local addonName, addonTable = ...; local zc = addonTable.zc; ----------------------------------------- function Atr_LoadOptionsSubPanel (f, name, title, subtitle) f.name = name f.parent = "Auctionator"; f.cancel = Atr_Options_Cancel; local frameName = f:GetName(); f.okay = _G[frameName.."_Save"] if (title == nil) then title = name; end if (subtitle == nil) then subtitle = ""; end _G[frameName.."_ATitle"]:SetText (title); _G[frameName.."_BTitle"]:SetText (subtitle); InterfaceOptions_AddCategory (f); end ----------------------------------------- function Atr_Options_Cancel () Atr_InitOptionsPanels(); end ----------------------------------------- function Atr_InitOptionsPanels() if (AUCTIONATOR_SAVEDVARS == nil) then Atr_ResetSavedVars(); end Atr_SetupBasicOptionsFrame(); Atr_SetupTooltipsOptionsFrame(); Atr_SetupUCConfigFrame(); Atr_SetupStackingFrame(); Atr_SetupOptionsFrame(); Atr_SetupScanningConfigFrame(); end ----------------------------------------- function Atr_SetupOptionsFrame() local expText = "" .."

"..ZT("The latest information on Auctionator can be found at").." auctionator-addon.com.".."

" .."


" .."|cffaaaaaa"..string.format (ZT("German translation courtesy of %s"), "|rCkaotik").."
" .."|cffaaaaaa"..string.format (ZT("Russian translation courtesy of %s"), "|rStingerSoft").."
" .."|cffaaaaaa"..string.format (ZT("Swedish translation courtesy of %s"), "|rHellManiac").."
" .."|cffaaaaaa"..string.format (ZT("French translation courtesy of %s"), "|rKiskewl").."
" .."|cffaaaaaa"..string.format (ZT("Spanish translation courtesy of %s"), "|rElfindor").."
" .."

" .."" ; AuctionatorDescriptionHTML:SetText (expText); AuctionatorDescriptionHTML:SetSpacing (3); AuctionatorVersionText:SetText (ZT("Version")..": "..AuctionatorVersion); Atr_SetupShpListsFrame(); end ----------------------------------------- function Atr_SetDurationOptionRB(name) Atr_RB_S:SetChecked (zc.StringEndsWith (name, "S")); Atr_RB_M:SetChecked (zc.StringEndsWith (name, "M")); Atr_RB_L:SetChecked (zc.StringEndsWith (name, "L")); end ----------------------------------------- function Atr_BasicOptionsFrame_Save() local origValues = zc.msg_str (AUCTIONATOR_ENABLE_ALT, AUCTIONATOR_OPEN_ALL_BAGS, AUCTIONATOR_SHOW_ST_PRICE, AUCTIONATOR_DEFTAB, AUCTIONATOR_DEF_DURATION, AUCTIONATOR_ROMOVE_BLOOFORGED, AUCTIONATOR_ROMOVE_SUFFIX); AUCTIONATOR_ENABLE_ALT = zc.BoolToNum(AuctionatorOption_Enable_Alt_CB:GetChecked ()); AUCTIONATOR_OPEN_ALL_BAGS = zc.BoolToNum(AuctionatorOption_Open_All_Bags_CB:GetChecked ()); AUCTIONATOR_SHOW_ST_PRICE = zc.BoolToNum(AuctionatorOption_Show_StartingPrice_CB:GetChecked ()); AUCTIONATOR_ROMOVE_BLOOFORGED = zc.BoolToNum(AuctionatorOption_Remove_Bloodforge_CB:GetChecked ()); AUCTIONATOR_ROMOVE_SUFFIX = zc.BoolToNum(AuctionatorOption_Remove_Suffix_CB:GetChecked ()); AUCTIONATOR_DEFTAB = UIDropDownMenu_GetSelectedValue(AuctionatorOption_Deftab); AUCTIONATOR_DEF_DURATION = "N"; if (AuctionatorOption_Def_Duration_CB:GetChecked()) then if (Atr_RB_S:GetChecked()) then AUCTIONATOR_DEF_DURATION = "S"; end; if (Atr_RB_M:GetChecked()) then AUCTIONATOR_DEF_DURATION = "M"; end; if (Atr_RB_L:GetChecked()) then AUCTIONATOR_DEF_DURATION = "L"; end; end local newValues = zc.msg_str (AUCTIONATOR_ENABLE_ALT, AUCTIONATOR_OPEN_ALL_BAGS, AUCTIONATOR_SHOW_ST_PRICE, AUCTIONATOR_DEFTAB, AUCTIONATOR_DEF_DURATION, AUCTIONATOR_ROMOVE_BLOOFORGED, AUCTIONATOR_ROMOVE_SUFFIX); if (origValues ~= newValues) then zc.msg_atr (ZT ("basic options saved")); end Atr_ShowHide_StartingPrice(); end ----------------------------------------- function Atr_SetupBasicOptionsFrame() Atr_BasicOptionsFrame_BTitle:SetText (string.format (ZT("Basic Options for %s"), "|cffffff55"..UnitName("player"))); AuctionatorOption_Enable_Alt_CB:SetChecked (zc.NumToBool(AUCTIONATOR_ENABLE_ALT)); AuctionatorOption_Open_All_Bags_CB:SetChecked (zc.NumToBool(AUCTIONATOR_OPEN_ALL_BAGS)); AuctionatorOption_Show_StartingPrice_CB:SetChecked (zc.NumToBool(AUCTIONATOR_SHOW_ST_PRICE)); AuctionatorOption_Remove_Bloodforge_CB:SetChecked (zc.NumToBool(AUCTIONATOR_ROMOVE_BLOOFORGED)); AuctionatorOption_Remove_Suffix_CB:SetChecked (zc.NumToBool(AUCTIONATOR_ROMOVE_SUFFIX)); UIDropDownMenu_Initialize (AuctionatorOption_Deftab, AuctionatorOption_Deftab_Initialize); UIDropDownMenu_SetSelectedValue (AuctionatorOption_Deftab, AUCTIONATOR_DEFTAB); AuctionatorOption_Def_Duration_CB:SetChecked (AUCTIONATOR_DEF_DURATION == "S" or AUCTIONATOR_DEF_DURATION == "M" or AUCTIONATOR_DEF_DURATION == "L"); Atr_SetDurationOptionRB (AUCTIONATOR_DEF_DURATION); end ----------------------------------------- function Atr_SetupTooltipsOptionsFrame () ATR_tipsAuctionOpt_CB:SetChecked (zc.NumToBool(AUCTIONATOR_A_TIPS)); ATR_tipsDisenchantOpt_CB:SetChecked (zc.NumToBool(AUCTIONATOR_D_TIPS)); UIDropDownMenu_Initialize(Atr_tipsShiftDD, Atr_tipsShiftDD_Initialize); UIDropDownMenu_SetSelectedValue(Atr_tipsShiftDD, AUCTIONATOR_SHIFT_TIPS); UIDropDownMenu_Initialize(Atr_deDetailsDD, Atr_deDetailsDD_Initialize); UIDropDownMenu_SetSelectedValue(Atr_deDetailsDD, AUCTIONATOR_DE_DETAILS_TIPS); end ----------------------------------------- function Atr_TooltipsOptionsFrame_Save() local origValues = zc.msg_str (AUCTIONATOR_V_TIPS, AUCTIONATOR_A_TIPS, AUCTIONATOR_D_TIPS, AUCTIONATOR_SHIFT_TIPS, AUCTIONATOR_DE_DETAILS_TIPS); AUCTIONATOR_A_TIPS = zc.BoolToNum(ATR_tipsAuctionOpt_CB:GetChecked ()); AUCTIONATOR_D_TIPS = zc.BoolToNum(ATR_tipsDisenchantOpt_CB:GetChecked ()); AUCTIONATOR_SHIFT_TIPS = UIDropDownMenu_GetSelectedValue(Atr_tipsShiftDD); AUCTIONATOR_DE_DETAILS_TIPS = UIDropDownMenu_GetSelectedValue(Atr_deDetailsDD); local newValues = zc.msg_str (AUCTIONATOR_V_TIPS, AUCTIONATOR_A_TIPS, AUCTIONATOR_D_TIPS, AUCTIONATOR_SHIFT_TIPS, AUCTIONATOR_DE_DETAILS_TIPS); if (origValues ~= newValues) then zc.msg_atr (ZT("tooltip configuration saved")); end end ----------------------------------------- function AuctionatorOption_Deftab_Initialize() local info = UIDropDownMenu_CreateInfo(); Atr_AddMenuPick (info, ZT("None"), 0, AuctionatorOption_Deftab_OnClick); Atr_AddMenuPick (info, ZT("Sell"), 1, AuctionatorOption_Deftab_OnClick); Atr_AddMenuPick (info, ZT("Buy"), 2, AuctionatorOption_Deftab_OnClick); Atr_AddMenuPick (info, ZT("More"), 3, AuctionatorOption_Deftab_OnClick); end ----------------------------------------- function AuctionatorOption_Deftab_OnClick(self) UIDropDownMenu_SetSelectedValue(self.owner, self.value); end ----------------------------------------- function Atr_tipsShiftDD_Initialize() local info = UIDropDownMenu_CreateInfo(); Atr_AddMenuPick (info, ZT("stack price"), 1, Atr_tipsShiftDD_OnClick); Atr_AddMenuPick (info, ZT("per item price"), 2, Atr_tipsShiftDD_OnClick); end ----------------------------------------- function Atr_tipsShiftDD_OnClick(self) UIDropDownMenu_SetSelectedValue(self.owner, self.value); end ----------------------------------------- function Atr_deDetailsDD_Initialize() local info = UIDropDownMenu_CreateInfo(); Atr_AddMenuPick (info, ZT("when SHIFT is held down"), 1, Atr_deDetailsDD_OnClick); Atr_AddMenuPick (info, ZT("when CONTROL is held down"), 2, Atr_deDetailsDD_OnClick); Atr_AddMenuPick (info, ZT("when ALT is held down"), 3, Atr_deDetailsDD_OnClick); Atr_AddMenuPick (info, ZT("never"), 4, Atr_deDetailsDD_OnClick); Atr_AddMenuPick (info, ZT("always"), 5, Atr_deDetailsDD_OnClick); end ----------------------------------------- function Atr_deDetailsDD_OnClick(self) UIDropDownMenu_SetSelectedValue(self.owner, self.value); end ----------------------------------------- function Atr_Option_OnClick (self) if (zc.StringContains (self:GetName(), "Open_BUY") and self:GetChecked()) then AuctionatorOption_Open_SELL_CB:SetChecked (false); end if (zc.StringContains (self:GetName(), "Open_SELL") and self:GetChecked()) then AuctionatorOption_Open_BUY_CB:SetChecked (false); end end ----------------------------------------- local kThresh = {} kThresh[1] = { amt=5000000, text=ZT("over %d gold"), v=500 }; kThresh[2] = { amt=1000000, text=ZT("over %d gold"), v=100 }; kThresh[3] = { amt=200000, text=ZT("over %d gold"), v=20 }; kThresh[4] = { amt=50000, text=ZT("over %d gold"), v=5 }; kThresh[5] = { amt=10000, text=ZT("over 1 gold"), v=1 }; kThresh[6] = { amt=2000, text=ZT("over %d silver"), v=20 }; kThresh[7] = { amt=500, text=ZT("over %d silver"), v=5 }; ----------------------------------------- function Atr_SetupUCConfigFrame() for i = 1, #kThresh do local amt = kThresh[i].amt; local linetext = string.format (kThresh[i].text, kThresh[i].v); _G["UC_"..amt.."