local DF = _G ["DetailsFramework"] if (not DF or not DetailsFrameworkCanLoad) then return end DF_COOLDOWN_OFFENSIVE = 1 DF_COOLDOWN_PERSONAL = 2 DF_COOLDOWN_EXTERNAL = 3 DF_COOLDOWN_RAID = 4 DF_COOLDOWN_UTILITY = 5 local lust_id = 2825 if UnitFactionGroup("player") == "Alliance" then lust_id = 32182 end DF.CooldownsBySpec = { -- 1 attack cooldown -- 2 personal defensive cooldown -- 3 targetted defensive cooldown -- 4 raid defensive cooldown -- 5 personal utility cooldown --MAGE --arcane [62] = { [12042] = 1, --Arcane Power [55342] = 1, --Mirror Image [45438] = 2, --Ice Block [12051] = 5, --Evocation }, --fire [63] = { [190319] = 1, --Combustion [55342] = 1, --Mirror Image [45438] = 2, --Ice Block [66] = 5, --Invisibility }, --frost [64] = { [12472] = 1, --Icy Veins [55342] = 1, --Mirror Image [45438] = 2, --Ice Block [66] = 5, --Invisibility [11958] = 5, --Cold Snap }, --PRIEST --discipline [256] = { [34433] = 1, --Shadowfiend [33206] = 3, --Pain Suppression [64844] = 4, --Divine Hymn [64901] = 4, --Hymn of Hope [47536] = 5, --Rapture [19236] = 5, --Desperate Prayer [8122] = 5, --Psychic Scream }, --holy [257] = { [47788] = 3, --Guardian Spirit [64844] = 4, --Divine Hymn [64901] = 4, --Hymn of Hope [19236] = 5, --Desperate Prayer [8122] = 5, --Psychic Scream }, --shadow priest [258] = { [34433] = 1, --Shadowfiend [64844] = 4, --Divine Hymn [64901] = 4, --Hymn of Hope [47585] = 2, --Dispersion [64044] = 5, --Psychic Horror [8122] = 5, --Psychic Scream }, --ROGUE --assassination [259] = { [1856] = 2, --Vanish [5277] = 2, --Evasion [31224] = 2, --Cloak of Shadows [2094] = 5, --Blind }, --outlaw [260] = { [13750] = 1, --Adrenaline Rush [51690] = 1, --Killing Spree (talent) [31224] = 2, --Cloak of Shadows [1856] = 2, --Vanish [2094] = 5, --Blind }, --subtlety [261] = { [31224] = 2, --Cloak of Shadows [1856] = 2, --Vanish [5277] = 2, --Evasion [2094] = 5, --Blind [51713] = 1, --Shadow Dance }, --WARLOCK --affliction [265] = { [47847] = 5, --Shadowfury [47860] = 5, --Death Coil }, --demo [266] = { [47847] = 5, --Shadowfury [47860] = 5, --Death Coil }, --destro [267] = { [1122] = 1, --Summon Infernal [47860] = 5, --Death Coil [47847] = 5, --Shadowfury }, --WARRIOR --Arms [71] = { [46924] = 1, -- Bladestorm(talent) [5246] = 5, --Intimidating Shout }, --Fury [72] = { [1719] = 1, --Recklessness [5246] = 5, --Intimidating Shout }, --Protection [73] = { [12975] = 2, --Last Stand [871] = 2, --Shield Wall [5246] = 5, --Intimidating Shout }, --PALADIN --holy [65] = { [31884] = 1, --Avenging Wrath [498] = 2, --Divine Protection [642] = 2, --Divine Shield [10278] = 3, --Blessing of Protection [48788] = 3, --Lay on Hands [6940] = 3, -- Hand of Sacrifice [31821] = 4, --Aura Mastery [1044] = 5, --Blessing of Freedom [10308] = 5, --Hammer of Justice }, --protection [66] = { [31884] = 1, --Avenging Wrath [31850] = 2, --Ardent Defender [10278] = 3, --Blessing of Protection [6940] = 3, -- Hand of Sacrifice [48788] = 3, --Lay on Hands [64205] = 4, -- Divine Sacrifice [642] = 2, -- Divine Shield [498] = 2, -- Divine Protection [1044] = 5, --Blessing of Freedom [10308] = 5, --Hammer of Justice }, --retribution [70] = { [31884] = 1, --Avenging Wrath [642] = 2, --Divine Shield [10278] = 3, --Blessing of Protection [48788] = 3, --Lay on Hands [6940] = 3, -- Hand of Sacrifice [642] = 2, -- Divine Shield [498] = 