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" L["Enemy spec: %s (%s/%s)"] = "Especialização do Inimigo: %s (%s/%s)" -- Needs review -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" L["Low health"] = "Vida baixa" -- Needs review -- L["Low health alert"] = "" -- L["Low health settings"] = "" L["LOW HEALTH: %s (%s)"] = "VIDA BAIXA: %s (%s)" -- Needs review -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" L["RESURRECTING: %s (%s)"] = "REVIVENDO: %s (%s)" -- Needs review -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "ruRU") if L then -- L["Absorbs"] = "" -- L["Absorbs bar color"] = "" -- L["Absorbs color"] = "" -- L["Absorbs settings"] = "" -- L["absorbs:shortTag"] = "" -- L["absorbsTag"] = "" -- L["Action"] = "" -- L["Active"] = "" -- L["Add"] = "" -- L["Add click action"] = "" -- L["Add cooldowns group"] = "" -- L["Add new aura"] = "" -- L["Add new aura filter"] = "" -- L["Add new cast"] = "" -- L["Add tag"] = "" -- L["Add text"] = "" -- L["Adjust size"] = "" -- L["Adjust size to the frame size"] = "" -- L["Advanced font rendering"] = "" -- L["Advanced options"] = "" -- L["Alert animation"] = "" -- L["Alert animation settings"] = "" -- L["Alert color"] = "" -- L["Alert overlay color"] = "" -- L["Alert priority"] = "" -- L["Alerts"] = "" -- L["Align of the text"] = "" -- L["Alpha high"] = "" -- L["Alpha low"] = "" -- L["Alpha of the icon border while the spell is being used"] = "" -- L["Alpha of the icon border while the spell is not on cooldown"] = "" -- L["Alpha of the icon border while the spell is on cooldown"] = "" -- L["Alpha of the icon while the spell is being used"] = "" -- L["Alpha of the icon while the spell is not on cooldown"] = "" -- L["Alpha of the icon while the spell is on cooldown"] = "" -- L["alt-"] = "" -- L["Anchor"] = "" -- L["Anchor of the frame"] = "" -- L["Animation ease function"] = "" -- L["Animation ease method"] = "" -- L["Animation ease mode"] = "" -- L["Announcements"] = "" -- L["Announcement toggles"] = "" -- L["Announces when an enemy drops below a certain health threshold"] = "" -- L["Announces when an enemy tries to resurrect a teammate"] = "" -- L["Announces when enemies sit down to drink"] = "" -- L["Announces when the spec of an enemy was detected"] = "" -- L["Apply filter to"] = "" -- L["Arena"] = "" -- L["Attach text to module bar"] = "" -- L["Attach to"] = "" -- L["Attach to the given frame"] = "" -- L["Aura name"] = "" -- L["Auras"] = "" -- L["Auras alerts"] = "" -- L["Auras per row"] = "" -- L["Available"] = "" -- L["Background color"] = "" -- L["Background padding"] = "" -- L["Bar"] = "" -- L["Bar height"] = "" -- L["Bar order"] = "" -- L["Bar settings"] = "" -- L["Bars height"] = "" -- L["Bar texture"] = "" -- L["Bar width"] = "" -- L["Blacklist"] = "" -- L["Blend"] = "" -- L["Blend mode"] = "" -- L["Blizzard's Floating Combat Text"] = "" -- L["Border color for spells in this category"] = "" -- L["Border size"] = "" -- L["Border transparency"] = "" -- L["Border transparency settings"] = "" -- L["Both"] = "" -- L["Bottom"] = "" -- L["Bottom left"] = "" -- L["Bottom right"] = "" -- L["Buffs"] = "" -- L["Button 4"] = "" -- L["Button 5"] = "" -- L["CastBar"] = "" -- L["Casts"] = "" -- L["Casts alerts"] = "" -- L["Cast spell"] = "" -- L["Cast text"] = "" -- L["Cast time text"] = "" -- L["cat:cc"] = "" -- L["cat:defensive"] = "" -- L["cat:dispel"] = "" -- L["Categories"] = "" -- L["Category"] = "" -- L["Category settings"] = "" -- L["cat:heal"] = "" -- L["cat:immune"] = "" -- L["cat:interrupt"] = "" -- L["cat:knockback"] = "" -- L["cat:mass_dispel"] = "" -- L["cat:offensive"] = "" -- L["cat:pvp_trinket"] = "" -- L["cat:silence"] = "" -- L["cat:stun"] = "" -- L["cat:uncat"] = "" -- L["Center"] = "" -- L["Center left"] = "" -- L["Center right"] = "" -- L["Charges: %i"] = "" -- L["Choose how low an enemy must be before low health is announced"] = "" -- L["Choose how your announcements are displayed"] = "" -- L["Class"] = "" -- L["Class color"] = "" -- L["Class icon"] = "" -- L["ClassIcon"] = "" -- L["class:shortTag"] = "" -- L["classTag"] = "" -- L["Click actions"] = "" -- L["Clicks"] = "" -- L["Color"] = "" -- L["Color of the background"] = "" -- L["Color of the cast bar"] = "" -- L["Color of the cast bar background"] = "" -- L["Color of the cast bar when the spell can't be interrupted"] = "" -- L["Color of the frame background"] = "" -- L["Color of the frames background"] = "" -- L["Color of the gloss"] = "" -- L["Color of the health bar"] = "" -- L["Color of the health bar background"] = "" -- L["Color of the highlight"] = "" -- L["Color of the power bar"] = "" -- L["Color of the power bar background"] = "" -- L["Color of the text"] = "" -- L["Cooldown reverse"] = "" -- L["Cooldowns"] = "" -- L["Cooldowns group %i"] = "" -- L["Cooldown spiral"] = "" -- L["Cooldown starts on dispel"] = "" -- L["Cooldown starts when aura fades"] = "" -- L["Copy all settings from arena to party"] = "" -- L["Copy all settings from party to arena"] = "" -- L["Copy from arena"] = "" -- L["Copy from party"] = "" -- L["Copy settings"] = "" -- L["Crop borders"] = "" -- L["ctrl-"] = "" -- L["Cubic"] = "" -- L["DEAD"] = "" -- L["Dead alpha"] = "" -- L["DEATHKNIGHT:short"] = "" -- L["Debuffs"] = "" -- L["Decrease the priority of spells in this category"] = "" -- L["Default color"] = "" -- L["Delete"] = "" -- L["Delete click action"] = "" -- L["Delete tag"] = "" -- L["Delete text"] = "" -- L["Destination"] = "" -- L["Detached group"] = "" -- L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "" -- L["Disable"] = "" -- L["Disable all"] = "" -- L["Disable all the spells"] = "" -- L["Disable all the spells in this category"] = "" -- L["Disabled"] = "" -- L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "" -- L["Disable this to be able to move the frames separately"] = "" -- L["Display the cooldown spiral for the drTracker icons"] = "" -- L["Display the cooldown spiral for the important auras"] = "" -- L["Down"] = "" -- L["Down left"] = "" -- L["Down right"] = "" -- L["Drinking"] = "" -- L["DRINKING: %s (%s)"] = "" -- L["DRTracker"] = "" -- L["DRUID:short"] = "" -- L["Duration"] = "" -- L["Duration: %is"] = "" -- L["Duration of each animation cycle, in seconds"] = "" -- L["Duration of the enter animation, in seconds"] = "" -- L["Duration of the fade out animation, in seconds"] = "" -- L["Ease"] = "" -- L["Ease function"] = "" -- L["Ease mode"] = "" -- L["Enable all"] = "" -- L["Enable all the spells"] = "" -- L["Enable all the spells in this category"] = "" -- L["Enable module"] = "" -- L["Enemy spec: %s (%s/%s)"] = "" -- L["Enlarged scale"] = "" -- L["Enlarge mine"] = "" -- L["Enter animation"] = "" -- L["Enter animation settings"] = "" -- L["Events"] = "" -- L["Events which update the tag"] = "" -- L["Example Spell Name"] = "" -- L["Fade out duration"] = "" -- L["Filters"] = "" -- L["Filter type"] = "" -- L["First run has been detected, displaying test frame"] = "" -- L["Font"] = "" -- L["Font outline"] = "" -- L["Font settings"] = "" -- L["Font shadow color"] = "" -- L["Font size"] = "" -- L["Frame"] = "" -- L["Frame background color"] = "" -- L["Frame grouping"] = "" -- L["Frame height"] = "" -- L["Frame level"] = "" -- L["Frame level of the frame"] = "" -- L["Frame scale"] = "" -- L["Frame width"] = "" -- L["Function"] = "" -- L["General"] = "" -- L["General settings"] = "" -- L["GladiusEx Enemy Anchor - click to move"] = "" -- L["GladiusEx Party Anchor - click to move"] = "" -- L["Global font size"] = "" -- L["Global font, used by the modules"] = "" -- L["Global settings"] = "" -- L["Global texture of the bars"] = "" -- L["Gloss"] = "" -- L["Gloss color"] = "" -- L["Group"] = "" -- L["Group background color"] = "" -- L["Group