_RangeText"]:SetText (linetext); MoneyInputFrame_SetCopper (_G["UC_"..amt.."_MoneyInput"], AUCTIONATOR_SAVEDVARS["_"..amt]); end Atr_Starting_Discount:SetText (AUCTIONATOR_SAVEDVARS.STARTING_DISCOUNT); end ----------------------------------------- function Atr_UCConfigFrame_Save() local origValues = AUCTIONATOR_SAVEDVARS.STARTING_DISCOUNT; AUCTIONATOR_SAVEDVARS.STARTING_DISCOUNT = Atr_Starting_Discount:GetNumber (); local newValues = AUCTIONATOR_SAVEDVARS.STARTING_DISCOUNT; for i = 1, #kThresh do local amt = kThresh[i].amt; origValues = origValues + AUCTIONATOR_SAVEDVARS["_"..amt]; AUCTIONATOR_SAVEDVARS["_"..amt] = MoneyInputFrame_GetCopper(_G["UC_"..amt.."_MoneyInput"]); newValues = newValues + AUCTIONATOR_SAVEDVARS["_"..amt]; end if (origValues ~= newValues) then zc.msg_atr (ZT("undercutting configuration saved")); end end ----------------------------------------- local function plistEntry (key, txt, num, size) return { sortkey=key, text=txt, numstacks=num, stacksize=size } end ----------------------------------------- local function plistSort (x, y) return x.sortkey < y.sortkey; end ----------------------------------------- local kStackList_LinesToDisplay = 12; local gStackList_SelectedIndex = 0; local gStackList_plist; kStackList_categories = {}; kStackList_categories[ATR_SK_GLYPHS] = { txt=ZT("Glyphs") } kStackList_categories[ATR_SK_GEMS_CUT] = { txt=ZT("Gems - Cut") } kStackList_categories[ATR_SK_GEMS_UNCUT] = { txt=ZT("Gems - Uncut") } kStackList_categories[ATR_SK_ITEM_ENH] = { txt=ZT("Item Enhancements") } kStackList_categories[ATR_SK_POT_ELIX] = { txt=ZT("Potions and Elixirs") } kStackList_categories[ATR_SK_FLASKS] = { txt=ZT("Flasks") } kStackList_categories[ATR_SK_HERBS] = { txt=ZT("Herbs") } ----------------------------------------- function Atr_SetupStackingFrame () if (_G["Atr_StackList1"] == nil) then local line, n; for n = 1, kStackList_LinesToDisplay do local y = -5 - ((n-1)*16); line = CreateFrame("BUTTON", "Atr_StackList"..n, Atr_Stacking_List, "Atr_StackingEntryTemplate"); line:SetPoint("TOP", 0, y); end end Atr_StackingList_Display(); end ----------------------------------------- function Atr_StackingList_Display() gStackList_plist = {}; local plist = gStackList_plist; local text, spinfo; local sortkey, info; local n = 1; for sortkey, info in pairs (kStackList_categories) do info.overrideFound = false; end for text, spinfo in pairs (AUCTIONATOR_STACKING_PREFS) do -- skip over any that were set automatically rather than explicitly by the user -- and mark the built-in categories if (spinfo.numstacks ~= 0) then local sortkey = text; if (kStackList_categories[text]) then kStackList_categories[text].overrideFound = true; text = kStackList_categories[text].txt; end plist[n] = plistEntry (sortkey, text, spinfo.numstacks, spinfo.stacksize); n = n + 1; end end for sortkey, info in pairs (kStackList_categories) do if (not info.overrideFound) then plist[n] = plistEntry (sortkey, info.txt, -2, 0); n = n + 1; end end table.sort (plist, plistSort) local totalRows = #plist; local line; -- 1 through NN of our window to scroll local dataOffset; -- an index into our data calculated from the scroll offset FauxScrollFrame_Update (Atr_Stacking_ScrollFrame, totalRows, kStackList_LinesToDisplay, 16); for line = 1,kStackList_LinesToDisplay do dataOffset = line + FauxScrollFrame_GetOffset (Atr_Stacking_ScrollFrame); local lineEntry = _G["Atr_StackList"..line]; lineEntry:SetID (dataOffset); if (dataOffset <= totalRows and plist[dataOffset]) then local lineEntry_text = _G["Atr_StackList"..line.."_text"]; local lineEntry_info = _G["Atr_StackList"..line.."