2, -- Divine Protection [1044] = 5, --Blessing of Freedom [10308] = 5, --Hammer of Justice }, --DEATH KNIGHT --unholy [252] = { [42650] = 1, --Army of the Dead [49206] = 1, --Summon Gargoyle (talent) [48792] = 2, --Icebound Fortitude [48743] = 2, --Death Pact (talent) }, --frost [251] = { [47568] = 1, --Empower Rune Weapon [48792] = 2, --Icebound Fortitude [48743] = 2, --Death Pact (talent) }, --blood [250] = { [49028] = 1, --Dancing Rune Weapon [55233] = 2, --Vampiric Blood [48792] = 2, --Icebound Fortitude }, --DRUID --balance [102] = { [22812] = 2, --Barkskin [48447] = 4, --Tranquility [29166] = 3, --Innervate [48477] = 3, --Rebirth }, --feral [103] = { [22812] = 2, --Barkskin [61336] = 2, --Survival Instincts [77764] = 4, --Stampeding Roar [48447] = 4, --Tranquility [29166] = 3, --Innervate [48477] = 3, --Rebirth [50334] = 1, --Berserk }, -- guardian [104] = { [22812] = 2, --Barkskin [61336] = 2, --Survival Instincts [77764] = 4, --Stampeding Roar [48447] = 4, --Tranquility [29166] = 3, --Innervate [48477] = 3, --Rebirth [50334] = 1, --Berserk }, --restoration [105] = { [22812] = 2, --Barkskin [33891] = 2, --Incarnation: Tree of Life (talent) [29166] = 3, --Innervate [48447] = 4, --Tranquility [48477] = 3, --Rebirth }, --HUNTER --beast mastery [253] = { [19574] = 1, --Bestial Wrath [19577] = 5, --Intimidation }, --marksmanship [254] = { [19577] = 5, --Intimidation }, --survival [255] = { [19577] = 5, --Intimidation }, --SHAMAN --elemental [262] = { [16166] = 1, -- Elemental Mastery [lust_id] = 4, -- Bloodlust / Heroism }, --enhancement [263] = { [51533] = 1, --Feral Spirit [lust_id] = 4, -- Bloodlust / Heroism }, --restoration [263] = { [16190] = 3, -- Mana Tide Totem [lust_id] = 4, -- Bloodlust / Heroism }, } --> tells the duration, requirements and cooldown of a cooldown DF.CooldownsInfo = { --> paladin [31884] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "PALADIN", type = 1}, --Avenging Wrath [498] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection [642] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Shield [64205] = {cooldown = 120, duration = 10, talent = 64205, charges =1, class = "PALADIN", type = 4}, -- Divine Sacrifice [10278] = {cooldown = 300, duration =10, talent = false, charges = 1, class = "PALADIN", type = 3}, -- Hand of Protection [48788] = {cooldown = 1200, duration = false, talent = false, charges = 1, class = "PALADIN", type = 3}, --Lay on Hands [31821] = {cooldown = 120, duration = 8, talent = 31821, charges = 1, class = "PALADIN", type = 4}, --Aura Mastery [1044] = {cooldown = 25, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 5}, --Blessing of Freedom [31850] = {cooldown = 120, duration = 8, talent = 31850, charges = 1, class = "PALADIN", type = 2}, --Ardent Defender [6940] = {cooldown = 120, duration = 12, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Sacrifice [10308] = {cooldown = 60, duration = 6, talent = false, charges = 1, class = "PALADIN", type = 5}, -- Hammer of Justice --> warrior [1719] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "WARRIOR", type = 1}, --Recklessness [46924] = {cooldown = 60, duration = 4, talent = 46924, charges = 1, class = "WARRIOR", type = 1}, --Bladestorm (talent) [12975] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Last Stand [871] = {cooldown = 8, duration = 240, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Shield Wall --> warlock [1122] = {cooldown = 180, duration = 30, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Infernal [47860] = {cooldown = 120, duration = 3, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Death Coil [47847] = {cooldown = 20, duration = 3, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Shadowfury --> shaman [51533] = {cooldown = 120, duration = 15, talent = 51533, charges = 1, class = "SHAMAN", type = 1}, --Feral Spirit [16190] = {cooldown = 300, duration = 12, talent = 16190, charges = 1, class = "SHAMAN", type = 4}, --Mana Tide Totem [16166] = {cooldown = 120, duration = 15, talent = 16166, charges = 1, class = "SHAMAN", type = 4}, --Elemental Mastery [lust_id] = {cooldown = 300, duration = 40, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Bloodlust / Heroism --> hunter [19574] = {cooldown = 90, duration = 12, talent = 19574, charges = 1, class = "HUNTER", type = 1}, --Bestial Wrath --> druid [22812] = {cooldown = 60, duration = 12, talent = false, charges = 1, class = "DRUID", type = 2}, --Barkskin [29166] = {cooldown = 180, duration = 12, talent = false, charges = 1, class = "DRUID", type = 3}, --Innervate [48477] = {cooldown = 600, duration = false, talent = false, charges = 1, class = "DRUID", type = 3}, --Rebirth [50334] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "DRUID", type = 1}, --Berserk [61336] = {cooldown = 120, duration = 6, talent = false, charges = 1, class = "DRUID", type = 2}, --Survival Instincts (2min feral 4min guardian, same spellid) [77764] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DRUID", type = 4}, --Stampeding Roar (utility) [48447] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DRUID", type = 4}, --Tranquility --> death knight [42650] = {cooldown = 480, duration = 30, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Army of the Dead [49206] = {cooldown = 180, duration = 30, talent = 49206, charges = 1, class = "DEATHKNIGHT", type = 1}, --Summon Gargoyle (talent) [48743] = {cooldown = 120, duration = 15, talent = 48743, charges = 1, class = "DEATHKNIGHT", type = 2}, --Death Pact (talent) [47568] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Empower Rune Weapon [49028] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Dancing Rune Weapon [55233] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Vampiric Blood [48792] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Icebound Fortitude --> mage [12042] = {cooldown = 90, duration = 10, talent = 12042, charges = 1, class = "MAGE", type = 1}, --Arcane Power [12051] = {cooldown = 90, duration = 6, talent = false, charges = 1, class = "MAGE", type = 1}, --Evocation [66] = {cooldown = 300, duration = 20, talent = false, charges = 1, class = "MAGE", type = 2}, --Invisibility [12472] = {cooldown = 180, duration = 20, talent = 12472, charges = 1, class = "MAGE", type = 1}, --Icy Veins [45438] = {cooldown = 240, duration = 10, talent = false, charges = 1, class = "MAGE", type = 2}, --Ice Block [11958] = {cooldown = 300, duration = false, talent = 11958, charges = 1, class = "MAGE", type = 5}, --Cold Snap --> priest [34433] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "PRIEST", type = 1}, -- Shadowfiend [33206] = {cooldown = 180, duration = 8, talent = 33206, charges = 1, class = "PRIEST", type = 3}, -- Pain Suppression [47537] = {cooldown = 90, duration = 10, talent = 47537, charges = 1, class = "PRIEST", type = 5}, -- Rapture, Rank 3 [48173] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "PRIEST", type = 5}, -- Desperate Prayer, Rank 9 [47788] = {cooldown = 180, duration = 10, talent = false, charges = 1, class = "PRIEST", type = 3}, -- Guardian Spirit [64844] = {cooldown = 480, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 4}, -- Divine Hymn [64901] = {cooldown = 360, duration = 6, talent = false, charges = 1, class = "PRIEST", type = 4}, -- Hymn of Hope [10890] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 5}, -- Psychic Scream, Rank 4 [47585] = {cooldown = 120, duration = 6, talent = 47585, charges = 1, class = "PRIEST", type = 2}, -- Dispersion --> rogue [1856] = {cooldown = 120, duration = 3, talent = false, charges = 1, class = "ROGUE", type = 2}, --Vanish [5277] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "ROGUE", type = 2}, --Evasion [31224] = {cooldown = 120, duration = 5, talent = false, charges = 1, class = "ROGUE", type = 2}, --Cloak of Shadows [2094] = {cooldown = 120, duration = 60, talent = false, charges = 1, class = "ROGUE", type = 5}, --Blind [13750] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Adrenaline Rush [51690] = {cooldown = 120, duration = 2, talent = 51690, charges = 1, class = "ROGUE", type = 1}, --Killing Spree (talent) [51713] = {cooldown = 60, duration = 6, talent = 51713, charges = 1, class = "ROGUE", type = 1}, --Shadow Dance (talent) } -- {cooldown = , duration = , talent = false, charges = 1} DF.CrowdControlSpells = { [5246] = "WARRIOR", --Intimidating Shout [46968] = "WARRIOR", --Shockwave (debuff spellid) [6215] = "WARLOCK", --Fear (debuff spellid) [47860] = "WARLOCK", --Death Coil [47847] = "WARLOCK", --Shadowfury [18647] = "WARLOCK", --Banish [12826] = "MAGE", --Polymorph [61305] = "MAGE", --Polymorph (black cat) [28271] = "MAGE", --Polymorph Turtle [61721] = "MAGE", --Polymorph Rabbit [28272] = "MAGE", --Polymorph Pig [61025] = "MAGE", --Polymorph Serpent [61780] = "MAGE", --Polymorph Turkey [42917] = "MAGE", --Frost Nova [42950] = "MAGE", --Dragon's Breath [605] = "PRIEST", --Mind Control [10890] = "PRIEST", --Psychic Scream [10955] = "PRIEST", --Shackle Undead [64044] = "PRIEST", --Psychic Horror (talent) [2094] = "ROGUE", --Blind [1833] = "ROGUE", --Cheap Shot [8643] = "ROGUE", --Kidney Shot [51724] = "ROGUE", --Sap [1776] = "ROGUE", --Gouge [10308] = "PALADIN", --Hammer of Justice [20066] = "PALADIN", --Repentance (talent) [49916] = "DEATHKNIGHT", --Strangulate(?? might be 66018) [53308] = "DRUID", --Entangling Roots [18658] = "DRUID", --Hibernate [61384] = "DRUID", --Typhoon [8983] = "DRUID", --Bash [45334] = "DRUID", --Immobilized (Charge) [49802] = "DRUID", --Maim [50259] = "DRUID", --Dazed (from Wild Charge) [33786] = "DRUID", --Cyclone [14311] = "HUNTER", --Freezing Trap [19577] = "HUNTER", --Intimidation [13809] = "HUNTER", --Frost Trap [60192] = "HUNTER", --Freezing Arrow [51514] = "SHAMAN", --Hex [64695] = "SHAMAN", --Earthgrab (talent) } DF.SpecIds = { [250] = "DEATHKNIGHT", [251] = "DEATHKNIGHT", [252] = "DEATHKNIGHT", [71] = "WARRIOR", [72] = "WARRIOR", [73] = "WARRIOR", [62] = "MAGE", [63] = "MAGE", [64] = "MAGE", [259] = "ROGUE", [260] = "ROGUE", [261] = "ROGUE", [102] = "DRUID", [103] = "DRUID", [104] = "DRUID", [105] = "DRUID", [253] = "HUNTER", [254] = "HUNTER", [255] = "HUNTER", [262] = "SHAMAN", [263] = "SHAMAN", [254] = "SHAMAN", [256] = "PRIEST", [257] = "PRIEST", [258] = "PRIEST", [265] = "WARLOCK", [266] = "WARLOCK", [267] = "WARLOCK", [65] = "PALADIN", [66] = "PALADIN", [70] = "PALADIN", } DF.CooldownToClass = {} DF.CooldownsAttack = {} DF.CooldownsDeffense = {} DF.CooldownsExternals = {} DF.CooldownsRaid = {} DF.CooldownsUtility = {} DF.CooldownsAllDeffensive = {} for specId, cooldownTable in pairs (DF.CooldownsBySpec) do for spellId, cooldownType in pairs (cooldownTable) do if (cooldownType == 1) then DF.CooldownsAttack [spellId] = true elseif (cooldownType == 2) then DF.CooldownsDeffense [spellId] = true DF.CooldownsAllDeffensive [spellId] = true elseif (cooldownType == 3) then DF.CooldownsExternals [spellId] = true DF.CooldownsAllDeffensive [spellId] = true elseif (cooldownType == 4) then DF.CooldownsRaid [spellId] = true DF.CooldownsAllDeffensive [spellId] = true elseif (cooldownType == 5) then DF.CooldownsUtility [spellId] = true end DF.CooldownToClass [spellId] = DF.SpecIds [spellId] end end function DF:FindClassForCooldown (spellId) for specId, cooldownTable in pairs (DF.CooldownsBySpec) do local hasCooldown = cooldownTable [spellId] if (hasCooldown) then return DF.SpecIds [specId] end end end function DF:GetCooldownInfo (spellId) return DF.CooldownsInfo [spellId] end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --consumables DF.FlaskIDs = { [67016] = true, -- Flask of the North (SP) [67017] = true, -- Flask of the North (AP) [67018] = true, -- Flask of the North (STR) [53755] = true, -- Flask of the Frost Wyrm [53758] = true, -- Flask of Stoneblood [53760] = true, -- Flask of Endless Rage [54212] = true, -- Flask of Pure Mojo [53752] = true, -- Lesser Flask of Toughness (50 Resilience) [17627] = true, -- Flask of Distilled Wisdom [33721] = true, -- Spellpower Elixir [53746] = true, -- Wrath Elixir [28497] = true, -- Elixir of Mighty Agility [53748] = true, -- Elixir of Mighty Strength [60346] = true, -- Elixir of Lightning Speed [60344] = true, -- Elixir of Expertise [60341] = true, -- Elixir of Deadly Strikes [60345] = true, -- Elixir of Armor Piercing [60340] = true, -- Elixir of Accuracy [53749] = true, -- Guru's Elixir [60343] = true, -- Elixir of Mighty Defense [53751] = true, -- Elixir of Mighty Fortitude [53764] = true, -- Elixir of Mighty Mageblood [60347] = true, -- Elixir of Mighty Thoughts [53763] = true, -- Elixir of Protection [53747] = true, -- Elixir of Spirit } DF.FoodIDs = { [35272] = 20, -- Well Fed [44106] = 20, -- "Well Fed" from Brewfest [43722] = 20, -- Enlightened [57356] = 40, -- Rhinolicious Wormsteak [57358] = 40, -- Hearty Rhino [57360] = 40, -- Snapper Extreme/Worg Tartare [57367] = 40, -- Blackened Dragonfin [57365] = 40, -- Cuttlesteak [57371] = 40, -- Dragonfin Filet [57399] = 40, -- Fish Feast [57329] = 40, -- Spiced Worm Burger/Spicy Blue Nettlefish [57332] = 40, -- Imperial Manta Steak/Very Burnt Worg [57327] = 40, -- Firecracker Salmon/Tender Shoveltusk Steak [57325] = 40, -- Mega Mammoth Meal/Poached Northern Sculpin [57334] = 40, -- Mighty Rhino Dogs/Spicy Fried Herring } DF.PotionIDs = { [28494] = true, -- Insane Strength Potion [38929] = true, -- Fel mana potion [53909] = true, -- Potion