by unit"] = "" -- L["Group %i anchor (%s)"] = "" -- L["Grouping"] = "" -- L["Group unit frames"] = "" -- L["Grow direction"] = "" -- L["Grow direction of the icons"] = "" -- L["healthabsorbs:shortTag"] = "" -- L["healthabsorbsTag"] = "" -- L["HealthBar"] = "" -- L["health:percentageTag"] = "" -- L["health:shortTag"] = "" -- L["healthTag"] = "" -- L["Height"] = "" -- L["Height of the bars"] = "" -- L["Height of the cast bar"] = "" -- L["Height of the health bar"] = "" -- L["Height of the power bar"] = "" -- L["Hide talents until detected"] = "" -- L["Highlight"] = "" -- L["Highlight border width"] = "" -- L["Highlight color"] = "" -- L["Highlight focus target"] = "" -- L["Highlight frame on mouseover"] = "" -- L["Highlight on mouseover"] = "" -- L["Highlight raid assist target"] = "" -- L["Highlight the player target"] = "" -- L["High transparency alpha value of the animation"] = "" -- L["Horizontal padding"] = "" -- L["Horizontal padding of the icons"] = "" -- L["Horizontal spacing"] = "" -- L["Horizontal spacing of the icons"] = "" -- L["Hover"] = "" -- L["Hover settings"] = "" -- L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "" -- L["HUNTER:short"] = "" -- L["Icon"] = "" -- L["Icon border size"] = "" -- L["Icon position"] = "" -- L["Icon size"] = "" -- L["Icons max"] = "" -- L["Icons per column"] = "" -- L["Icon transparency"] = "" -- L["Icon transparency settings"] = "" -- L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "" -- L["Important auras"] = "" -- L["In"] = "" -- L["Incoming heals"] = "" -- L["Incoming heals bar color"] = "" -- L["Incoming heals color"] = "" -- L["Incoming heals settings"] = "" -- L["Increase the priority of spells in this category"] = "" -- L["In-Out"] = "" -- L["Inside frame"] = "" -- L["Inverse"] = "" -- L["Invert the bar colors"] = "" -- L["Invert the dark/bright part of the cooldown spiral"] = "" -- L["Items"] = "" -- L["Left"] = "" -- L["Left and right"] = "" -- L["Left bottom"] = "" -- L["Left top"] = "" -- L["Locked"] = "" -- L["Lock frames"] = "" -- L["Lock the frames to hide"] = "" -- L["Lock the group to hide"] = "" -- L["Low health"] = "" -- L["Low health alert"] = "" -- L["Low health settings"] = "" -- L["LOW HEALTH: %s (%s)"] = "" -- L["Low health threshold"] = "" -- L["Low transparency alpha value of the animation"] = "" -- L["MAGE:short"] = "" -- L["Margin"] = "" -- L["Margin between each button"] = "" -- L["Margin between each module"] = "" -- L["maxhealth:shortTag"] = "" -- L["maxhealthTag"] = "" -- L["Max number of rows"] = "" -- L["maxpower:shortTag"] = "" -- L["maxpowerTag"] = "" -- L["Middle"] = "" -- L["MikScrollingBattleText"] = "" -- L["Minimum health percent to fire the alert"] = "" -- L["Modifier"] = "" -- L["Mod margin"] = "" -- L["MONK:short"] = "" -- L["Mouse button"] = "" -- L["Name"] = "" -- L["Name of the aura"] = "" -- L["Name of the cast"] = "" -- L["Name of the cast spell"] = "" -- L["Name of the tag"] = "" -- L["Name of the text element"] = "" -- L["name:statusTag"] = "" -- L["nameTag"] = "" -- L["New aura"] = "" -- L["New cast"] = "" -- L["None"] = "" -- L["Not interruptible color"] = "" -- L["Number of auras per row"] = "" -- L["Number of icons per column"] = "" -- L["Number of max icons"] = "" -- L["Number of rows"] = "" -- L["OFFLINE"] = "" -- L["Offset X"] = "" -- L["Offset Y"] = "" -- L["On cooldown"] = "" -- L["Options"] = "" -- L["Out"] = "" -- L["Outline"] = "" -- L["Out of range alpha"] = "" -- L["Outside bar limit"] = "" -- L["Overlay blend mode"] = "" -- L["Padding of the background"] = "" -- L["PALADIN:short"] = "" -- L["Parrot"] = "" -- L["Party"] = "" -- L["Pet"] = "" -- L["PetBar"] = "" -- L["Player focus target"] = "" -- L["Player focus target settings"] = "" -- L["Player target"] = "" -- L["Player target settings"] = "" -- L["Portrait 2D"] = "" -- L["Portrait 3D"] = "" -- L["Position"] = "" -- L["Position of the cast bar icon"] = "" -- L["Position of the class icon"] = "" -- L["Position of the frame"] = "" -- L["Position settings"] = "" -- L["PowerBar"] = "" -- L["power:percentageTag"] = "" -- L["power:shortTag"] = "" -- L["powerTag"] = "" -- L["Power type"] = "" -- L["PRIEST:short"] = "" -- L["Priority"] = "" -- L["Priority of the highlight"] = "" -- L["Quadratic"] = "" -- L["Race"] = "" -- L["raceTag"] = "" -- L["Raid assist settings"] = "" -- L["Raid assist target"] = "" -- L["Raid icon target %i"] = "" -- L["Raid icon targets"] = "" -- L["Raid Warning"] = "" -- L["Relative point"] = "" -- L["Relative point of the frame"] = "" -- L["Remaining time"] = "" -- L["Remove this cooldowns group"] = "" -- L["Replaces: %s"] = "" -- L["Required aura: %s"] = "" -- L["Reset all arena settings to their default values"] = "" -- L["Reset all party settings to their default values"] = "" -- L["Reset arena settings"] = "" -- L["Reset module"] = "" -- L["Reset party settings"] = "" -- L["Reset settings"] = "" -- L["Resets: %s"] = "" -- L["RESURRECTING: %s (%s)"] = "" -- L["Resurrection"] = "" -- L["Right"] = "" -- L["Right bottom"] = "" -- L["Right top"] = "" -- L["ROGUE:short"] = "" -- L["Role"] = "" -- L["Say"] = "" -- L["Scale of the enlarged auras"] = "" -- L["Scale of the frame"] = "" -- L["Scrolling Combat Text"] = "" -- L["Select a modifier for this click action"] = "" -- L["Select what priority the alert should have - higher equals more priority"] = "" -- L["Select what priority the aura should have - higher equals more priority"] = "" -- L["Select what priority the cast should have - higher equals more priority"] = "" -- L["Select what this click action does"] = "" -- L["Select which mouse button this click action uses"] = "" -- L["Self"] = "" -- L["SHAMAN:short"] = "" -- L["Shared cooldown: %s (%is)"] = "" -- L["Shield icon"] = "" -- L["shift-"] = "" -- L["Show"] = "" -- L["Show absorbs"] = "" -- L["Show border around focus target"] = "" -- L["Show border around raid assist"] = "" -- L["Show border around raid target %i"] = "" -- L["Show Buffs"] = "" -- L["Show cast time"] = "" -- L["Show Debuffs"] = "" -- L["Show delay"] = "" -- L["Show important auras instead of the class icon"] = "" -- L["Show incoming heals"] = "" -- L["Show only dispellable"] = "" -- L["Show only mine"] = "" -- L["Show party frames"] = "" -- L["Show spark"] = "" -- L["Show tooltips"] = "" -- L["Show total time"] = "" -- L["Size"] = "" -- L["Size of the aura icons"] = "" -- L["Size of the cooldown icon borders"] = "" -- L["Size of the cooldown icons"] = "" -- L["Size of the frames border"] = "" -- L["Size of the icons"] = "" -- L["Size of the text"] = "" -- L["Size settings"] = "" -- L["SkillHistory"] = "" -- L["Space between the icons"] = "" -- L["Spacing"] = "" -- L["Spec"] = "" -- L["Spec detection"] = "" -- L["specID:102:short"] = "" -- L["specID:103:short"] = "" -- L["specID:104:short"] = "" -- L["specID:105:short"] = "" -- L["specID:250:short"] = "" -- L["specID:251:short"] = "" -- L["specID:252:short"] = "" -- L["specID:253:short"] = "" -- L["specID:254:short"] = "" -- L["specID:255:short"] = "" -- L["specID:256:short"] = "" -- L["specID:257:short"] = "" -- L["specID:258:short"] = "" -- L["specID:259:short"] = "" -- L["specID:260:short"] = "" -- L["specID:261:short"] = "" -- L["specID:262:short"] = "" -- L["specID:263:short"] = "" -- L["specID:264:short"] = "" -- L["specID:265:short"] = "" -- L["specID:266:short"] = "" -- L["specID:267:short"] = "" -- L["specID:268:short"] = "" -- L["specID:269:short"] = "" -- L["specID:270:short"] = "" -- L["specID:62:short"] = "" -- L["specID:63:short"] = "" -- L["specID:64:short"] = "" -- L["specID:65:short"] = "" -- L["specID:66:short"] = "" -- L["specID:70:short"] = "" -- L["specID:71:short"] = "" -- L["specID:72:short"] = "" -- L["specID:73:short"] = "" -- L["spec:shortTag"] = "" -- L["specTag"] = "" -- L["Spell