_info"]; local pdata = plist[dataOffset]; local colorText = ((pdata.text == pdata.sortkey) and "" or "|cffffff88"); lineEntry_text:SetText (colorText..pdata.text); local numstacks = plist[dataOffset].numstacks; local stacksize = plist[dataOffset].stacksize; local info = "???"; if (numstacks == -2) then info = "|cff777777"..ZT("default behavior"); elseif (numstacks == -1) then info = string.format (ZT("max. stacks of %d"), stacksize); elseif (stacksize == 0) then info = "1 "..ZT("stack"); elseif (numstacks == 0) then info = ZT("stacks of").." "..stacksize; elseif (numstacks > 0) then info = numstacks.." "..ZT("stacks of").." "..stacksize; end lineEntry_info:SetText (info); if (gStackList_SelectedIndex == dataOffset) then lineEntry:SetButtonState ("PUSHED", true); else lineEntry:SetButtonState ("NORMAL", false); end lineEntry:Show(); else lineEntry:Hide(); end end zc.EnableDisable (Atr_StackingOptionsFrame_Edit, gStackList_SelectedIndex > 0); end ----------------------------------------- function Atr_StackingEntry_OnClick(self) gStackList_SelectedIndex = self:GetID(); Atr_StackingList_Display(); end ----------------------------------------- function Atr_StackingEntry_OnDoubleClick(self) Atr_StackingEntry_OnClick(self); Atr_StackingList_Edit_OnClick(); end ----------------------------------------- function Atr_Memorize_Show (isNew) local numStacks = -1; local stackSize = 1; zc.ShowHide (Atr_Mem_itemName_static, not isNew); zc.ShowHide (Atr_Mem_EB_itemName, isNew); zc.ShowHide (Atr_Mem_Forget, not isNew); Atr_MemorizeFrame["isCategory"] = false; if (not isNew) then local x = gStackList_SelectedIndex; local plist = gStackList_plist; Atr_Mem_itemName_static:SetText (plist[x].text); stackSize = plist[x].stacksize numStacks = plist[x].numstacks local isCategory = (plist[x].sortkey ~= plist[x].text); Atr_MemorizeFrame["isCategory"] = isCategory; if (isCategory and numStacks == -2) then numStacks = -1; stackSize = 1; end zc.SetTextIf (Atr_Mem_itemName_text, isCategory, ZT("Category"), ZT("Item Name")); zc.SetTextIf (Atr_Mem_Forget, isCategory, ZT("Reset to Default"), ZT("Forget this Item")); end Atr_Mem_EB_stackSize:SetText (stackSize); UIDropDownMenu_Initialize (Atr_Mem_DD_numStacks, Atr_SONumStacks_Initialize); UIDropDownMenu_SetSelectedValue (Atr_Mem_DD_numStacks, numStacks); Atr_Mem_EB_itemName:SetText (""); ShowInterfaceOptionsMask(); Atr_MemorizeFrame:Show(); end ----------------------------------------- function Atr_StackingList_Edit_OnClick() Atr_Memorize_Show(false); end ----------------------------------------- function Atr_StackingList_New_OnClick() Atr_Memorize_Show(true); end ----------------------------------------- function Atr_Memorize_Save() local x = gStackList_SelectedIndex; local plist = gStackList_plist; local key = Atr_Mem_EB_itemName:GetText(); if (key == nil or key == "") then key = plist[x].sortkey; end if (key and key ~= "") then Atr_Set_StackingPrefs_numstacks (key, UIDropDownMenu_GetSelectedValue (Atr_Mem_DD_numStacks)); Atr_Set_StackingPrefs_stacksize (key, Atr_Mem_EB_stackSize:GetNumber ()); end Atr_StackingList_Display(); end ----------------------------------------- function Atr_Memorize_Forget() local x = gStackList_SelectedIndex; local plist = gStackList_plist; local key = plist[x].sortkey; if (key) then Atr_Clear_StackingPrefs (key); end if (not Atr_MemorizeFrame["isCategory"]) then gStackList_SelectedIndex = 0; end Atr_StackingList_Display(); end ----------------------------------------- function Atr_SONumStacks_OnLoad(self) UIDropDownMenu_Initialize (self, Atr_SONumStacks_Initialize); UIDropDownMenu_SetSelectedValue (self, -1); UIDropDownMenu_JustifyText (self, "CENTER"); UIDropDownMenu_SetWidth (self, 150); end ----------------------------------------- function Atr_SONumStacks_Initialize() local info = UIDropDownMenu_CreateInfo(); Atr_AddMenuPick (info, ZT("As many as possible"), -1, Atr_SONumStacks_OnClick) Atr_AddMenuPick (info, "1", 1, Atr_SONumStacks_OnClick) Atr_AddMenuPick (info, "2", 2, Atr_SONumStacks_OnClick) Atr_AddMenuPick (info, "3", 3, Atr_SONumStacks_OnClick) Atr_AddMenuPick (info, "4", 4, Atr_SONumStacks_OnClick) Atr_AddMenuPick (info, "5", 5, Atr_SONumStacks_OnClick) Atr_AddMenuPick (info, "10", 10, Atr_SONumStacks_OnClick) end ----------------------------------------- function Atr_SONumStacks_OnClick(self) UIDropDownMenu_SetSelectedValue(self.owner, self.value); Atr_Mem_stacksOf_text:SetText (ZT ((self.value == 1) and "stack of" or "stacks of")); end ----------------------------------------- function Atr_ShowOptionTooltip (elem) local name = elem:GetName(); local text; if (zc.StringContains (name, "Enable_Alt")) then text = ZT("If this option is checked, holding the Alt key down while clicking an item in your bags will switch to the Auctionator panel, place the item in the Auction Item area, and start the scan."); end if (zc.StringContains (name, "Deftab")) then text = ZT("Select the Auctionator panel to be displayed first whenever you open the Auction House window."); end if (zc.StringContains (name, "Open_BUY")) then text = ZT("If this option is checked, the Auctionator BUY panel will display first whenever you open the Auction House window."); end if (zc.StringContains (name, "Open_All_Bags")) then text = ZT("If this option is checked, ALL your bags will be opened when you first open the Auctionator panel."); end if (zc.StringContains (name, "Def_Duration")) then text = ZT("If this option is checked, every time you initiate a new auction the auction duration will be reset to the default duration you've selected."); end if (text) then local titleFrame = _G[name.."_CB_Text"] or _G[name.."_Text"]; local titleText = titleFrame and titleFrame:GetText() or "???"; GameTooltip:SetOwner(this, "ANCHOR_LEFT"); GameTooltip:SetText(titleText, 0.9, 1.0, 1.0); GameTooltip:AddLine(text, 0.5, 0.5, 1.0, 1); GameTooltip:Show(); end end ----------------------------------------- function Atr_SetupScanningConfigFrame () UIDropDownMenu_Initialize(Atr_scanLevelDD, Atr_scanLevelDD_Initialize); UIDropDownMenu_SetSelectedValue(Atr_scanLevelDD, AUCTIONATOR_SCAN_MINLEVEL); end ----------------------------------------- function Atr_ScanningOptionsFrame_Save() local origValues = zc.msg_str (AUCTIONATOR_SCAN_MINLEVEL); AUCTIONATOR_SCAN_MINLEVEL = UIDropDownMenu_GetSelectedValue(Atr_scanLevelDD); local newValues = zc.msg_str (AUCTIONATOR_SCAN_MINLEVEL); if (origValues ~= newValues) then zc.msg_atr (ZT("scanning options saved")); end end ----------------------------------------- function Atr_scanLevelDD_Initialize() local info = UIDropDownMenu_CreateInfo(); Atr_AddMenuPick (info, "|cffa335ee"..ZT("Epic").."|r", 5, Atr_scanLevelDD_OnClick); Atr_AddMenuPick (info, "|cff0070dd"..ZT("Rare").."|r", 4, Atr_scanLevelDD_OnClick); Atr_AddMenuPick (info, "|cff1eff00"..ZT("Uncommon").."|r", 3, Atr_scanLevelDD_OnClick); Atr_AddMenuPick (info, "|cffffffff"..ZT("Common").."|r", 2, Atr_scanLevelDD_OnClick); Atr_AddMenuPick (info, "|cff9d9d9d"..ZT("Poor (all)").."|r", 1, Atr_scanLevelDD_OnClick); end ----------------------------------------- function Atr_scanLevelDD_OnClick(self) UIDropDownMenu_SetSelectedValue(self.owner, self.value); end ----------------------------------------- function Atr_scanLevelDD_showTip(self) GameTooltip:SetOwner(this, "ANCHOR_LEFT"); GameTooltip:SetText(ZT("Minimum Quality Level"), 0.9, 1.0, 1.0); GameTooltip:AddLine(ZT("Only include items in the scanning database that are this level or higher"), 0.5, 0.5, 1.0, 1); GameTooltip:Show(); end ----------------------------------------- function Atr_MakeOptionsFrameOpaque () local bd = { bgFile="Interface/RAIDFRAME/UI-RaidFrame-GroupBg", edgeFile="Interface/DialogFrame/UI-DialogBox-Border", tile=false, edgeSize=32, insets={left=11,right=11,top=10,bottom=10} }; local list_bd = { bgFile="Interface/CharacterFrame/UI-Party-Background", tile=true, insets={left=5,right=5,top=5,bottom=5} } InterfaceOptionsFrame:SetBackdrop ( bd ); InterfaceOptionsFrameAddOns:SetBackdrop ( list_bd ); InterfaceOptionsFrameCategories:SetBackdrop ( list_bd ); end ----------------------------------------- local gInterfaceOptionsMask; ----------------------------------------- function ShowInterfaceOptionsMask() if (gInterfaceOptionsMask == nil) then gInterfaceOptionsMask = CreateFrame ("Frame", "Atr_Mask_StdOptions", _G["InterfaceOptionsFrame"], "Atr_Mask_StdOptionsTempl"); gInterfaceOptionsMask:SetFrameLevel (129); end gInterfaceOptionsMask:Show(); end ----------------------------------------- function