of Wild Magic [53908] = true, -- Potion of Speed [53750] = true, -- Crazy Alchemist's Potion [53761] = true, -- Powerful Rejuvenation Potion [43185] = true, -- Healing Potion [43186] = true, -- Restore Mana [53753] = true, -- Nightmare Slumber [53910] = true, -- Arcane Protection [53911] = true, -- Fire Protection [53913] = true, -- Frost Protection [53914] = true, -- Nature Protection [53915] = true, -- Shadow Protection [53762] = true, -- Indestructible [67490] = true, -- runic mana } -- /dump UnitAura ("player", 1) -- /dump UnitAura ("player", 2) function DF:GetSpellsForEncounterFromJournal (instanceEJID, encounterEJID) DetailsFramework.EncounterJournal.EJ_SelectInstance (instanceEJID) local name, description, encounterID, rootSectionID, link = DetailsFramework.EncounterJournal.EJ_GetEncounterInfo (encounterEJID) --taloc (primeiro boss de Uldir) if (not name) then print ("DetailsFramework: Encounter Info Not Found!", instanceEJID, encounterEJID) return {} end local spellIDs = {} --overview local sectionInfo = C_EncounterJournal.GetSectionInfo (rootSectionID) local nextID = {sectionInfo.siblingSectionID} while (nextID [1]) do --> get the deepest section in the hierarchy local ID = tremove (nextID) local sectionInfo = C_EncounterJournal.GetSectionInfo (ID) if (sectionInfo) then if (sectionInfo.spellID and type (sectionInfo.spellID) == "number" and sectionInfo.spellID ~= 0) then tinsert (spellIDs, sectionInfo.spellID) end local nextChild, nextSibling = sectionInfo.firstChildSectionID, sectionInfo.siblingSectionID if (nextSibling) then tinsert (nextID, nextSibling) end if (nextChild) then tinsert (nextID, nextChild) end else break end end return spellIDs end --default spells to use in the range check DF.SpellRangeCheckListBySpec = { -- 185245 spellID for Torment, it is always failing to check range with IsSpellInRange() [250] = 56222, --> blood dk - dark command [251] = 56222, --> frost dk - dark command [252] = 56222, --> unholy dk - dark command [102] = 8921, --> druid balance - Moonfire (45 yards) [103] = 8921, --> druid feral - Moonfire (40 yards) [104] = 6795, --> druid guardian - Growl [105] = 8921, --> druid resto - Moonfire (40 yards) [253] = 193455, --> hunter bm - Cobra Shot [254] = 19434, --> hunter marks - Aimed Shot [255] = 271788, --> hunter survivor - Serpent Sting [62] = 227170, --> mage arcane - arcane blast [63] = 133, --> mage fire - fireball [64] = 228597, --> mage frost - frostbolt [65] = 20473, --> paladin holy - Holy Shock (40 yards) [66] = 62124, --> paladin protect - Hand of Reckoning [70] = 62124, --> paladin ret - Hand of Reckoning [256] = 585, --> priest disc - Smite [257] = 585, --> priest holy - Smite [258] = 8092, --> priest shadow - Mind Blast [259] = 185565, --> rogue assassination - Poisoned Knife (30 yards) [260] = 185763, --> rogue outlaw - Pistol Shot (20 yards) [261] = 114014, --> rogue sub - Shuriken Toss (30 yards) [262] = 188196, --> shaman elemental - Lightning Bolt [263] = 187837, --> shaman enhancement - Lightning Bolt (instance cast) [264] = 403, --> shaman resto - Lightning Bolt [265] = 686, --> warlock aff - Shadow Bolt [266] = 686, --> warlock demo - Shadow Bolt [267] = 116858, --> warlock destro - Chaos Bolt [71] = 355, --> warrior arms - Taunt [72] = 355, --> warrior fury - Taunt [73] = 355, --> warrior protect - Taunt }