name"] = "" -- L["Spell name / Macro text"] = "" -- L["%s settings"] = "" -- L["Stealth alpha"] = "" -- L["Stop testing"] = "" -- L["Tag"] = "" -- L["Tags"] = "" -- L["Tag: %s"] = "" -- L["Tag settings"] = "" -- L["Talent"] = "" -- L["TargetBar"] = "" -- L["Test 2v2"] = "" -- L["Test 3v3"] = "" -- L["Test 5v5"] = "" -- L["Test frames"] = "" -- L["Testing"] = "" -- L["Testing settings"] = "" -- L["Test units"] = "" -- L["Text"] = "" -- L["Text align"] = "" -- L["Text align of the cast text"] = "" -- L["Text align of the cast time text"] = "" -- L["Text color"] = "" -- L["Text color of the cast text"] = "" -- L["Text color of the cast time text"] = "" -- L["Text outline of the global font"] = "" -- L["Texts"] = "" -- L["Text settings"] = "" -- L["Text shadow color of the global font"] = "" -- L["Text size"] = "" -- L["Text size of the cast text"] = "" -- L["Text size of the cast time text"] = "" -- L["Text size of the DR text"] = "" -- L["Text size of the global font"] = "" -- L["Text to be displayed"] = "" -- L["Texture"] = "" -- L["Texture of the cast bar"] = "" -- L["Texture of the health bar"] = "" -- L["Texture of the power bar"] = "" -- L["The direction you want the frames to grow in"] = "" -- L["Thick outline"] = "" -- L["Timeout"] = "" -- L["Timeout, in seconds"] = "" -- L["Timeout settings"] = "" -- L["Toggle alerts when some auras are active"] = "" -- L["Toggle alerts when some spells are being cast"] = "" -- L["Toggle aura buffs"] = "" -- L["Toggle aura debuffs"] = "" -- L["Toggle cast text"] = "" -- L["Toggle cast time"] = "" -- L["Toggle cast time text"] = "" -- L["Toggle default color"] = "" -- L["Toggle delay"] = "" -- L["Toggle display of absorbs in the health bar"] = "" -- L["Toggle display of advanced options"] = "" -- L["Toggle display of incoming heals in the health bar"] = "" -- L["Toggle gloss on the icon"] = "" -- L["Toggle health bar class color"] = "" -- L["Toggle if the auras should show the aura tooltip when hovered"] = "" -- L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "" -- L["Toggle if the detached group can be moved"] = "" -- L["Toggle if the frames can be moved"] = "" -- L["Toggle if the icon borders should be cropped or not"] = "" -- L["Toggle if the icons should show the spell tooltip when hovered"] = "" -- L["Toggle if your auras should be enlarged"] = "" -- L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "" -- L["Toggle low health alerts"] = "" -- L["Toggle remaining time instead of cast time"] = "" -- L["Toggle the cast bar shield icon for not interruptible spells"] = "" -- L["Toggle the cast bar spark"] = "" -- L["Toggle the cast bar spell icon"] = "" -- L["Toggle the class icon"] = "" -- L["Toggle to show your party frames"] = "" -- L["Toggle total time"] = "" -- L["Top"] = "" -- L["Top left"] = "" -- L["Top right"] = "" -- L["Transparency"] = "" -- L["Transparency for dead units"] = "" -- L["Transparency for units in stealth"] = "" -- L["Transparency for units out of range"] = "" -- L["Transparency settings"] = "" -- L[" |T%s:20|t %s [%ss] %s"] = "" -- L["Unit frames"] = "" -- L["Unit frames settings"] = "" -- L["Unit power type"] = "" -- L["Unit race"] = "" -- L["Unit talent specialization"] = "" -- L["Up"] = "" -- L["Up and down"] = "" -- L["Up left"] = "" -- L["Up right"] = "" -- L["Use global texture"] = "" -- L["Use the global bar texture"] = "" -- L["Use the global font size"] = "" -- L["Valid slash commands are:"] = "" -- L["Vertical padding"] = "" -- L["Vertical padding of the icons"] = "" -- L["Vertical spacing"] = "" -- L["Vertical spacing of the icons"] = "" -- L["WARLOCK:short"] = "" -- L["WARRIOR:short"] = "" -- L["Welcome to GladiusEx!"] = "" -- L["What auras to filter"] = "" -- L["When available, show specialization instead of class icons"] = "" -- L["Whitelist"] = "" -- L["Widget"] = "" -- L["Widget settings"] = "" -- L["Width"] = "" -- L["Width of the bars"] = "" -- L["Width of the cast bar"] = "" -- L["X offset"] = "" -- L["X offset of the cast text"] = "" -- L["X offset of the cast time text"] = "" -- L["X offset of the frame"] = "" -- L["Y offset"] = "" -- L["Y offset of the cast text"] = "" -- L["Y offset of the cast time text"] = "" -- L["Y offset of the frame"] = "" end L = locale:NewLocale("GladiusEx", "zhCN") if L then L["Absorbs"] = "吸收" L["Absorbs bar color"] = "吸收条颜色" L["Absorbs color"] = "吸收颜色" L["Absorbs settings"] = "吸收设置" L["absorbs:shortTag"] = "吸收:缩写" L["absorbsTag"] = "吸收标签" L["Action"] = "动作" L["Active"] = "激活" L["Add"] = "添加" L["Add click action"] = "点击添加动作" L["Add cooldowns group"] = "添加冷却分组" L["Add new aura"] = "添加新光环" L["Add new aura filter"] = "添加新光环过滤" L["Add new cast"] = "添加新施法" L["Add tag"] = "添加标签" L["Add text"] = "添加文字" L["Adjust size"] = "调整大小" L["Adjust size to the frame size"] = "调整框架的大小" L["Advanced font rendering"] = "高级字体渲染" L["Advanced options"] = "高级设置" L["Alert animation"] = "警告动画" L["Alert animation settings"] = "警告动画设置" L["Alert color"] = "警告颜色" L["Alert overlay color"] = "警告覆盖颜色" L["Alert priority"] = "警告优先级" L["Alerts"] = "警告" L["Align of the text"] = "文字对齐" L["Alpha high"] = "顶层透明度" L["Alpha low"] = "低层透明度" L["Alpha of the icon border while the spell is being used"] = "法术使用时的图标边框透明度" L["Alpha of the icon border while the spell is not on cooldown"] = "法术未在冷却时的图标边框透明度" L["Alpha of the icon border while the spell is on cooldown"] = "法术在冷却时的图标边框透明度" L["Alpha of the icon while the spell is being used"] = "法术使用时的图标透明度" L["Alpha of the icon while the spell is not on cooldown"] = "法术未在冷却时的图标透明度" L["Alpha of the icon while the spell is on cooldown"] = "法术在冷却时的图标透明度" L["alt-"] = "ALT" L["Anchor"] = "描点" L["Anchor of the frame"] = "依附到框架" L["Animation ease function"] = "动画渐进功能" L["Animation ease method"] = "动画渐进方法" L["Animation ease mode"] = "动画渐进模式" L["Announcements"] = "通报" L["Announcement toggles"] = "启用通报" L["Announces when an enemy drops below a certain health threshold"] = "当敌人血量降低到某个程序时进行通报" L["Announces when an enemy tries to resurrect a teammate"] = "当敌人尝试复活其队友时进行通报" L["Announces when enemies sit down to drink"] = "当敌人坐下进食时进行通报" L["Announces when the spec of an enemy was detected"] = "当检测到敌人天赋时进行通报" L["Apply filter to"] = "应用过滤到" L["Arena"] = "竞技场" L["Attach text to module bar"] = "附加文字到计量条" L["Attach to"] = "依附到" L["Attach to the given frame"] = "依附到特定框架" L["Aura name"] = "光环名称" L["Auras"] = "光环" L["Auras alerts"] = "光环警告" L["Auras per row"] = "每行光环" L["Available"] = "可用" L["Background color"] = "背景颜色" L["Background padding"] = "背景填充" L["Bar"] = "计量条" L["Bar height"] = "计量条高度" L["Bar order"] = "计量条排序" L["Bar settings"] = "计量条设置" L["Bars height"] = "计量条高度" L["Bar texture"] = "计量条材质" L["Bar width"] = "计量条宽度" L["Blacklist"] = "黑名单" L["Blend"] = "混合" L["Blend mode"] = "混合模式" L["Blizzard's Floating Combat Text"] = "暴雪浮动战斗文字" L["Border color for spells in this category"] = "在分类中的法术的边框颜色" L["Border size"] = "边框尺寸" L["Border transparency"] = "边框透明度" L["Border transparency settings"] = "边框透明度设置" L["Both"] = "同时" L["Bottom"] = "下" L["Bottom left"] = "左下" L["Bottom right"] = "右下" L["Buffs"] = "增益" L["Button 4"] = "按键4" L["Button 5"] = "按键5" L["CastBar"] = "施法条" L["Casts"] = "施法" L["Casts alerts"] = "施法警告" L["Cast spell"] = "法术施放" L["Cast text"] = "施放文字" L["Cast time text"] = "施放时间文字" L["cat:cc"] = "控制" L["cat:defensive"] = "防御" L["cat:dispel"] = "驱散" L["Categories"] = "分类" L["Category"] = "分类" L["Category settings"] = "分类设置" L["cat:heal"] = "治疗" L["cat:immune"] = "免疫" L["cat:interrupt"] = "打断" L["cat:knockback"] = "击退" L["cat:mass_dispel"] = "群体驱散" L["cat:offensive"] = "攻击" L["cat:pvp_trinket"] = "PvP饰品" L["cat:silence"] = "沉默" L["cat:stun"] = "击晕" L["cat:uncat"] = "未分类" L["Center"] = "居中" L["Center