HideInterfaceOptionsMask() if (gInterfaceOptionsMask) then gInterfaceOptionsMask:Hide(); end end ------------------------------------------------------------------------------------------------------------------- -- Shopping Lists options panel ------------------------------------------------------------------------------------------------------------------- local kShpLists_LinesToDisplay = 18 local kShpLists_LineHeight = 16 local kShpLists_SelectedIndices = {} local kShpLists_NeedUpdate = true local kShpLists_NumShpLists = 0 ----------------------------------------- function Atr_SetupShpListsFrame() if (_G["Atr_ShpList1"] == nil) then local line, n; for n = 1, kShpLists_LinesToDisplay do local y = -10 - ((n-1)*kShpLists_LineHeight); line = CreateFrame("BUTTON", "Atr_ShpList"..n, Atr_ShpList_Frame, "Atr_ShpListsEntryTemplate"); line:SetPoint("TOP", 0, y); end end if (InterfaceOptionsFrame:GetFrameStrata() == "FULLSCREEN_DIALOG") then -- Chatter sets to FULLSCREEN_DIALOG which prevents popup from being on top InterfaceOptionsFrame:SetFrameStrata ("HIGH") end kShpLists_NeedUpdate = true end ----------------------------------------- function Atr_ShpList_Options_Update(self, elapsed) if (Atr_ShpList_Options_Frame:IsShown()) then if (kShpLists_NeedUpdate or kShpLists_NumShpLists ~= #AUCTIONATOR_SHOPPING_LISTS) then kShpLists_NeedUpdate = false Atr_ShpLists_Display() end end end ----------------------------------------- function Atr_ShpLists_Display() local sllist = AUCTIONATOR_SHOPPING_LISTS kShpLists_NumShpLists = #AUCTIONATOR_SHOPPING_LISTS local totalRows = #sllist - 1; -- minus Recents local line; -- 1 through NN of our window to scroll local dataOffset; -- an index into our data calculated from the scroll offset FauxScrollFrame_Update (Atr_ShpList_ScrollFrame, totalRows, kShpLists_LinesToDisplay, 16); for line = 1,kShpLists_LinesToDisplay do dataOffset = line + FauxScrollFrame_GetOffset (Atr_ShpList_ScrollFrame); local lineEntry = _G["Atr_ShpList"..line]; lineEntry:SetID (dataOffset); if (dataOffset <= totalRows and sllist[dataOffset]) then local lineEntry_text = _G["Atr_ShpList"..line.."_text"]; lineEntry_text:SetText (sllist[dataOffset+1].name) -- +1 to skip Recents if (Atr_ShpLists_IsSelected (dataOffset) > 0) then lineEntry:SetButtonState ("PUSHED", true); else lineEntry:SetButtonState ("NORMAL", false); end lineEntry:Show(); else lineEntry:Hide(); end end zc.EnableDisable (Atr_ShpList_DeleteButton, #kShpLists_SelectedIndices == 1); zc.EnableDisable (Atr_ShpList_EditButton, #kShpLists_SelectedIndices == 1); zc.EnableDisable (Atr_ShpList_RenameButton, #kShpLists_SelectedIndices == 1); end ----------------------------------------- function Atr_ShpLists_IsSelected (index) local n for n = 1,#kShpLists_SelectedIndices do if (kShpLists_SelectedIndices[n] == index) then return n end end return 0 end ----------------------------------------- function Atr_ShpListsEntry_OnClick(self) index = self:GetID() if (IsControlKeyDown()) then local selectedIndexHint = Atr_ShpLists_IsSelected (index) if (selectedIndexHint == 0) then -- not selected table.insert (kShpLists_SelectedIndices, index) else table.remove (kShpLists_SelectedIndices, selectedIndexHint) end else kShpLists_SelectedIndices = {} table.insert (kShpLists_SelectedIndices, index) end Atr_ShpLists_Display(); end ----------------------------------------- function Atr_ShpListsEntry_OnDoubleClick(self) index = self:GetID() kShpLists_SelectedIndices = {} table.insert (kShpLists_SelectedIndices, index) Atr_ShpLists_Display(); Atr_OnClick_ShpList_Edit() end ----------------------------------------- function Atr_ShpListsEntry_Select(index) kShpLists_SelectedIndices = {} table.insert (kShpLists_SelectedIndices, index - 1) -- minus 1 for recents Atr_ShpLists_Display(); end ----------------------------------------- function Atr_ShpListsEntry_ScrollToShow(index) index = index - 1 local offset = FauxScrollFrame_GetOffset (Atr_ShpList_ScrollFrame) local newoffset if (index <= offset) then newoffset = index - 1 elseif (index > offset + kShpLists_LinesToDisplay) then newoffset = index - kShpLists_LinesToDisplay