local mod = DBM:NewMod("PortalTimers", "DBM-Party-WotLK", 12) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 3677 $"):sub(12, -3)) mod:SetCreatureID(30658) mod:SetZone() mod:RegisterEvents( "UPDATE_WORLD_STATES", "UNIT_DIED", "CHAT_MSG_MONSTER_YELL" ) local warningPortalNow = mod:NewAnnounce("WarningPortalNow", 2, 57687) local warningPortalSoon = mod:NewAnnounce("WarningPortalSoon", 1, 57687) local warningBossNow = mod:NewAnnounce("WarningBossNow", 4, 33341) local timerPortalIn = mod:NewTimer(122, "TimerPortalIn", 57687) mod:AddBoolOption("ShowAllPortalTimers", false, "timer")--rate they spawn seems to accelerate slowly over time. thus making timers inaccurate by end of fight mod:RemoveOption("HealthFrame") local lastWave = 0 function mod:UPDATE_WORLD_STATES(args) local text = select(3, GetWorldStateUIInfo(2)) if not text then return end local _, _, wave = string.find(text, L.WavePortal) if not wave then wave = 0 end wave = tonumber(wave) lastWave = tonumber(lastWave) if wave < lastWave then lastWave = 0 end if wave > lastWave then warningPortalSoon:Cancel() timerPortalIn:Cancel() if wave == 6 or wave == 12 or wave == 18 then warningBossNow:Show() else warningPortalNow:Show(wave) if self.Options.ShowAllPortalTimers then timerPortalIn:Start(122, wave + 1) warningPortalSoon:Schedule(112) end end lastWave = wave end end function mod:UNIT_DIED(args) if bit.band(args.destGUID:sub(0, 5), 0x00F) == 3 then local z = mod:GetCIDFromGUID(args.destGUID) if z == 29266 or z == 29312 or z == 29313 or z == 29314 or z == 29315 or z == 29316 -- bosses or z == 32226 or z == 32230 or z == 32231 or z == 32234 or z == 32235 or z == 32237 then -- boss spirits (in case you wipe) timerPortalIn:Start(35, lastWave + 1) warningPortalSoon:Schedule(30) end end end function mod:CHAT_MSG_MONSTER_YELL(msg) if msg == L.Sealbroken or msg:find(L.Sealbroken) then self:SendSync("Wipe") end end function mod:OnSync(msg, arg) if msg == "Wipe" then warningPortalSoon:Cancel() timerPortalIn:Cancel() end end