left"] = "左" L["Center right"] = "右" L["Charges: %i"] = "次数: %i" L["Choose how low an enemy must be before low health is announced"] = "选择敌对单位在多少血量时通报" L["Choose how your announcements are displayed"] = "选择你要显示的通报方式" L["Class"] = "职业" L["Class color"] = "职业颜色" L["Class icon"] = "职业图标" L["ClassIcon"] = "职业图标" L["class:shortTag"] = "职业:缩写" L["classTag"] = "职业标签" L["Click actions"] = "点击动作" L["Clicks"] = "点击" L["Color"] = "颜色" L["Color of the background"] = "背景颜色" L["Color of the cast bar"] = "施法条颜色" L["Color of the cast bar background"] = "施法条背景颜色" L["Color of the cast bar when the spell can't be interrupted"] = "施法条的法术不可打断时的颜色" L["Color of the frame background"] = "框架背景颜色" L["Color of the frames background"] = "框架背景颜色" L["Color of the gloss"] = "光泽颜色" L["Color of the health bar"] = "生命条颜色" L["Color of the health bar background"] = "生命条背景颜色" L["Color of the highlight"] = "高亮颜色" L["Color of the power bar"] = "能量条颜色" L["Color of the power bar background"] = "能量条背景颜色" L["Color of the text"] = "文字颜色" L["Cooldown reverse"] = "反转冷却" L["Cooldowns"] = "冷却" L["Cooldowns group %i"] = "冷却分组 %i" L["Cooldown spiral"] = "冷却时钟" L["Cooldown starts on dispel"] = "在驱散时开始冷却" L["Cooldown starts when aura fades"] = "在光环消失时开始冷却" L["Copy all settings from arena to party"] = "从竞技场复制所有设置到队伍" L["Copy all settings from party to arena"] = "从队伍复制所有设置到竞技场" L["Copy from arena"] = "从竞技场复制" L["Copy from party"] = "从队伍复制" L["Copy settings"] = "复制设置" L["Crop borders"] = "裁剪边框" L["ctrl-"] = "CTRL" L["Cubic"] = "三次" L["DEAD"] = "死亡" L["Dead alpha"] = "死亡透明度" L["DEATHKNIGHT:short"] = "死亡骑士:缩写" L["Debuffs"] = "减益" L["Decrease the priority of spells in this category"] = "降低这个分类法术的优先级" L["Default color"] = "默认颜色" L["Delete"] = "删除" L["Delete click action"] = "删除点击动作" L["Delete tag"] = "删除标签" L["Delete text"] = "删除文字" L["Destination"] = "目标" L["Detached group"] = "分离分组" L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "从单位框架分离出该分组,显示所有单位的冷却,并且允许你自由拖动位置。" L["Disable"] = "禁用" L["Disable all"] = "全部禁用" L["Disable all the spells"] = "禁用所有法术" L["Disable all the spells in this category"] = "禁用这个分类所有法术" L["Disabled"] = "已禁用" L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "当你碰到文字显示有问题时可以禁用此项(需要重新加载插件后生效)" L["Disable this to be able to move the frames separately"] = "禁用此项允许单独移动各个框架" L["Display the cooldown spiral for the drTracker icons"] = "禁用递减图标的冷却时钟" L["Display the cooldown spiral for the important auras"] = "显示重要光环的冷却时钟" L["Down"] = "下" L["Down left"] = "左下" L["Down right"] = "右下" L["Drinking"] = "进食" L["DRINKING: %s (%s)"] = "进食: %s (%s)" L["DRTracker"] = "递减监视器" L["DRUID:short"] = "德鲁伊:缩写" L["Duration"] = "持续时间" L["Duration: %is"] = "持续时间: %is" L["Duration of each animation cycle, in seconds"] = "每次动画循环的时间(秒)" L["Duration of the enter animation, in seconds"] = "动画进入的时间(秒)" L["Duration of the fade out animation, in seconds"] = "动画淡出的时间(秒)" L["Ease"] = "渐进" L["Ease function"] = "渐进方式" L["Ease mode"] = "渐进模式" L["Enable all"] = "全部启用" L["Enable all the spells"] = "启用全部法术" L["Enable all the spells in this category"] = "启用这个分类所有法术" L["Enable module"] = "启用组件" L["Enemy spec: %s (%s/%s)"] = "敌人专精: %s (%s/%s)" L["Enlarged scale"] = "放大尺寸" L["Enlarge mine"] = "放大自身施放" L["Enter animation"] = "动画" L["Enter animation settings"] = "动画设置" L["Events"] = "事件" L["Events which update the tag"] = "更新标签所需事件" L["Example Spell Name"] = "法术名称范例" L["Fade out duration"] = "淡出持续时间" L["Filters"] = "过滤器" L["Filter type"] = "过滤类型" L["First run has been detected, displaying test frame"] = "检测到你是第一次运行,显示测试框架" L["Font"] = "字体" L["Font outline"] = "字体描边" L["Font settings"] = "字体设置" L["Font shadow color"] = "字体阴影颜色" L["Font size"] = "字体大小" L["Frame"] = "框架" L["Frame background color"] = "框架背景颜色" L["Frame grouping"] = "框架分组" L["Frame height"] = "框架高度" L["Frame level"] = "框架等级" L["Frame level of the frame"] = "框架的优先等级" L["Frame scale"] = "框架比例" L["Frame width"] = "框架宽度" L["Function"] = "函数代码" L["General"] = "综合" L["General settings"] = "综合设置" L["GladiusEx Enemy Anchor - click to move"] = "GladiusEx敌方单位描点 - 点击移动" L["GladiusEx Party Anchor - click to move"] = "GladiusEx友方单位描点 - 点击移动" L["Global font size"] = "全局字体大小" L["Global font, used by the modules"] = "全局字体,用于组件" L["Global settings"] = "全局设置" L["Global texture of the bars"] = "全局计量条材质" L["Gloss"] = "光泽效果" L["Gloss color"] = "光泽颜色" L["Group"] = "分组" L["Group background color"] = "分组背景颜色" L["Group by unit"] = "按照单位排列" L["Group %i anchor (%s)"] = "分组%i 描点(%s)" L["Grouping"] = "分组" L["Group unit frames"] = "队伍单位框架" L["Grow direction"] = "延伸方向" L["Grow direction of the icons"] = "图标延伸方向" L["healthabsorbs:shortTag"] = "治疗吸收:缩写" L["healthabsorbsTag"] = "治疗吸收标签" L["HealthBar"] = "生命条" L["health:percentageTag"] = "生命值:百分比" L["health:shortTag"] = "生命值:缩写" L["healthTag"] = "生命值标签" L["Height"] = "高度" L["Height of the bars"] = "计量条高度" L["Height of the cast bar"] = "施法条高度" L["Height of the health bar"] = "生命条高度" L["Height of the power bar"] = "能量条高度" L["Hide talents until detected"] = "在检测到天赋前隐藏" L["Highlight"] = "高亮" L["Highlight border width"] = "高亮边框的宽度" L["Highlight color"] = "高亮颜色" L["Highlight focus target"] = "高亮焦点目标" L["Highlight frame on mouseover"] = "高亮鼠标悬停目标框架" L["Highlight on mouseover"] = "高亮鼠标悬停" L["Highlight raid assist target"] = "高亮团队协助目标" L["Highlight the player target"] = "高亮玩家目标" L["High transparency alpha value of the animation"] = "动画顶层的透明度" L["Horizontal padding"] = "水平填充" L["Horizontal padding of the icons"] = "图标的水平填充" L["Horizontal spacing"] = "水平间距" L["Horizontal spacing of the icons"] = "图标的水平间距" L["Hover"] = "鼠标停留" L["Hover settings"] = "鼠标停留设置" L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "吸收条允许超出生命条多少" L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "即将到来的治疗允许超出生命条多少" L["HUNTER:short"] = "猎人:缩写" L["Icon"] = "图标" L["Icon border size"] = "图标边框尺寸" L["Icon position"] = "图标位置" L["Icon size"] = "图标尺寸" L["Icons max"] = "图标最大数量" L["Icons per column"] = "每行图标数量" L["Icon transparency"] = "图标透明度" L["Icon transparency settings"] = "图标透明度设置" L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "** 如果这次不是你第一次运行插件,请锁定或者移动框架防止类似情况再次发生 **" L["Important auras"] = "重要光环" L["In"] = "进入" L["Incoming heals"] = "即将到来的治疗" L["Incoming heals bar color"] = "即将到来的治疗条颜色" L["Incoming heals color"] = "即将到来的治疗的颜色" L["Incoming heals settings"] = "设置即将到来的治疗" L["Increase the priority of spells in this category"] = "提高这个分类中的法术的优先级" L["In-Out"] = "进入-淡出" L["Inside frame"] = "在框架内" L["Inverse"] = "反转" L["Invert the bar colors"] = "反转计量条颜色" L["Invert the dark/bright part of the cooldown spiral"] = "反转冷却时钟的亮/暗部分" L["Items"] = "物品" L["Left"] = "左" L["Left and right"] = "左和右" L["Left bottom"] = "左下" L["Left top"] = "左上" L["Locked"] = "锁定" L["Lock frames"] = "锁定框架" L["Lock the frames to hide"] = "锁定框架后隐藏" L["Lock the group to hide"] = "锁定分组后隐藏" L["Low health"] = "低生命值" L["Low health alert"] = "低生命值警报" L["Low health settings"] = "低生命值设置" L["LOW HEALTH: %s (%s)"] = "低生命值: %s(%s)" L["Low health threshold"] = "低生命值上限" L["Low transparency alpha value of the animation"] = "动画底层的透明度" L["MAGE:short"] = "法师:缩写" L["Margin"] = "间隔" L["Margin between each button"] = "计量条之间的间隔距离" L["Margin between each module"] = "组件之间的间隔距离" L["maxhealth:shortTag"] = "最大生命值:缩写" L["maxhealthTag"] = "最大生命值标签" L["Max number of rows"] = "最多显示行数" L["maxpower:shortTag"] = "最大能量值:缩写" L["maxpowerTag"] = "最大能量值标签" L["Middle"] = "中" L["MikScrollingBattleText"] = "MSBT" L["Minimum health percent to fire the alert"] = "触发警报的最低生命百分比" L["Modifier"] = "修饰符" L["Mod margin"] = "组件间距" L["MONK:short"] = "武僧:缩写" L["Mouse button"] = "鼠标按键" L["Name"] = "名称" L["Name of the aura"] = "光环名称" L["Name of the cast"] = "施法名称" L["Name of the cast spell"] = "施放的法术名称" L["Name of the tag"] = "标签名称" L["Name of the text