end --zz ("index:", index, "offset:", offset, "newoffset:", newoffset) if (newoffset) then FauxScrollFrame_SetOffset (Atr_ShpList_ScrollFrame, newoffset) Atr_ShpList_ScrollFrame:SetVerticalScroll(newoffset*kShpLists_LineHeight); end end ----------------------------------------- local gShplistIndexToDelete ----------------------------------------- StaticPopupDialogs["ATR_DEL_SHOPPING_LIST"] = { text = "", button1 = YES, button2 = NO, OnAccept = function(self) table.remove (AUCTIONATOR_SHOPPING_LISTS, gShplistIndexToDelete); Atr_ShpList_SetToRecents() kShpLists_SelectedIndices = {} Atr_SetUINeedsUpdate() kShpLists_NeedUpdate = true return end, OnShow = function(self) local name = AUCTIONATOR_SHOPPING_LISTS[gShplistIndexToDelete].name local s = string.format (ZT("Really delete the shopping list %s ?"), ": \n\n"..name); self.text:SetText("\n"..s.."\n\n"); end, timeout = 0, exclusive = 1, whileDead = 1, hideOnEscape = 1 }; ----------------------------------------- function Atr_OnClick_ShpList_Delete(self) if (#kShpLists_SelectedIndices == 1) then gShplistIndexToDelete = kShpLists_SelectedIndices[1] + 1 -- +1 to skip over Recents local dialog = StaticPopup_Show("ATR_DEL_SHOPPING_LIST") end end ----------------------------------------- local gShplistIndexToRename ----------------------------------------- StaticPopupDialogs["ATR_RENAME_SHOPPING_LIST"] = { text = "New name for this list", button1 = OKAY, button2 = CANCEL, OnAccept = function(self) Atr_RenameSList (gShplistIndexToRename, self.editBox:GetText()) Atr_ShpLists_Display() end, OnShow = function(self) local name = AUCTIONATOR_SHOPPING_LISTS[gShplistIndexToRename].name self.editBox:SetText(name) end, EditBoxOnEnterPressed = function(self) ---- local text = self:GetParent().editBox:GetText() -- colHeading:SetText(text) -- self:GetParent():Hide() end, hasEditBox = 1, timeout = 0, exclusive = 1, hideOnEscape = 1 }; ----------------------------------------- function Atr_OnClick_ShpList_Rename(self) if (#kShpLists_SelectedIndices == 1) then gShplistIndexToRename = kShpLists_SelectedIndices[1] + 1 -- +1 to skip over Recents local dialog = StaticPopup_Show("ATR_RENAME_SHOPPING_LIST") end end ----------------------------------------- local gShplistIndexToEdit ----------------------------------------- function Atr_OnClick_ShpList_Edit() if (#kShpLists_SelectedIndices == 1) then gShplistIndexToEdit = kShpLists_SelectedIndices[1] + 1 -- +1 to skip over Recents end local n local text = "" local slist = AUCTIONATOR_SHOPPING_LISTS[gShplistIndexToEdit] for n = 1, #slist.items do if (n > 1) then text = text.."\n" end text = text..slist.items[n] end Atr_ShpList_SaveBut:Show() Atr_ShpList_SelectAllBut:Hide() Atr_ShpList_ImportSaveBut:Hide() Atr_ShpList_Explanation:SetText("") Atr_ShpList_Edit_Name:SetText(slist.name) Atr_ShpList_Edit_Text:SetSpacing(3) Atr_ShpList_Edit_Text:SetPoint ("TOPLEFT", 0, -20) Atr_ShpList_Edit_Text:SetText(text) Atr_ShpList_Edit_Frame:Show() Atr_ShpList_Edit_Text:SetFocus() Atr_ShpList_Edit_Text:HighlightText(0,0) end ----------------------------------------- function Atr_ShpList_Edit_Save() local slist = AUCTIONATOR_SHOPPING_LISTS[gShplistIndexToEdit] slist.items = {} local text = Atr_ShpList_Edit_Text:GetText() local lines = { strsplit("\n", text) } if (lines ~= nil) then local n for n = 1,#lines do slist:AddItem (strtrim(lines[n])) end end Atr_DisplaySlist() Atr_ShpList_Edit_Frame:Hide() gShplistIndexToEdit = nil end ----------------------------------------- function Atr_OnClick_ShpList_New(self) Atr_NewSlist_OnClick() end ----------------------------------------- function Atr_SList_Conflict_SetRB (self, text) local tx = _G[self:GetName().."Text"] tx:SetWidth(260); tx:SetJustifyH ("LEFT") tx:SetText (text) tx:SetFontObject ("GameFontNormal") end ----------------------------------------- function Atr_OnClick_ShpList_Import() Atr_ShpList_SaveBut:Hide() Atr_ShpList_SelectAllBut:Hide() Atr_ShpList_ImportSaveBut:Show() Atr_ShpList_Explanation:SetText("Paste text that was previously exported into the text area to the