element"] = "文字元素的名称" L["name:statusTag"] = "名称:缩写" L["nameTag"] = "名称标签" L["New aura"] = "新光环" L["New cast"] = "新施法" L["None"] = "无" L["Not interruptible color"] = "不可打断颜色" L["Number of auras per row"] = "每行显示光环的数量" L["Number of icons per column"] = "每行图标数量" L["Number of max icons"] = "最大图标数量" L["Number of rows"] = "行数" L["OFFLINE"] = "离线" L["Offset X"] = "X偏移" L["Offset Y"] = "Y偏移" L["On cooldown"] = "在冷却" L["Options"] = "选项" L["Out"] = "淡出" L["Outline"] = "细描边" L["Out of range alpha"] = "超出距离颜色" L["Outside bar limit"] = "允许超出计量条的限制" L["Overlay blend mode"] = "覆盖混合模式" L["Padding of the background"] = "背景填充" L["PALADIN:short"] = "圣骑士:缩写" L["Parrot"] = true L["Party"] = "队伍" L["Pet"] = "宠物" L["PetBar"] = "宠物" L["Player focus target"] = "玩家焦点目标" L["Player focus target settings"] = "玩家焦点目标设置" L["Player target"] = "玩家目标" L["Player target settings"] = "玩家目标设置" L["Portrait 2D"] = "2D头像" L["Portrait 3D"] = "3D头像" L["Position"] = "位置" L["Position of the cast bar icon"] = "施法条图标位置" L["Position of the class icon"] = "职业图标位置" L["Position of the frame"] = "框架位置" L["Position settings"] = "位置设置" L["PowerBar"] = "能量条" L["power:percentageTag"] = "能量:百分比" L["power:shortTag"] = "能量:缩写" L["powerTag"] = "能量标签" L["Power type"] = "能量类型" L["PRIEST:short"] = "牧师:缩写" L["Priority"] = "优先级" L["Priority of the highlight"] = "高亮优先级" L["Quadratic"] = "二次" L["Race"] = "种族" L["raceTag"] = "种族标签" L["Raid assist settings"] = "团队协助设置" L["Raid assist target"] = "团队协助目标" L["Raid icon target %i"] = "团队标记目标 %i" L["Raid icon targets"] = "团队标记目标" L["Raid Warning"] = "团队警告" L["Relative point"] = "依附点" L["Relative point of the frame"] = "依附到框架的位置" L["Remaining time"] = "剩余时间" L["Remove this cooldowns group"] = "移除这个冷却分组" L["Replaces: %s"] = "替换: %s" L["Required aura: %s"] = "需要光环: %s" L["Reset all arena settings to their default values"] = "重置竞技场下所有设置为默认值" L["Reset all party settings to their default values"] = "重置队伍下所有设置为默认值" L["Reset arena settings"] = "重置竞技场设置" L["Reset module"] = "重置组件" L["Reset party settings"] = "重置队伍设置" L["Reset settings"] = "重置设置" L["Resets: %s"] = "重置: %s" L["RESURRECTING: %s (%s)"] = "正在复活: %s(%s)" L["Resurrection"] = "复活中" L["Right"] = "右" L["Right bottom"] = "右下" L["Right top"] = "右上" L["ROGUE:short"] = "潜行者:缩写" L["Role"] = "角色" L["Say"] = "说" L["Scale of the enlarged auras"] = "光环放大的尺寸" L["Scale of the frame"] = "框架尺寸" L["Scrolling Combat Text"] = "SCT" L["Select a modifier for this click action"] = "选择一个用于点击动作的修饰符" L["Select what priority the alert should have - higher equals more priority"] = "选择警报的优先等级" L["Select what priority the aura should have - higher equals more priority"] = "选择光环的优先级" L["Select what priority the cast should have - higher equals more priority"] = "选择施法的优先级" L["Select what this click action does"] = "选择这个点击动作需要做什么" L["Select which mouse button this click action uses"] = "选择这个点击动作所使用的鼠标按键" L["Self"] = "自己" L["SHAMAN:short"] = "萨满" L["Shared cooldown: %s (%is)"] = "共享冷却: %s (%is)" L["Shield icon"] = "护盾图标" L["shift-"] = "SHIFT" L["Show"] = "显示" L["Show absorbs"] = "显示吸收" L["Show border around focus target"] = "显示焦点目标边框" L["Show border around raid assist"] = "显示团队协助的边框" L["Show border around raid target %i"] = "显示团队目标%i 边框" L["Show Buffs"] = "显示增益" L["Show cast time"] = "显示施法时间" L["Show Debuffs"] = "显示减益" L["Show delay"] = "显示延迟" L["Show important auras instead of the class icon"] = "在职业图标显示重要增益" L["Show incoming heals"] = "显示即将到来的治疗" L["Show only dispellable"] = "仅显示可驱散" L["Show only mine"] = "仅显示自己的" L["Show party frames"] = "显示队伍框架" L["Show spark"] = "显示触发" L["Show tooltips"] = "显示提示信息" L["Show total time"] = "显示总时间" L["Size"] = "尺寸" L["Size of the aura icons"] = "光环图标的尺寸" L["Size of the cooldown icon borders"] = "冷却图标边框的尺寸" L["Size of the cooldown icons"] = "冷却图标的尺寸" L["Size of the frames border"] = "框架边框的尺寸" L["Size of the icons"] = "图标尺寸" L["Size of the text"] = "文字尺寸" L["Size settings"] = "尺寸设置" L["SkillHistory"] = "技能施放记录" L["Space between the icons"] = "图标间隔距离" L["Spacing"] = "间隔" L["Spec"] = "专精" L["Spec detection"] = "天赋专精检测" L["specID:102:short"] = "平衡" L["specID:103:short"] = "野性" L["specID:104:short"] = "守护者" L["specID:105:short"] = "恢复" L["specID:250:short"] = "鲜血" L["specID:251:short"] = "冰霜" L["specID:252:short"] = "邪恶" L["specID:253:short"] = "兽王" L["specID:254:short"] = "射击" L["specID:255:short"] = "生存" L["specID:256:short"] = "戒律" L["specID:257:short"] = "神圣" L["specID:258:short"] = "暗影" L["specID:259:short"] = "刺杀" L["specID:260:short"] = "战斗" L["specID:261:short"] = "敏锐" L["specID:262:short"] = "元素" L["specID:263:short"] = "增强" L["specID:264:short"] = "回复" L["specID:265:short"] = "痛苦" L["specID:266:short"] = "恶魔" L["specID:267:short"] = "毁灭" L["specID:268:short"] = "酒仙" L["specID:269:short"] = "踏风" L["specID:270:short"] = "织雾" L["specID:62:short"] = "奥" L["specID:63:short"] = "火" L["specID:64:short"] = "冰" L["specID:65:short"] = "神圣" L["specID:66:short"] = "防护" L["specID:70:short"] = "惩戒" L["specID:71:short"] = "武器" L["specID:72:short"] = "狂暴" L["specID:73:short"] = "防护" L["spec:shortTag"] = "专精:缩写" L["specTag"] = "专精标签" L["Spell name"] = "法术名称" L["Spell name / Macro text"] = "法术名称/ 宏" L["%s settings"] = "%s设置" L["Stealth alpha"] = "潜行透明度" L["Stop testing"] = "停止测试" L["Tag"] = "标签" L["Tags"] = "标签" L["Tag: %s"] = "标签: %s" L["Tag settings"] = "标签设置" L["Talent"] = "天赋" L["TargetBar"] = "目标条" L["Test 2v2"] = "测试 2v2" L["Test 3v3"] = "测试 3v3" L["Test 5v5"] = "测试 5v5" L["Test frames"] = "测试框架" L["Testing"] = "测试" L["Testing settings"] = "测试设置" L["Test units"] = "测试单位" L["Text"] = "文字" L["Text align"] = "文字对齐" L["Text align of the cast text"] = "施放文字对齐" L["Text align of the cast time text"] = "施放时间文字对齐" L["Text color"] = "文字颜色" L["Text color of the cast text"] = "施放文字颜色" L["Text color of the cast time text"] = "施放时间文字颜色" L["Text outline of the global font"] = "全局文字描边" L["Texts"] = "文字" L["Text settings"] = "文字设置" L["Text shadow color of the global font"] = "全局文字阴影颜色" L["Text size"] = "文字尺寸" L["Text size of the cast text"] = "施放文字大小" L["Text size of the cast time text"] = "施放时间文字大小" L["Text size of the DR text"] = "递减文字大小" L["Text size of the global font"] = "全局文字大小" L["Text to be displayed"] = "用于显示的文字" L["Texture"] = "材质" L["Texture of the cast bar"] = "施法条材质" L["Texture of the health bar"] = "生命条材质" L["Texture of the power bar"] = "能量条材质" L["The direction you want the frames to grow in"] = "你希望框架延伸的方向" L["Thick outline"] = "粗描边" L["Timeout"] = "超时" L["Timeout, in seconds"] = "超时(秒)" L["Timeout settings"] = "超时设置" L["Toggle alerts when some auras are active"] = "在某些光环激活时开启警告" L["Toggle alerts when some spells are being cast"] = "在某些法术施放时开启警告" L["Toggle aura buffs"] = "启用增益" L["Toggle aura debuffs"] = "启用减益" L["Toggle cast text"] = "启用施放文字" L["Toggle cast time"] = "启用施放时间" L["Toggle cast time text"] = "启用施放时间文字" L["Toggle default color"] = "启用默认颜色" L["Toggle delay"] = "启用延迟" L["Toggle display of absorbs in the health bar"] = "在生命条显示吸收" L["Toggle display of advanced options"] = "显示高级设置" L["Toggle display of incoming heals in the health bar"] = "在生命条显示即将到来的治疗" L["Toggle gloss on the icon"] = "启用图标光泽效果" L["Toggle health bar class color"] = "启用生命条职业颜色" L["Toggle if the auras should show the aura tooltip when hovered"] = "勾选此项在鼠标停留时显示光环的提示信息" L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "勾选此项将会按照单位来排列分组的冷却" L["Toggle if the detached group can be moved"] = "取消锁定状态可以自由移动分离框架" L["Toggle if the frames can be moved"] = "取消锁定状态可以移动框架" L["Toggle if the icon borders should be cropped or not"] = "裁剪图标的边框" L["Toggle if the icons should show the spell tooltip when hovered"] = "鼠标停留时显示法术提示信息" L["Toggle if your auras should be enlarged"] = "勾选此项可以放大显示你施放的光环" L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "勾选此项让施法条在框架内显示,或者取消勾选手动设置施法条位置。" L["Toggle low health