left.") Atr_ShpList_Edit_Name:SetText("Import") Atr_ShpList_Edit_Text:SetText("") Atr_ShpList_Edit_Text:SetSpacing(3) Atr_ShpList_Edit_Text:SetPoint ("TOPLEFT", 0, -20) Atr_ShpList_Edit_Frame:Show() Atr_ShpList_Edit_Text:SetFocus() end ----------------------------------------- function Atr_ShpList_Edit_ImportSave() local text = Atr_ShpList_Edit_Text:GetText() local lines = { strsplit("\n", text) } local existingListNames_Text = "" local existingListNames_Num = 0 local itemCount = 0 if (lines ~= nil) then local n for n = 1,#lines do local line = strtrim(lines[n]) if (zc.StringStartsWith(line, "***")) then itemCount = 0 line = strtrim (line, "*") line = strtrim (line) if (Atr_SList.FindByName (line)) then existingListNames_Num = existingListNames_Num + 1 if (existingListNames_Num < 4) then existingListNames_Text = existingListNames_Text..line.."\n" elseif (existingListNames_Num == 4) then existingListNames_Text = existingListNames_Text.."and others..." end end elseif (line ~= "") then itemCount = itemCount + 1 if (itemCount > ATR_MAXNUM_ITEMS_ON_SHOPPING_LIST) then Atr_Error_Display (ZT("Import failed.").."\n\n"..string.format(ZT("Shopping lists may have at\nmost %d items."), ATR_MAXNUM_ITEMS_ON_SHOPPING_LIST)) return end end end end if (existingListNames_Num > 0) then Atr_SList_Conflict_OKAY:Disable () Atr_SList_Conflict_Names:SetText (existingListNames_Text) Atr_SList_Conflict_ResetRadioButs() Atr_SList_Conflict_Frame:Show() return end Atr_SList_ImportCore (false) end ----------------------------------------- function Atr_SList_ImportCore (doOverwrite) local text = Atr_ShpList_Edit_Text:GetText() local lines = { strsplit("\n", text) } if (lines ~= nil) then local n, slist for n = 1,#lines do local line = strtrim(lines[n]) if (zc.StringStartsWith(line, "***")) then line = strtrim (line, "*") line = strtrim (line) slist = Atr_SList.FindByName (line) if (slist) then if (doOverwrite) then slist:Clear() zc.msg_anm ("Shopping list overwritten:", line) else local newname local x for x = 1,100 do newname = line..x if (not Atr_SList.FindByName (newname)) then break end end slist = Atr_SList.create (newname) zc.msg_anm ("Shopping list created:", newname) end else slist = Atr_SList.create (line) zc.msg_anm ("Shopping list created:", line) end else if (slist) then slist:AddItem (line) end end end end Atr_ShpList_Edit_Frame:Hide() end ----------------------------------------- function Atr_SList_Conflict_OKAY_OnClick(self) if (Atr_SList_Conflict_CreateNew:GetChecked()) then Atr_SList_ImportCore (false) elseif (Atr_SList_Conflict_Overwrite:GetChecked()) then Atr_SList_ImportCore (true) end Atr_SList_Conflict_Frame:Hide() end ----------------------------------------- function Atr_SList_Conflict_ResetRadioButs() Atr_SList_Conflict_CreateNew:SetChecked (false); Atr_SList_Conflict_Overwrite:SetChecked (false); Atr_SList_Conflict_Abort:SetChecked (false); end ----------------------------------------- function Atr_SList_Conflict_OnClick(self) Atr_SList_Conflict_ResetRadioButs() self:SetChecked (true); Atr_SList_Conflict_OKAY:Enable () end --[[ *** Ethereal Ink Ancient Lichen Dreaming Glory Felweed Netherbloom Nightmare vine Ragveil Terocone *** Celestial Ink Arthas' tears Blindweed Firebloom Ghost Mushroom Gromsblood Purple Lotus Sungrass Violet Pigment ]]-- ----------------------------------------- function Atr_ShpList_Export_GetText(slist) local text = "\n*** "..slist.name.."\n" for x = 1, #slist.items do text = text..slist.items[x].."\n" end return text end ----------------------------------------- function Atr_OnClick_ShpList_Export(self) local n, x local text = "" for n = 1,#kShpLists_SelectedIndices do local index = kShpLists_SelectedIndices[n] + 1 text = text..Atr_ShpList_Export_GetText (AUCTIONATOR_SHOPPING_LISTS[index]) end Atr_ShpList_SaveBut:Hide() Atr_ShpList_SelectAllBut:Show() Atr_ShpList_ImportSaveBut:Hide() Atr_ShpList_Explanation:SetText("Click Select All, type Ctrl-C to copy the text and then paste into any text document.") Atr_ShpList_Edit_Name:SetText("Export") Atr_ShpList_Edit_Text:SetSpacing(3) Atr_ShpList_Edit_Text:SetPoint ("TOPLEFT", 0, -20) Atr_ShpList_Edit_Text:SetText(text) Atr_ShpList_Edit_Frame:Show() end