alerts"] = "启用低生命值警报" L["Toggle remaining time instead of cast time"] = "启用剩余施法时间替代施法时间" L["Toggle the cast bar shield icon for not interruptible spells"] = "当法术不可打断时启用施法条护盾图标" L["Toggle the cast bar spark"] = "启用施法条触发" L["Toggle the cast bar spell icon"] = "启用施法条法术图标" L["Toggle the class icon"] = "启用职业图标" L["Toggle to show your party frames"] = "显示队伍框架" L["Toggle total time"] = "启用总时间" L["Top"] = "上" L["Top left"] = "左上" L["Top right"] = "右上" L["Transparency"] = "透明度" L["Transparency for dead units"] = "死亡单位的透明度" L["Transparency for units in stealth"] = "潜行单位的透明度" L["Transparency for units out of range"] = "超出距离单位的透明度" L["Transparency settings"] = "透明度设置" L[" |T%s:20|t %s [%ss] %s"] = true L["Unit frames"] = "单位框架" L["Unit frames settings"] = "单位框架设置" L["Unit power type"] = "单位能量类型" L["Unit race"] = "单位种族" L["Unit talent specialization"] = "单位天赋专精" L["Up"] = "上" L["Up and down"] = "上和下" L["Up left"] = "左上" L["Up right"] = "右上" L["Use global texture"] = "使用全局材质" L["Use the global bar texture"] = "使用全局计量条材质" L["Use the global font size"] = "使用全局文字尺寸" L["Valid slash commands are:"] = "下列为有效的命令:" L["Vertical padding"] = "垂直填充" L["Vertical padding of the icons"] = "垂直填充图标" L["Vertical spacing"] = "垂直间距" L["Vertical spacing of the icons"] = "图标的垂直间距" L["WARLOCK:short"] = "术士:缩写" L["WARRIOR:short"] = "战士:缩写" L["Welcome to GladiusEx!"] = "欢迎使用GladiusEx!" L["What auras to filter"] = "过滤何种光环" L["When available, show specialization instead of class icons"] = "当可用时,在职业图标上显示专精." L["Whitelist"] = "白名单" L["Widget"] = "小部件" L["Widget settings"] = "小部件设置" L["Width"] = "宽度" L["Width of the bars"] = "计量条宽度" L["Width of the cast bar"] = "施法条宽度" L["X offset"] = "X偏移" L["X offset of the cast text"] = "施法文字的X偏移" L["X offset of the cast time text"] = "施法时间文字的X偏移" L["X offset of the frame"] = "框架的X偏移" L["Y offset"] = "Y偏移" L["Y offset of the cast text"] = "施法文字的Y偏移" L["Y offset of the cast time text"] = "施放时间文字的Y偏移" L["Y offset of the frame"] = "框架的Y偏移" end L = locale:NewLocale("GladiusEx", "zhTW") if L then L["Absorbs"] = "吸收" L["Absorbs bar color"] = "吸收條顏色" L["Absorbs color"] = "吸收顏色" L["Absorbs settings"] = "吸收設定" L["absorbs:shortTag"] = "吸收:縮寫" L["absorbsTag"] = "吸收標簽" L["Action"] = "動作" L["Active"] = "激活" L["Add"] = "添加" L["Add click action"] = "點擊添加動作" L["Add cooldowns group"] = "添加冷卻群組" L["Add new aura"] = "添加新光環" L["Add new aura filter"] = "添加新光環篩選" L["Add new cast"] = "添加新施法" L["Add tag"] = "添加標簽" L["Add text"] = "添加文字" L["Adjust size"] = "調整大小" L["Adjust size to the frame size"] = "調整框架的大小" L["Advanced font rendering"] = "進階文字渲染" L["Advanced options"] = "進階設定" L["Alert animation"] = "警告動畫" L["Alert animation settings"] = "警告動畫設定" L["Alert color"] = "警告顏色" L["Alert overlay color"] = "警告覆蓋顏色" L["Alert priority"] = "警告優先級" L["Alerts"] = "警告" L["Align of the text"] = "文字對齊" L["Alpha high"] = "頂層透明度" L["Alpha low"] = "低層透明度" L["Alpha of the icon border while the spell is being used"] = "法術使用時的圖示邊框透明度" L["Alpha of the icon border while the spell is not on cooldown"] = "法術未在冷卻時的圖示邊框透明度" L["Alpha of the icon border while the spell is on cooldown"] = "法術在冷卻時的圖示邊框透明度" L["Alpha of the icon while the spell is being used"] = "法術使用時的圖示透明度" L["Alpha of the icon while the spell is not on cooldown"] = "法術未在冷卻時的圖示透明度" L["Alpha of the icon while the spell is on cooldown"] = "法術在冷卻時的圖示透明度" L["alt-"] = "ALT" L["Anchor"] = "描點" L["Anchor of the frame"] = "依附到框架" L["Animation ease function"] = "動畫漸進功能" L["Animation ease method"] = "動畫漸進方法" L["Animation ease mode"] = "動畫漸進模式" L["Announcements"] = "通報" L["Announcement toggles"] = "啟用通報" L["Announces when an enemy drops below a certain health threshold"] = "當敵人血量降低到某個程序時進行通報" L["Announces when an enemy tries to resurrect a teammate"] = "當敵人嘗試復活其隊友時進行通報" L["Announces when enemies sit down to drink"] = "當敵人坐下進食時進行通報" L["Announces when the spec of an enemy was detected"] = "當檢測到敵人天賦時進行通報" L["Apply filter to"] = "套用篩選到" L["Arena"] = "競技場" L["Attach text to module bar"] = "附加文字到計量條" L["Attach to"] = "依附到" L["Attach to the given frame"] = "依附到特定框架" L["Aura name"] = "光環名稱" L["Auras"] = "光環" L["Auras alerts"] = "光環警告" L["Auras per row"] = "每行光環" L["Available"] = "可用" L["Background color"] = "背景顏色" L["Background padding"] = "背景填充" L["Bar"] = "計量條" L["Bar height"] = "計量條高度" L["Bar order"] = "計量條排序" L["Bar settings"] = "計量條設定" L["Bars height"] = "計量條高度" L["Bar texture"] = "計量條材質" L["Bar width"] = "計量條寬度" L["Blacklist"] = "黑名單" L["Blend"] = "混合" L["Blend mode"] = "混合模式" L["Blizzard's Floating Combat Text"] = "暴雪浮動戰斗文字" L["Border color for spells in this category"] = "在分類中的法術的邊框顏色" L["Border size"] = "邊框尺寸" L["Border transparency"] = "邊框透明度" L["Border transparency settings"] = "邊框透明度設定" L["Both"] = "同時" L["Bottom"] = "下" L["Bottom left"] = "左下" L["Bottom right"] = "右下" L["Buffs"] = "增益" L["Button 4"] = "按鍵4" L["Button 5"] = "按鍵5" L["CastBar"] = "施法條" L["Casts"] = "施法" L["Casts alerts"] = "施法警告" L["Cast spell"] = "法術施放" L["Cast text"] = "施放文字" L["Cast time text"] = "施放時間文字" L["cat:cc"] = "控制" L["cat:defensive"] = "防御" L["cat:dispel"] = "驅散" L["Categories"] = "分類" L["Category"] = "分類" L["Category settings"] = "分類設定" L["cat:heal"] = "治療" L["cat:immune"] = "免疫" L["cat:interrupt"] = "打斷" L["cat:knockback"] = "擊退" L["cat:mass_dispel"] = "群體驅散" L["cat:offensive"] = "攻擊" L["cat:pvp_trinket"] = "PvP飾品" L["cat:silence"] = "沉默" L["cat:stun"] = "擊暈" L["cat:uncat"] = "未分類" L["Center"] = "居中" L["Center left"] = "左" L["Center right"] = "右" L["Charges: %i"] = "次數: %i" L["Choose how low an enemy must be before low health is announced"] = "選擇敵對單位在多少血量時通報" L["Choose how your announcements are displayed"] = "選擇你要顯示的通報方式" L["Class"] = "職業" L["Class color"] = "職業顏色" L["Class icon"] = "職業圖示" L["ClassIcon"] = "職業圖示" L["class:shortTag"] = "職業:縮寫" L["classTag"] = "職業標簽" L["Click actions"] = "點擊動作" L["Clicks"] = "點擊" L["Color"] = "顏色" L["Color of the background"] = "背景顏色" L["Color of the cast bar"] = "施法條顏色" L["Color of the cast bar background"] = "施法條背景顏色" L["Color of the cast bar when the spell can't be interrupted"] = "施法條的法術不可打斷時的顏色" L["Color of the frame background"] = "框架背景顏色" L["Color of the frames background"] = "框架背景顏色" L["Color of the gloss"] = "光澤顏色" L["Color of the health bar"] = "生命條顏色" L["Color of the health bar background"] = "生命條背景顏色" L["Color of the highlight"] = "高亮顏色" L["Color of the power bar"] = "能量條顏色" L["Color of the power bar background"] = "能量條背景顏色" L["Color of the text"] = "文字顏色" L["Cooldown reverse"] = "反轉冷卻" L["Cooldowns"] = "冷卻" L["Cooldowns group %i"] = "冷卻群組 %i" L["Cooldown spiral"] = "冷卻時鐘" L["Cooldown starts on dispel"] = "在驅散時開始冷卻" L["Cooldown starts when aura fades"] = "在光環消失時開始冷卻" L["Copy all settings from arena to party"] = "從競技場復制所有設定到隊伍" L["Copy all settings from party to arena"] = "從隊伍復制所有設定到競技場" L["Copy from arena"] = "從競技場復制" L["Copy from party"] = "從隊伍復制" L["Copy settings"] = "復制設定" L["Crop borders"] = "裁剪邊框" L["ctrl-"] = "CTRL" L["Cubic"] = "三次" L["DEAD"] = "死亡" L["Dead alpha"] = "死亡透明度" L["DEATHKNIGHT:short"] = "死亡騎士:縮寫" L["Debuffs"] = "減益" L["Decrease the priority of spells in this category"] = "降低這個分類法術的優先級" L["Default color"] = "預設顏色" L["Delete"] = "刪除" L["Delete click action"] = "刪除點擊動作" L["Delete tag"] = "刪除標簽" L["Delete text"] = "刪除文字" L["Destination"] = "目標" L["Detached group"] = "分離群組" L["Detach the group from the unit frames, showing the cooldowns of all the units and allowing you to move it freely"] = "從單位框架分離出群組,顯示所有單位的冷卻並且可以讓你自由拖動位置。" L["Disable"] = "禁用" L["Disable all"] = "全部禁用" L["Disable all the spells"] = "禁用所有法術" L["Disable all the spells in this category"] = "禁用這個分類所有法術" L["Disabled"] = "已禁用" L["Disable this if you are experiencing problems with the texts (requires a UI reload to take effect)"] = "當遇到文字顯示出現問題時可以禁用此項(需要重新載入UI之後才會生效)" L["Disable this to be able to move the frames separately"] = "禁用此項允許單獨移動各個框架" L["Display the cooldown spiral for the drTracker icons"] = "禁用遞減圖示的冷卻時鐘" L["Display the cooldown spiral for the important auras"] = "顯示重要光環的冷卻時鐘" L["Down"] = "下" L["Down left"] = "左下" L["Down right"] = "右下" L["Drinking"] = "進食" L["DRINKING: %s (%s)"] = "進食: %s (%s)" L["DRTracker"] = "遞減監視器" L["DRUID:short"] = "德魯伊:縮寫" L["Duration"] = "持續時間" L["Duration: %is"] = "持續時間: %is" L["Duration of each animation cycle, in seconds"] = "每次動畫循環的時間(秒)" L["Duration of the enter animation, in seconds"] = "動畫進入的時間(秒)" L["Duration of the fade out animation, in seconds"] = "動畫淡出的時間(秒)" L["Ease"] = "漸進" L["Ease function"] = "漸進方式" L["Ease mode"] = "漸進模式" L["Enable all"] = "全部啟用" L["Enable all the spells"] = "啟用全部法術" L["Enable all the spells in this category"] = "啟用這個分類所有法術" L["Enable module"] = "啟用組件" L["Enemy spec: %s (%s/%s)"] = "敵人專精: %s (%s/%s)" L["Enlarged scale"] = "放大比例" L["Enlarge mine"] = "放大自身施放" L["Enter animation"] = "動畫" L["Enter animation settings"] = "動畫設定" L["Events"] = "事件" L["Events which update the tag"] = "更新標簽所需事件" L["Example Spell Name"] = "法術名稱范例" L["Fade out duration"] = "淡出持續時間" L["Filters"] = "篩選器" L["Filter type"] = "篩選類型" L["First run has been detected, displaying test frame"] = "檢測到你是第一次運行,顯示測試框架" L["Font"] = "字型" L["Font outline"] = "字型描邊" L["Font settings"] = "字型設定" L["Font shadow color"] = "字型陰影顏色" L["Font size"] = "字型大小" L["Frame"] = "框架" L["Frame background color"] = "框架背景顏色" L["Frame grouping"] = "框架群組" L["Frame height"] = "框架高度" L["Frame level"] = "框架等級" L["Frame level of the frame"] = "框架的優先等級" L["Frame scale"] = "框架比例" L["Frame width"] = "框架寬度" L["Function"] = "函式程式碼" L["General"] = "綜合" L["General settings"] = "綜合設定" L["GladiusEx Enemy Anchor - click to move"] = "GladiusEx敵方單位描點 - 點擊移動" L["GladiusEx Party Anchor - click to move"] = "GladiusEx友方單位描點 - 點擊移動" L["Global font size"] = "全局字型大小" L["Global font, used by the modules"] = "全局字型,用于組件" L["Global settings"] = "全局設定" L["Global texture of the bars"] = "全局計量條材質" L["Gloss"] = "光澤效果" L["Gloss color"] = "光澤顏色" L["Group"] = "群組" L["Group background color"] = "群組背景顏色" L["Group by unit"] = "按單位排序" L["Group %i anchor (%s)"] = "群組 %i 描點(%s)" L["Grouping"] = "群組" L["Group unit frames"] = "隊伍單位框架" L["Grow direction"] = "延伸方向" L["Grow direction of the icons"] = "圖示延伸方向" L["healthabsorbs:shortTag"] = "治療吸收:縮寫" L["healthabsorbsTag"] = "治療吸收標簽" L["HealthBar"] = "生命條" L["health:percentageTag"] = "生命值:百分比" L["health:shortTag"] = "生命值:縮寫" L["healthTag"] = "生命值標簽" L["Height"] = "高度" L["Height of the bars"] = "計量條高度" L["Height of the cast bar"] = "施法條高度" L["Height of the health bar"] = "生命條高度" L["Height of the power bar"] = "能量條高度" L["Hide talents until detected"] = "在檢測到天賦前隱藏" L["Highlight"] = "高亮" L["Highlight border width"] = "高亮邊框的寬度" L["Highlight color"] = "高亮顏色" L["Highlight focus target"] = "高亮專注目標" L["Highlight frame on mouseover"] = "高亮滑鼠懸停目標框架" L["Highlight on mouseover"] = "高亮滑鼠懸停" L["Highlight raid assist target"] = "高亮團隊協助目標" L["Highlight the player target"] = "高亮玩家目標" L["High transparency alpha value of the animation"] = "動畫頂層的透明度" L["Horizontal padding"] = "水平填充" L["Horizontal padding of the icons"] = "圖示的水平填充" L["Horizontal spacing"] = "水平間距" L["Horizontal spacing of the icons"] = "圖示的水平間距" L["Hover"] = "滑鼠停留" L["Hover settings"] = "滑鼠停留設定" L["How much the absorbs bar can grow outside the health bar, as a proportion of the unit's total health"] = "吸收條允許超出生命條多少" L["How much the incoming heals bar can grow outside the health bar, as a proportion of the unit's total health"] = "即將到來的治療允許超出生命條多少" L["HUNTER:short"] = "獵人:縮寫" L["Icon"] = "圖示" L["Icon border size"] = "圖示邊框尺寸" L["Icon position"] = "圖示位置" L["Icon size"] = "圖示尺寸" L["Icons max"] = "圖示最大數量" L["Icons per column"] = "每行圖示數量" L["Icon transparency"] = "圖示透明度" L["Icon transparency settings"] = "圖示透明度設定" L["** If this is not your first run please lock or move the frame to prevent this from happening **"] = "** 如果這次不是你第一次運行插件,請鎖定或者移動框架防止類似情況再次發生 **" L["Important auras"] = "重要光環" L["In"] = "進入" L["Incoming heals"] = "即將到來的治療" L["Incoming heals bar color"] = "即將到來的治療條顏色" L["Incoming heals color"] = "即將到來的治療的顏色" L["Incoming heals settings"] = "設定即將到來的治療" L["Increase the priority of spells in this category"] = "提高這個分類中的法術的優先級" L["In-Out"] = "進入-淡出" L["Inside frame"] = "在框架內" L["Inverse"] = "反轉" L["Invert the bar colors"] = "反轉計量條顏色" L["Invert the dark/bright part of the cooldown spiral"] = "反轉冷卻時鐘的亮/暗部分" L["Items"] = "物品" L["Left"] = "左" L["Left and right"] = "左和右" L["Left bottom"] = "左下" L["Left top"] = "左上" L["Locked"] = "鎖定" L["Lock frames"] = "鎖定框架" L["Lock the frames to hide"] = "鎖定框架后隱藏" L["Lock the group to hide"] = "鎖定群組後隱藏" L["Low health"] = "低生命值" L["Low health alert"] = "低生命值警報" L["Low health settings"] = "低生命值設定" L["LOW HEALTH: %s (%s)"] = "低生命值: %s(%s)" L["Low health threshold"] = "低生命值上限" L["Low transparency alpha value of the animation"] = "動畫底層的透明度" L["MAGE:short"] = "法師:縮寫" L["Margin"] = "間隔" L["Margin between each button"] = "計量條之間的間隔距離" L["Margin between each module"] = "組件之間的間隔距離" L["maxhealth:shortTag"] = "最大生命值:縮寫" L["maxhealthTag"] = "最大生命值標簽" L["Max number of rows"] = "允許顯示的最多行數" L["maxpower:shortTag"] = "最大能量值:縮寫" L["maxpowerTag"] = "最大能量值標簽" L["Middle"] = "中" L["MikScrollingBattleText"] = "MSBT" L["Minimum health percent to fire the alert"] = "觸發警報的最低生命百分比" L["Modifier"] = "修飾符" L["Mod margin"] = "組件間距" L["MONK:short"] = "武僧:縮寫" L["Mouse button"] = "滑鼠按鍵" L["Name"] = "名稱" L["Name of the aura"] = "光環名稱" L["Name of the cast"] = "施法名稱" L["Name of the cast spell"] = "施放的法術名稱" L["Name of the tag"] = "標簽名稱" L["Name of the text element"] = "文字元素的名稱" L["name:statusTag"] = "名稱:縮寫" L["nameTag"] = "名稱標簽" L["New aura"] = "新光環" L["New cast"] = "新施法" L["None"] = "無" L["Not interruptible color"] = "不可打斷顏色" L["Number of auras per row"] = "每行最多顯示幾個光環" L["Number of icons per column"] = "每行圖示數量" L["Number of max icons"] = "最大圖示數量" L["Number of rows"] = "行數" L["OFFLINE"] = "離線" L["Offset X"] = "X位移" L["Offset Y"] = "Y位移" L["On cooldown"] = "在冷卻" L["Options"] = "選項" L["Out"] = "淡出" L["Outline"] = "細描邊" L["Out of range alpha"] = "超出距離顏色" L["Outside bar limit"] = "允許超出計量條的限制" L["Overlay blend mode"] = "覆蓋混合模式" L["Padding of the background"] = "背景填充" L["PALADIN:short"] = "圣騎士:縮寫" L["Parrot"] = true L["Party"] = "隊伍" L["Pet"] = "寵物" L["PetBar"] = "寵物" L["Player focus target"] = "玩家專注目標" L["Player focus target settings"] = "玩家專注目標設定" L["Player target"] = "玩家目標" L["Player target settings"] = "玩家目標設定" L["Portrait 2D"] = "2D頭像" L["Portrait 3D"] = "3D頭像" L["Position"] = "位置" L["Position of the cast bar icon"] = "施法條圖示位置" L["Position of the class icon"] = "職業圖示位置" L["Position of the frame"] = "框架位置" L["Position settings"] = "位置設定" L["PowerBar"] = "能量條" L["power:percentageTag"] = "能量:百分比" L["power:shortTag"] = "能量:縮寫" L["powerTag"] = "能量標簽" L["Power type"] = "能量類型" L["PRIEST:short"] = "牧師:縮寫" L["Priority"] = "優先級" L["Priority of the highlight"] = "高亮優先級" L["Quadratic"] = "二次" L["Race"] = "種族" L["raceTag"] = "種族標簽" L["Raid assist settings"] = "團隊協助設定" L["Raid assist target"] = "團隊協助目標" L["Raid icon target %i"] = "團隊標記目標 %i" L["Raid icon targets"] = "團隊標記目標" L["Raid Warning"] = "團隊警告" L["Relative point"] = "依附點" L["Relative point of the frame"] = "依附到框架的位置" L["Remaining time"] = "剩余時間" L["Remove this cooldowns group"] = "移除這個冷卻群組" L["Replaces: %s"] = "替換: %s" L["Required aura: %s"] = "需要光環: %s" L["Reset all arena settings to their default values"] = "重置競技場下所有設定為預設值" L["Reset all party settings to their default values"] = "重置隊伍下所有設定為預設值" L["Reset arena settings"] = "重置競技場設定" L["Reset module"] = "重置組件" L["Reset party settings"] = "重置隊伍設定" L["Reset settings"] = "重置設定" L["Resets: %s"] = "重置: %s" L["RESURRECTING: %s (%s)"] = "正在復活: %s(%s)" L["Resurrection"] = "復活中" L["Right"] = "右" L["Right bottom"] = "右下" L["Right top"] = "右上" L["ROGUE:short"] = "盜賊:縮寫" L["Role"] = "角色" L["Say"] = "說" L["Scale of the enlarged auras"] = "光環放大尺寸" L["Scale of the frame"] = "框架尺寸" L["Scrolling Combat Text"] = "SCT" L["Select a modifier for this click action"] = "選擇一個用于點擊動作的修飾符" L["Select what priority the alert should have - higher equals more priority"] = "選擇警報的優先等級" L["Select what priority the aura should have - higher equals more priority"] = "選擇光環的優先級" L["Select what priority the cast should have - higher equals more priority"] = "選擇施法的優先級" L["Select what this click action does"] = "選擇這個點擊動作需要做什么" L["Select which mouse button this click action uses"] = "選擇這個點擊動作所使用的滑鼠按鍵" L["Self"] = "自己" L["SHAMAN:short"] = "薩滿" L["Shared cooldown: %s (%is)"] = "共享冷卻: %s (%is)" L["Shield icon"] = "護盾圖示" L["shift-"] = "SHIFT" L["Show"] = "顯示" L["Show absorbs"] = "顯示吸收" L["Show border around focus target"] = "顯示專注目標邊框" L["Show border around raid assist"] = "顯示團隊協助的邊框" L["Show border around raid target %i"] = "顯示團隊目標%i 邊框" L["Show Buffs"] = "顯示增益" L["Show cast time"] = "顯示施法時間" L["Show Debuffs"] = "顯示減益" L["Show delay"] = "顯示延遲" L["Show important auras instead of the class icon"] = "在職業圖示顯示重要增益" L["Show incoming heals"] = "顯示即將到來的治療" L["Show only dispellable"] = "僅顯示可驅散" L["Show only mine"] = "僅顯示自己的" L["Show party frames"] = "顯示隊伍框架" L["Show spark"] = "顯示觸發" L["Show tooltips"] = "顯示提示資訊" L["Show total time"] = "顯示總時間" L["Size"] = "尺寸" L["Size of the aura icons"] = "光環圖示的尺寸" L["Size of the cooldown icon borders"] = "冷卻圖示邊框的尺寸" L["Size of the cooldown icons"] = "冷卻圖示的尺寸" L["Size of the frames border"] = "框架邊框的尺寸" L["Size of the icons"] = "圖示尺寸" L["Size of the text"] = "文字尺寸" L["Size settings"] = "尺寸設定" L["SkillHistory"] = "技能施放記錄" L["Space between the icons"] = "圖示間隔距離" L["Spacing"] = "間隔" L["Spec"] = "專精" L["Spec detection"] = "天賦專精檢測" L["specID:102:short"] = "平衡" L["specID:103:short"] = "野性" L["specID:104:short"] = "守護者" L["specID:105:short"] = "恢復" L["specID:250:short"] = "血魄" L["specID:251:short"] = "冰霜" L["specID:252:short"] = "穢邪" L["specID:253:short"] = "獸王" L["specID:254:short"] = "射擊" L["specID:255:short"] = "生存" L["specID:256:short"] = "戒律" L["specID:257:short"] = "神圣" L["specID:258:short"] = "暗影" L["specID:259:short"] = "刺殺" L["specID:260:short"] = "戰斗" L["specID:261:short"] = "敏銳" L["specID:262:short"] = "元素" L["specID:263:short"] = "增強" L["specID:264:short"] = "回復" L["specID:265:short"] = "痛苦" L["specID:266:short"] = "惡魔" L["specID:267:short"] = "毀滅" L["specID:268:short"] = "釀酒" L["specID:269:short"] = "御風" L["specID:270:short"] = "織霧" L["specID:62:short"] = "奧" L["specID:63:short"] = "火" L["specID:64:short"] = "冰" L["specID:65:short"] = "神圣" L["specID:66:short"] = "防護" L["specID:70:short"] = "懲戒" L["specID:71:short"] = "武器" L["specID:72:short"] = "狂暴" L["specID:73:short"] = "防護" L["spec:shortTag"] = "專精:縮寫" L["specTag"] = "專精標簽" L["Spell name"] = "法術名稱" L["Spell name / Macro text"] = "法術名稱/ 巨集" L["%s settings"] = "%s設定" L["Stealth alpha"] = "潛行透明度" L["Stop testing"] = "停止測試" L["Tag"] = "標簽" L["Tags"] = "標簽" L["Tag: %s"] = "標簽: %s" L["Tag settings"] = "標簽設定" L["Talent"] = "天賦" L["TargetBar"] = "目標條" L["Test 2v2"] = "測試 2v2" L["Test 3v3"] = "測試 3v3" L["Test 5v5"] = "測試 5v5" L["Test frames"] = "測試框架" L["Testing"] = "測試" L["Testing settings"] = "測試設定" L["Test units"] = "測試單位" L["Text"] = "文字" L["Text align"] = "文字對齊" L["Text align of the cast text"] = "施放文字對齊" L["Text align of the cast time text"] = "施放時間文字對齊" L["Text color"] = "文字顏色" L["Text color of the cast text"] = "施放文字顏色" L["Text color of the cast time text"] = "施放時間文字顏色" L["Text outline of the global font"] = "全局文字描邊" L["Texts"] = "文字" L["Text settings"] = "文字設定" L["Text shadow color of the global font"] = "全局文字陰影顏色" L["Text size"] = "文字尺寸" L["Text size of the cast text"] = "施放文字大小" L["Text size of the cast time text"] = "施放時間文字大小" L["Text size of the DR text"] = "遞減文字大小" L["Text size of the global font"] = "全局文字大小" L["Text to be displayed"] = "用于顯示的文字" L["Texture"] = "材質" L["Texture of the cast bar"] = "施法條材質" L["Texture of the health bar"] = "生命條材質" L["Texture of the power bar"] = "能量條材質" L["The direction you want the frames to grow in"] = "你希望框架延伸的方向" L["Thick outline"] = "粗描邊" L["Timeout"] = "超時" L["Timeout, in seconds"] = "超時(秒)" L["Timeout settings"] = "超時設定" L["Toggle alerts when some auras are active"] = "在某些光環激活時開啟警告" L["Toggle alerts when some spells are being cast"] = "在某些法術施放時開啟警告" L["Toggle aura buffs"] = "啟用增益" L["Toggle aura debuffs"] = "啟用減益" L["Toggle cast text"] = "啟用施放文字" L["Toggle cast time"] = "啟用施放時間" L["Toggle cast time text"] = "啟用施放時間文字" L["Toggle default color"] = "啟用預設顏色" L["Toggle delay"] = "啟用延遲" L["Toggle display of absorbs in the health bar"] = "在生命條顯示吸收" L["Toggle display of advanced options"] = "顯示進階設定" L["Toggle display of incoming heals in the health bar"] = "在生命條顯示即將到來的治療" L["Toggle gloss on the icon"] = "啟用圖示光澤效果" L["Toggle health bar class color"] = "啟用生命條職業顏色" L["Toggle if the auras should show the aura tooltip when hovered"] = "勾選此項將在滑鼠停留時顯示光環的提示資訊" L["Toggle if the cooldowns in the detached group should be grouped by unit"] = "勾選此項將按照單位對分離群組的冷卻進行排序" L["Toggle if the detached group can be moved"] = "取消鎖定狀態可以移動分離群組" L["Toggle if the frames can be moved"] = "取消鎖定狀態可以移動框架" L["Toggle if the icon borders should be cropped or not"] = "裁剪圖示的邊框" L["Toggle if the icons should show the spell tooltip when hovered"] = "滑鼠停留時顯示法術提示資訊" L["Toggle if your auras should be enlarged"] = "勾選此項放大顯示自己施放的光環" L["Toggle if you want the cast bar to be part of the frame or if you want to position it freely"] = "勾選此項將在框架內顯示施法條,取消則可以自行對施法條進行位置設定" L["Toggle low health alerts"] = "啟用低生命值警報" L["Toggle remaining time instead of cast time"] = "啟用剩余施法時間替代施法時間" L["Toggle the cast bar shield icon for not interruptible spells"] = "當法術不可打斷時啟用施法條護盾圖示" L["Toggle the cast bar spark"] = "啟用施法條觸發" L["Toggle the cast bar spell icon"] = "啟用施法條法術圖示" L["Toggle the class icon"] = "啟用職業圖示" L["Toggle to show your party frames"] = "顯示隊伍框架" L["Toggle total time"] = "啟用總時間" L["Top"] = "上" L["Top left"] = "左上" L["Top right"] = "右上" L["Transparency"] = "透明度" L["Transparency for dead units"] = "死亡單位的透明度" L["Transparency for units in stealth"] = "潛行單位的透明度" L["Transparency for units out of range"] = "超出距離單位的透明度" L["Transparency settings"] = "透明度設定" L[" |T%s:20|t %s [%ss] %s"] = true L["Unit frames"] = "單位框架" L["Unit frames settings"] = "單位框架設定" L["Unit power type"] = "單位能量類型" L["Unit race"] = "單位種族" L["Unit talent specialization"] = "單位天賦專精" L["Up"] = "上" L["Up and down"] = "上和下" L["Up left"] = "左上" L["Up right"] = "右上" L["Use global texture"] = "使用全局材質" L["Use the global bar texture"] = "使用全局計量條材質" L["Use the global font size"] = "使用全局文字尺寸" L["Valid slash commands are:"] = "下列為有效的命令:" L["Vertical padding"] = "垂直填充" L["Vertical padding of the icons"] = "垂直填充圖示" L["Vertical spacing"] = "垂直間距" L["Vertical spacing of the icons"] = "圖示的垂直間距" L["WARLOCK:short"] = "術士:縮寫" L["WARRIOR:short"] = "戰士:縮寫" L["Welcome to GladiusEx!"] = "歡迎使用GladiusEx!" L["What auras to filter"] = "篩選何種光環" L["When available, show specialization instead of class icons"] = "當可用時,在職業圖示上顯示專精." L["Whitelist"] = "白名單" L["Widget"] = "小部件" L["Widget settings"] = "小部件設定" L["Width"] = "寬度" L["Width of the bars"] = "計量條寬度" L["Width of the cast bar"] = "施法條寬度" L["X offset"] = "X位移" L["X offset of the cast text"] = "施法文字的X位移" L["X offset of the cast time text"] = "施法時間文字的X位移" L["X offset of the frame"] = "框架的X位移" L["Y offset"] = "Y位移" L["Y offset of the cast text"] = "施法文字的Y位移" L["Y offset of the cast time text"] = "施放時間文字的Y位移" L["Y offset of the frame"] = "框架的Y位移" end